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🆙 updated the wireds for selecotrs and added wf_slc_users_neighborhood
This commit is contained in:
@@ -49,6 +49,7 @@ import com.eu.habbo.habbohotel.items.interactions.wired.conditions.*;
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import com.eu.habbo.habbohotel.items.interactions.wired.effects.*;
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import com.eu.habbo.habbohotel.items.interactions.wired.selector.WiredEffectFurniArea;
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import com.eu.habbo.habbohotel.items.interactions.wired.selector.WiredEffectUsersArea;
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import com.eu.habbo.habbohotel.items.interactions.wired.selector.WiredEffectUsersNeighborhood;
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import com.eu.habbo.habbohotel.items.interactions.wired.selector.WiredEffectFurniNeighborhood;
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import com.eu.habbo.habbohotel.items.interactions.wired.selector.WiredEffectFurniByType;
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import com.eu.habbo.habbohotel.items.interactions.wired.extra.WiredBlob;
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@@ -256,6 +257,7 @@ public class ItemManager {
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this.interactionsList.add(new ItemInteraction("wf_slc_furni_neighborhood", WiredEffectFurniNeighborhood.class));
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this.interactionsList.add(new ItemInteraction("wf_slc_furni_bytype", WiredEffectFurniByType.class));
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this.interactionsList.add(new ItemInteraction("wf_slc_users_area", WiredEffectUsersArea.class));
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this.interactionsList.add(new ItemInteraction("wf_slc_users_neighborhood", WiredEffectUsersNeighborhood.class));
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this.interactionsList.add(new ItemInteraction("wf_cnd_has_furni_on", WiredConditionFurniHaveFurni.class));
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this.interactionsList.add(new ItemInteraction("wf_cnd_furnis_hv_avtrs", WiredConditionFurniHaveHabbo.class));
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+23
-21
@@ -86,9 +86,10 @@ public class WiredEffectBotTeleport extends InteractionWiredEffect {
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@Override
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public void serializeWiredData(ServerMessage message, Room room) {
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List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
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THashSet<HabboItem> items = new THashSet<>();
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for (HabboItem item : this.items) {
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for (HabboItem item : itemsSnapshot) {
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if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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items.add(item);
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}
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@@ -97,10 +98,11 @@ public class WiredEffectBotTeleport extends InteractionWiredEffect {
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this.items.remove(item);
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}
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itemsSnapshot = new ArrayList<>(this.items);
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message.appendBoolean(false);
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message.appendInt(WiredManager.MAXIMUM_FURNI_SELECTION);
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message.appendInt(this.items.size());
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for (HabboItem item : this.items)
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message.appendInt(itemsSnapshot.size());
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for (HabboItem item : itemsSnapshot)
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message.appendInt(item.getId());
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message.appendInt(this.getBaseItem().getSpriteId());
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@@ -156,11 +158,18 @@ public class WiredEffectBotTeleport extends InteractionWiredEffect {
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public void execute(WiredContext ctx) {
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Room room = ctx.room();
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if (this.items.isEmpty())
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return;
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// Use selector targets if a selector has modified them, otherwise use manually picked items
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Iterable<HabboItem> effectiveItems = ctx.targets().isItemsModifiedBySelector()
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? ctx.targets().items()
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: new ArrayList<>(this.items);
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if (room.getLayout() == null)
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return;
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List<HabboItem> validItems = new ArrayList<>();
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for (HabboItem item : effectiveItems) {
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if (item != null && item.getRoomId() != 0) validItems.add(item);
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}
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if (validItems.isEmpty()) return;
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if (room.getLayout() == null) return;
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List<Bot> bots = room.getBots(this.botName);
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@@ -170,20 +179,12 @@ public class WiredEffectBotTeleport extends InteractionWiredEffect {
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Bot bot = bots.get(0);
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int i = Emulator.getRandom().nextInt(this.items.size()) + 1;
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int j = 1;
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HabboItem targetItem = validItems.get(Emulator.getRandom().nextInt(validItems.size()));
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for (HabboItem item : this.items) {
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if (item.getRoomId() != 0 && item.getRoomId() == bot.getRoom().getId()) {
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if (i == j) {
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RoomTile tile = room.getLayout().getTile(item.getX(), item.getY());
