You've already forked Nitro_Render_V3
mirror of
https://github.com/duckietm/Nitro_Render_V3.git
synced 2026-06-19 23:16:20 +00:00
ae9bc8bfce
Introduces loadGamedata(url, options?) and mergeGamedata(a, b) in @nitrots/utils. The loader transparently accepts: - a single-file URL (legacy) -> parsed as before - a directory URL ending with '/' -> tier-merged from core/custom/seasonal, each tier driven by its own manifest.json5 Merge rules: - arrays of objects sharing an id key (id, classname, name): merged by id, later layers overriding earlier ones - arrays without an id key: concatenated - plain objects: recursive merge per key - anything else: later value wins All gamedata consumers (FurnitureDataLoader, ProductDataLoader, EffectAssetDownloadManager, AvatarRenderManager actions+figuredata, LocalizationManager) are migrated to loadGamedata. Behaviour is unchanged for single-file URLs, so existing deployments need no config changes; opt-in to split mode by appending '/' to the URL once the layout is in place. README updated with the directory layout, merge table and programmatic usage example. The companion CLI splitter that produces the core/ tier from legacy files lives in the Nitro V3 client repo.
34 lines
1014 B
TypeScript
34 lines
1014 B
TypeScript
export * from './AdvancedMap';
|
|
export * from './ArrayBufferToBase64';
|
|
export * from './BinaryReader';
|
|
export * from './BinaryWriter';
|
|
export * from './ColorConverter';
|
|
export * from './FurniId';
|
|
export * from './GamedataLoader';
|
|
export * from './GetPixi';
|
|
export * from './GetRenderer';
|
|
export * from './GetStage';
|
|
export * from './GetTexturePool';
|
|
export * from './GetTicker';
|
|
export * from './GetTickerFPS';
|
|
export * from './GetTickerTime';
|
|
export * from './HabboWebTools';
|
|
export * from './Int32';
|
|
export * from './JsonParser';
|
|
export * from './LegacyExternalInterface';
|
|
export * from './LinkTracker';
|
|
export * from './Matrix4x4';
|
|
export * from './NitroBundle';
|
|
export * from './NitroConfig';
|
|
export * from './NitroLogger';
|
|
export * from './NitroVersion';
|
|
export * from './Node3D';
|
|
export * from './NumberBank';
|
|
export * from './PointMath';
|
|
export * from './RoomId';
|
|
export * from './TexturePool';
|
|
export * from './TextureUtils';
|
|
export * from './Vector3d';
|
|
export * from './filters';
|
|
export * from './motion';
|