import { IRoomObject } from '@nitrots/api'; import { RoomObjectEvent } from './RoomObjectEvent'; export class RoomObjectFloorHoleEvent extends RoomObjectEvent { public static ADD_HOLE: string = 'ROFHO_ADD_HOLE'; public static REMOVE_HOLE: string = 'ROFHO_REMOVE_HOLE'; constructor(k: string, _arg_2: IRoomObject) { super(k, _arg_2); } }