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if (tile != null) {
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teleportUnitToTile(bot.getRoomUnit(), tile);
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}
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return;
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} else {
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j++;
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}
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if (targetItem.getRoomId() == bot.getRoom().getId()) {
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RoomTile tile = room.getLayout().getTile(targetItem.getX(), targetItem.getY());
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if (tile != null) {
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teleportUnitToTile(bot.getRoomUnit(), tile);
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}
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}
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}
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@@ -199,7 +200,8 @@ public class WiredEffectBotTeleport extends InteractionWiredEffect {
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ArrayList<Integer> itemIds = new ArrayList<>();
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if (this.items != null) {
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for (HabboItem item : this.items) {
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List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
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for (HabboItem item : itemsSnapshot) {
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if (item.getRoomId() != 0) {
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itemIds.add(item.getId());
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}
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+13
-3
@@ -111,15 +111,25 @@ public class WiredEffectBotWalkToFurni extends InteractionWiredEffect {
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Room room = ctx.room();
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List<Bot> bots = room.getBots(this.botName);
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if (this.items.isEmpty() || bots.size() != 1) {
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// Use selector targets if a selector has modified them, otherwise use manually picked items
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boolean useSelector = ctx.targets().isItemsModifiedBySelector();
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List<HabboItem> effectiveItems;
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if (useSelector) {
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effectiveItems = new ArrayList<>(ctx.targets().items());
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} else {
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this.items.removeIf(item -> item == null || item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null);
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effectiveItems = this.items;
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}
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if (effectiveItems.isEmpty() || bots.size() != 1) {
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return;
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}
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Bot bot = bots.get(0);
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this.items.removeIf(item -> item == null || item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null);
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// Bots shouldn't walk to the tile they are already standing on
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List<HabboItem> possibleItems = this.items.stream()
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List<HabboItem> possibleItems = effectiveItems.stream()
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.filter(item -> !room.getBotsOnItem(item).contains(bot))
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.collect(Collectors.toList());
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+29
-12
@@ -49,21 +49,38 @@ public class WiredEffectChangeFurniDirection extends InteractionWiredEffect {
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public void execute(WiredContext ctx) {
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Room room = ctx.room();
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if (room == null || room.getLayout() == null) return;
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THashSet<HabboItem> items = new THashSet<>();
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for (HabboItem item : this.items.keySet()) {
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if (item == null || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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items.add(item);
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// Use selector targets if a selector has modified them, otherwise use manually picked items
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boolean useSelector = ctx.targets().isItemsModifiedBySelector();
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THashMap<HabboItem, WiredChangeDirectionSetting> effectiveItems;
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if (useSelector) {
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effectiveItems = new THashMap<>();
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for (HabboItem item : ctx.targets().items()) {
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if (item != null) {
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// Check if we already have settings for this item, otherwise create defaults
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WiredChangeDirectionSetting setting = this.items.get(item);
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if (setting == null) {
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setting = new WiredChangeDirectionSetting(item.getId(), item.getRotation(), this.startRotation);
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}
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effectiveItems.put(item, setting);
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}
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}
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} else {
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THashSet<HabboItem> toRemove = new THashSet<>();
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for (HabboItem item : this.items.keySet()) {
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if (item == null || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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toRemove.add(item);
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}
