import { Texture } from 'pixi.js'; import { NitroEvent } from '../core'; export class BadgeImageReadyEvent extends NitroEvent { public static IMAGE_READY: string = 'BIME_BADGE_IMAGE_READY'; private _badgeId: string; private _image: Texture; constructor(badgeId: string, image: Texture) { super(BadgeImageReadyEvent.IMAGE_READY); this._badgeId = badgeId; this._image = image; } public get badgeId(): string { return this._badgeId; } public get image(): Texture { return this._image; } }