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9ece87240e
Renderer support for the in-client image position editor: - FurnitureBrandedImageVisualization applies offsetX/Y to the branded image layer only (offsetZ stays as z-index/depth), so the image can be moved without shifting the furni frame - new `scale` branding key + FURNITURE_BRANDING_SCALE: zooms the image via a real per-sprite scale (RoomObjectSprite.scale, default 1, applied in RoomSpriteCanvas) — NOT by writing the read-only width/height - AssetManager loads external raster images (png/jpg/…) via a CORS <img> + Texture.from instead of Assets.load (which didn't load cross-origin images); branding image download failures are now surfaced instead of swallowed