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for (HabboItem item : toRemove) {
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this.items.remove(item);
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}
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effectiveItems = this.items;
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}
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for (HabboItem item : items) {
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this.items.remove(item);
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}
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if (effectiveItems.isEmpty()) return;
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if (this.items.isEmpty()) return;
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for (Map.Entry<HabboItem, WiredChangeDirectionSetting> entry : this.items.entrySet()) {
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for (Map.Entry<HabboItem, WiredChangeDirectionSetting> entry : effectiveItems.entrySet()) {
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HabboItem item = entry.getKey();
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if (item == null || entry.getValue() == null) continue;
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@@ -85,7 +102,7 @@ public class WiredEffectChangeFurniDirection extends InteractionWiredEffect {
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}
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}
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for (Map.Entry<HabboItem, WiredChangeDirectionSetting> entry : this.items.entrySet()) {
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for (Map.Entry<HabboItem, WiredChangeDirectionSetting> entry : effectiveItems.entrySet()) {
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HabboItem item = entry.getKey();
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if (item == null || entry.getValue() == null) continue;
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+9
@@ -21,12 +21,16 @@ import com.eu.habbo.messages.outgoing.rooms.users.RoomUserWhisperComposer;
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import com.eu.habbo.threading.runnables.RoomUnitKick;
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import gnu.trove.procedure.TObjectProcedure;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.List;
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public class WiredEffectKickHabbo extends InteractionWiredEffect {
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private static final Logger LOGGER = LoggerFactory.getLogger(WiredEffectKickHabbo.class);
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public static final WiredEffectType type = WiredEffectType.KICK_USER;
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private String message = "";
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@@ -43,8 +47,13 @@ public class WiredEffectKickHabbo extends InteractionWiredEffect {
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public void execute(WiredContext ctx) {
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Room room = ctx.room();
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LOGGER.debug("[KickHabbo] targets.users().size={} usersModifiedBySelector={}",
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ctx.targets().users().size(), ctx.targets().isUsersModifiedBySelector());
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for (RoomUnit unit : ctx.targets().users()) {
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Habbo habbo = room.getHabbo(unit);
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LOGGER.debug("[KickHabbo] RoomUnit id={} type={} -> Habbo={}", unit.getId(), unit.getRoomUnitType(),
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habbo != null ? habbo.getHabboInfo().getUsername() : "null");
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if (habbo == null) continue;
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if (habbo.hasPermission(Permission.ACC_UNKICKABLE)) {
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+12
@@ -55,7 +55,19 @@ public class WiredEffectMatchFurni extends InteractionWiredEffect implements Int
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if (room.getLayout() == null)
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return;
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// When a selector provides items, only apply matching to items in both the selector targets and settings
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boolean useSelector = ctx.targets().isItemsModifiedBySelector();
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java.util.Set<Integer> selectorItemIds = null;
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if (useSelector) {
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selectorItemIds = new java.util.HashSet<>();
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for (HabboItem si : ctx.targets().items()) {
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selectorItemIds.add(si.getId());
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}
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}
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for (WiredMatchFurniSetting setting : this.settings) {
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if (useSelector && !selectorItemIds.contains(setting.item_id)) continue;
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HabboItem item = room.getHabboItem(setting.item_id);
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if (item != null) {
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if (this.state && (this.checkForWiredResetPermission && item.allowWiredResetState())) {
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+25
-13
@@ -23,6 +23,7 @@ import java.util.Comparator;
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import java.util.List;
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import java.util.stream.Collectors;
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public class WiredEffectMoveFurniAway extends InteractionWiredEffect {
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public static final WiredEffectType type = WiredEffectType.FLEE;
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@@ -41,16 +42,24 @@ public class WiredEffectMoveFurniAway extends InteractionWiredEffect {
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Room room = ctx.room();
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if (room.getLayout() == null) return;
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THashSet<HabboItem> items = new THashSet<>();
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// Use selector targets if a selector has modified them, otherwise use manually picked items
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boolean useSelector = ctx.targets().isItemsModifiedBySelector();
