import { IRoomObject } from '@nitrots/api'; import { RoomObjectEvent } from './RoomObjectEvent'; export class RoomObjectMouseEvent extends RoomObjectEvent { public static CLICK: string = 'ROE_MOUSE_CLICK'; public static DOUBLE_CLICK: string = 'ROE_MOUSE_DOUBLE_CLICK'; public static MOUSE_MOVE: string = 'ROE_MOUSE_MOVE'; public static MOUSE_DOWN: string = 'ROE_MOUSE_DOWN'; public static MOUSE_DOWN_LONG: string = 'ROE_MOUSE_DOWN_LONG'; public static MOUSE_UP: string = 'ROE_MOUSE_UP'; public static MOUSE_ENTER: string = 'ROE_MOUSE_ENTER'; public static MOUSE_LEAVE: string = 'ROE_MOUSE_LEAVE'; private _eventId: string = ''; private _altKey: boolean; private _ctrlKey: boolean; private _shiftKey: boolean; private _buttonDown: boolean; private _localX: number; private _localY: number; private _spriteOffsetX: number; private _spriteOffsetY: number; constructor(type: string, object: IRoomObject, eventId: string, altKey: boolean = false, ctrlKey: boolean = false, shiftKey: boolean = false, buttonDown: boolean = false) { super(type, object); this._eventId = eventId; this._altKey = altKey; this._ctrlKey = ctrlKey; this._shiftKey = shiftKey; this._buttonDown = buttonDown; } public get eventId(): string { return this._eventId; } public get altKey(): boolean { return this._altKey; } public get ctrlKey(): boolean { return this._ctrlKey; } public get shiftKey(): boolean { return this._shiftKey; } public get buttonDown(): boolean { return this._buttonDown; } public get localX(): number { return this._localX; } public set localX(k: number) { this._localX = k; } public get localY(): number { return this._localY; } public set localY(k: number) { this._localY = k; } public get spriteOffsetX(): number { return this._spriteOffsetX; } public set spriteOffsetX(k: number) { this._spriteOffsetX = k; } public get spriteOffsetY(): number { return this._spriteOffsetY; } public set spriteOffsetY(k: number) { this._spriteOffsetY = k; } }