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Iterable<HabboItem> effectiveItems;
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for (HabboItem item : this.items) {
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if (item.getRoomId() == 0)
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items.add(item);
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if (useSelector) {
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effectiveItems = ctx.targets().items();
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} else {
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THashSet<HabboItem> toRemove = new THashSet<>();
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List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
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for (HabboItem item : itemsSnapshot) {
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if (item.getRoomId() == 0)
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toRemove.add(item);
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}
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this.items.removeAll(toRemove);
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effectiveItems = new ArrayList<>(this.items);
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}
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this.items.removeAll(items);
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for (HabboItem item : this.items) {
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for (HabboItem item : effectiveItems) {
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if (item == null) continue;
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RoomTile t = room.getLayout().getTile(item.getX(), item.getY());
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@@ -114,8 +123,8 @@ public class WiredEffectMoveFurniAway extends InteractionWiredEffect {
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public boolean simulate(WiredContext ctx, WiredSimulation simulation) {
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Room room = ctx.room();
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if (room.getLayout() == null) return true;
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for (HabboItem item : this.items) {
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for (HabboItem item : new ArrayList<>(this.items)) {
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if (item == null) continue;
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WiredSimulation.SimulatedPosition currentPos = simulation.getItemPosition(item);
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@@ -158,9 +167,10 @@ public class WiredEffectMoveFurniAway extends InteractionWiredEffect {
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@Override
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public String getWiredData() {
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List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
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return WiredManager.getGson().toJson(new JsonData(
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this.getDelay(),
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this.items.stream().map(HabboItem::getId).collect(Collectors.toList())
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itemsSnapshot.stream().map(HabboItem::getId).collect(Collectors.toList())
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));
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}
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@@ -210,9 +220,10 @@ public class WiredEffectMoveFurniAway extends InteractionWiredEffect {
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@Override
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public void serializeWiredData(ServerMessage message, Room room) {
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List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
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THashSet<HabboItem> items = new THashSet<>();
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for (HabboItem item : this.items) {
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for (HabboItem item : itemsSnapshot) {
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if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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items.add(item);
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}
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@@ -220,10 +231,11 @@ public class WiredEffectMoveFurniAway extends InteractionWiredEffect {
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for (HabboItem item : items) {
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this.items.remove(item);
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}
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itemsSnapshot = new ArrayList<>(this.items);
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message.appendBoolean(false);
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message.appendInt(WiredManager.MAXIMUM_FURNI_SELECTION);
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message.appendInt(this.items.size());
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for (HabboItem item : this.items)
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message.appendInt(itemsSnapshot.size());
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for (HabboItem item : itemsSnapshot)
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message.appendInt(item.getId());
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message.appendInt(this.getBaseItem().getSpriteId());
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+28
-16
@@ -74,26 +74,34 @@ public class WiredEffectMoveFurniTo extends InteractionWiredEffect {
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public void execute(WiredContext ctx) {
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Room room = ctx.room();
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if (room == null || room.getLayout() == null) return;
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List<HabboItem> items = new ArrayList<>();
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for (HabboItem item : this.items) {
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if (item == null || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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items.add(item);
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// Use selector targets if a selector has modified them, otherwise use manually picked items
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boolean useSelector = ctx.targets().isItemsModifiedBySelector();
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List<HabboItem> effectiveItems;
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if (useSelector) {
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effectiveItems = new ArrayList<>(ctx.targets().items());
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} else {
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List<HabboItem> toRemove = new ArrayList<>();
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List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
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for (HabboItem item : itemsSnapshot) {
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if (item == null || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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toRemove.add(item);
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}
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for (HabboItem item : toRemove) {
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this.items.remove(item);
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}
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effectiveItems = new ArrayList<>(this.items);
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}
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for (HabboItem item : items) {
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this.items.remove(item);
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}
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if (this.items.isEmpty())
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if (effectiveItems.isEmpty())
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return;
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Object[] stuff = ctx.legacySettings();
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if (stuff != null && stuff.length > 0) {
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for (Object object : stuff) {
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if (object instanceof HabboItem) {
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HabboItem targetItem = this.items.get(Emulator.getRandom().nextInt(this.items.size()));
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HabboItem targetItem = effectiveItems.get(Emulator.getRandom().nextInt(effectiveItems.size()));
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if (targetItem != null) {
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int indexOffset = 0;
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@@ -181,8 +189,9 @@ public class WiredEffectMoveFurniTo extends InteractionWiredEffect {
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@Override
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public String getWiredData() {
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THashSet<HabboItem> itemsToRemove = new THashSet<>();
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List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
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for (HabboItem item : this.items) {
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for (HabboItem item : itemsSnapshot) {
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if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
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itemsToRemove.add(item);
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}
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@@ -191,19 +200,21 @@ public class WiredEffectMoveFurniTo extends InteractionWiredEffect {
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this.items.remove(item);
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}
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itemsSnapshot = new ArrayList<>(this.items);
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return WiredManager.getGson().toJson(new JsonData(
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this.direction,
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this.spacing,
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this.getDelay(),
|
||||
this.items.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
itemsSnapshot.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void serializeWiredData(ServerMessage message, Room room) {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
THashSet<HabboItem> items = new THashSet<>();
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : itemsSnapshot) {
|
||||
if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
|
||||
items.add(item);
|
||||
}
|
||||
@@ -212,10 +223,11 @@ public class WiredEffectMoveFurniTo extends InteractionWiredEffect {
|
||||
this.items.remove(item);
|
||||
}
|
||||
|
||||
itemsSnapshot = new ArrayList<>(this.items);
|
||||
message.appendBoolean(false);
|
||||
message.appendInt(WiredManager.MAXIMUM_FURNI_SELECTION);
|
||||
message.appendInt(this.items.size());
|
||||
for (HabboItem item : this.items)
|
||||
message.appendInt(itemsSnapshot.size());
|
||||
for (HabboItem item : itemsSnapshot)
|
||||
message.appendInt(item.getId());
|
||||
message.appendInt(this.getBaseItem().getSpriteId());
|
||||
message.appendInt(this.getId());
|
||||
|
||||
+26
-15
@@ -90,18 +90,26 @@ public class WiredEffectMoveFurniTowards extends InteractionWiredEffect {
|
||||
public void execute(WiredContext ctx) {
|
||||
Room room = ctx.room();
|
||||
|
||||
THashSet<HabboItem> items = new THashSet<>();
|
||||
// Use selector targets if a selector has modified them, otherwise use manually picked items
|
||||
boolean useSelector = ctx.targets().isItemsModifiedBySelector();
|
||||
Iterable<HabboItem> effectiveItems;
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
if (Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
|
||||
items.add(item);
|
||||
if (useSelector) {
|
||||
effectiveItems = ctx.targets().items();
|
||||
} else {
|
||||
THashSet<HabboItem> toRemove = new THashSet<>();
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
for (HabboItem item : itemsSnapshot) {
|
||||
if (Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
|
||||
toRemove.add(item);
|
||||
}
|
||||
for (HabboItem item : toRemove) {
|
||||
this.items.remove(item);
|
||||
}
|
||||
effectiveItems = new ArrayList<>(this.items);
|
||||
}
|
||||
|
||||
for (HabboItem item : items) {
|
||||
this.items.remove(item);
|
||||
}
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : effectiveItems) {
|
||||
|
||||
if (item == null)
|
||||
continue;
|
||||
@@ -249,9 +257,9 @@ public class WiredEffectMoveFurniTowards extends InteractionWiredEffect {
|
||||
RoomLayout layout = room.getLayout();
|
||||
if (layout == null) return true;
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : new ArrayList<>(this.items)) {
|
||||
if (item == null) continue;
|
||||
|
||||
|
||||
WiredSimulation.SimulatedPosition currentPos = simulation.getItemPosition(item);
|
||||
RoomTile currentTile = layout.getTile(currentPos.x, currentPos.y);
|
||||
if (currentTile == null) continue;
|
||||
@@ -311,9 +319,10 @@ public class WiredEffectMoveFurniTowards extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public String getWiredData() {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
return WiredManager.getGson().toJson(new JsonData(
|
||||
this.getDelay(),
|
||||
this.items.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
itemsSnapshot.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
));
|
||||
}
|
||||
|
||||
@@ -364,9 +373,10 @@ public class WiredEffectMoveFurniTowards extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public void serializeWiredData(ServerMessage message, Room room) {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
THashSet<HabboItem> items = new THashSet<>();
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : itemsSnapshot) {
|
||||
if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
|
||||
items.add(item);
|
||||
}
|
||||
@@ -374,10 +384,11 @@ public class WiredEffectMoveFurniTowards extends InteractionWiredEffect {
|
||||
for (HabboItem item : items) {
|
||||
this.items.remove(item);
|
||||
}
|
||||
itemsSnapshot = new ArrayList<>(this.items);
|
||||
message.appendBoolean(false);
|
||||
message.appendInt(WiredManager.MAXIMUM_FURNI_SELECTION);
|
||||
message.appendInt(this.items.size());
|
||||
for (HabboItem item : this.items)
|
||||
message.appendInt(itemsSnapshot.size());
|
||||
for (HabboItem item : itemsSnapshot)
|
||||
message.appendInt(item.getId());
|
||||
|
||||
message.appendInt(this.getBaseItem().getSpriteId());
|
||||
|
||||
+13
-3
@@ -46,10 +46,20 @@ public class WiredEffectMoveRotateFurni extends InteractionWiredEffect implement
|
||||
@Override
|
||||
public void execute(WiredContext ctx) {
|
||||
Room room = ctx.room();
|
||||
// remove items that are no longer in the room
|
||||
this.items.removeIf(item -> Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null);
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
// Use selector targets if a selector has modified them, otherwise use manually picked items
|
||||
boolean useSelector = ctx.targets().isItemsModifiedBySelector();
|
||||
Iterable<HabboItem> effectiveItems;
|
||||
|
||||
if (useSelector) {
|
||||
effectiveItems = ctx.targets().items();
|
||||
} else {
|
||||
// remove items that are no longer in the room
|
||||
this.items.removeIf(item -> Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null);
|
||||
effectiveItems = this.items;
|
||||
}
|
||||
|
||||
for (HabboItem item : effectiveItems) {
|
||||
if(this.itemCooldowns.contains(item))
|
||||
continue;
|
||||
|
||||
|
||||
+20
-9
@@ -113,9 +113,10 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public void serializeWiredData(ServerMessage message, Room room) {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
THashSet<HabboItem> items = new THashSet<>();
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : itemsSnapshot) {
|
||||
if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
|
||||
items.add(item);
|
||||
}
|
||||
@@ -123,10 +124,11 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
|
||||
for (HabboItem item : items) {
|
||||
this.items.remove(item);
|
||||
}
|
||||
itemsSnapshot = new ArrayList<>(this.items);
|
||||
message.appendBoolean(false);
|
||||
message.appendInt(WiredManager.MAXIMUM_FURNI_SELECTION);
|
||||
message.appendInt(this.items.size());
|
||||
for (HabboItem item : this.items)
|
||||
message.appendInt(itemsSnapshot.size());
|
||||
for (HabboItem item : itemsSnapshot)
|
||||
message.appendInt(item.getId());
|
||||
|
||||
message.appendInt(this.getBaseItem().getSpriteId());
|
||||
@@ -196,14 +198,22 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
|
||||
return;
|
||||
}
|
||||
|
||||
this.items.removeIf(item -> item == null || item.getRoomId() != this.getRoomId()
|
||||
|| Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null);
|
||||
// Use selector targets if a selector has modified them, otherwise use manually picked items
|
||||
List<HabboItem> effectiveItems;
|
||||
|
||||
if (this.items.isEmpty()) return;
|
||||
if (ctx.targets().isItemsModifiedBySelector()) {
|
||||
effectiveItems = new ArrayList<>(ctx.targets().items());
|
||||
} else {
|
||||
this.items.removeIf(item -> item == null || item.getRoomId() != this.getRoomId()
|
||||
|| Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null);
|
||||
effectiveItems = new ArrayList<>(this.items);
|
||||
}
|
||||
|
||||
if (effectiveItems.isEmpty()) return;
|
||||
|
||||
for (RoomUnit roomUnit : ctx.targets().users()) {
|
||||
int i = Emulator.getRandom().nextInt(this.items.size());
|
||||
HabboItem item = this.items.get(i);
|
||||
int i = Emulator.getRandom().nextInt(effectiveItems.size());
|
||||
HabboItem item = effectiveItems.get(i);
|
||||
|
||||
if (item == null) continue;
|
||||
|
||||
@@ -222,9 +232,10 @@ public class WiredEffectTeleport extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public String getWiredData() {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
return WiredManager.getGson().toJson(new JsonData(
|
||||
this.getDelay(),
|
||||
this.items.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
itemsSnapshot.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
+23
-9
@@ -95,21 +95,26 @@ public class WiredEffectToggleFurni extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public void serializeWiredData(ServerMessage message, Room room) {
|
||||
THashSet<HabboItem> items = new THashSet<>();
|
||||
// Snapshot items to avoid concurrent modification with execute() on room cycle thread
|
||||
List<HabboItem> snapshot = new ArrayList<>(this.items);
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
List<HabboItem> invalidItems = new ArrayList<>();
|
||||
for (HabboItem item : snapshot) {
|
||||
if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
|
||||
items.add(item);
|
||||
invalidItems.add(item);
|
||||
}
|
||||
|
||||
for (HabboItem item : items) {
|
||||
for (HabboItem item : invalidItems) {
|
||||
this.items.remove(item);
|
||||
}
|
||||
|
||||
List<HabboItem> validItems = new ArrayList<>(snapshot);
|
||||
validItems.removeAll(invalidItems);
|
||||
|
||||
message.appendBoolean(false);
|
||||
message.appendInt(WiredManager.MAXIMUM_FURNI_SELECTION);
|
||||
message.appendInt(this.items.size());
|
||||
for (HabboItem item : this.items) {
|
||||
message.appendInt(validItems.size());
|
||||
for (HabboItem item : validItems) {
|
||||
message.appendInt(item.getId());
|
||||
}
|
||||
message.appendInt(this.getBaseItem().getSpriteId());
|
||||
@@ -177,8 +182,15 @@ public class WiredEffectToggleFurni extends InteractionWiredEffect {
|
||||
Room room = ctx.room();
|
||||
Habbo habbo = ctx.actor().map(unit -> room.getHabbo(unit)).orElse(null);
|
||||
|
||||
// Use selector targets if a selector has modified them, otherwise use manually picked items.
|
||||
// Snapshot this.items into a new list to avoid undefined behavior from concurrent
|
||||
// THashSet access (serializeWiredData can modify items from the network thread).
|
||||
Iterable<HabboItem> effectiveItems = ctx.targets().isItemsModifiedBySelector()
|
||||
? ctx.targets().items()
|
||||
: new ArrayList<>(this.items);
|
||||
|
||||
THashSet<HabboItem> itemsToRemove = new THashSet<>();
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : effectiveItems) {
|
||||
if (item == null || item.getRoomId() == 0 || FORBIDDEN_TYPES.stream().anyMatch(a -> a.isAssignableFrom(item.getClass()))) {
|
||||
itemsToRemove.add(item);
|
||||
continue;
|
||||
@@ -201,7 +213,9 @@ public class WiredEffectToggleFurni extends InteractionWiredEffect {
|
||||
}
|
||||
}
|
||||
|
||||
this.items.removeAll(itemsToRemove);
|
||||
if (!ctx.targets().isItemsModifiedBySelector()) {
|
||||
this.items.removeAll(itemsToRemove);
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
@@ -214,7 +228,7 @@ public class WiredEffectToggleFurni extends InteractionWiredEffect {
|
||||
public String getWiredData() {
|
||||
return WiredManager.getGson().toJson(new JsonData(
|
||||
this.getDelay(),
|
||||
this.items.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
new ArrayList<>(this.items).stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
+16
-7
@@ -92,9 +92,10 @@ public class WiredEffectToggleRandom extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public void serializeWiredData(ServerMessage message, Room room) {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
THashSet<HabboItem> items = new THashSet<>();
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : itemsSnapshot) {
|
||||
if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
|
||||
items.add(item);
|
||||
}
|
||||
@@ -103,10 +104,11 @@ public class WiredEffectToggleRandom extends InteractionWiredEffect {
|
||||
this.items.remove(item);
|
||||
}
|
||||
|
||||
itemsSnapshot = new ArrayList<>(this.items);
|
||||
message.appendBoolean(false);
|
||||
message.appendInt(WiredManager.MAXIMUM_FURNI_SELECTION);
|
||||
message.appendInt(this.items.size());
|
||||
for (HabboItem item : this.items) {
|
||||
message.appendInt(itemsSnapshot.size());
|
||||
for (HabboItem item : itemsSnapshot) {
|
||||
message.appendInt(item.getId());
|
||||
}
|
||||
message.appendInt(this.getBaseItem().getSpriteId());
|
||||
@@ -172,11 +174,17 @@ public class WiredEffectToggleRandom extends InteractionWiredEffect {
|
||||
@Override
|
||||
public void execute(WiredContext ctx) {
|
||||
Room room = ctx.room();
|
||||
THashSet<HabboItem> items = this.items;
|
||||
|
||||
for (HabboItem item : items) {
|
||||
// Use selector targets if a selector has modified them, otherwise use manually picked items
|
||||
Iterable<HabboItem> effectiveItems = ctx.targets().isItemsModifiedBySelector()
|
||||
? ctx.targets().items()
|
||||
: new ArrayList<>(this.items);
|
||||
|
||||
for (HabboItem item : effectiveItems) {
|
||||
if (item.getRoomId() == 0 || FORBIDDEN_TYPES.stream().anyMatch(a -> a.isAssignableFrom(item.getClass()))) {
|
||||
this.items.remove(item);
|
||||
if (!ctx.targets().isItemsModifiedBySelector()) {
|
||||
this.items.remove(item);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -197,9 +205,10 @@ public class WiredEffectToggleRandom extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public String getWiredData() {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
return WiredManager.getGson().toJson(new JsonData(
|
||||
this.getDelay(),
|
||||
this.items.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
itemsSnapshot.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
+13
-5
@@ -41,9 +41,10 @@ public class WiredEffectTriggerStacks extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public void serializeWiredData(ServerMessage message, Room room) {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
THashSet<HabboItem> items = new THashSet<>();
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : itemsSnapshot) {
|
||||
if (item.getRoomId() != this.getRoomId() || Emulator.getGameEnvironment().getRoomManager().getRoom(this.getRoomId()).getHabboItem(item.getId()) == null)
|
||||
items.add(item);
|
||||
}
|
||||
@@ -51,10 +52,11 @@ public class WiredEffectTriggerStacks extends InteractionWiredEffect {
|
||||
for (HabboItem item : items) {
|
||||
this.items.remove(item);
|
||||
}
|
||||
itemsSnapshot = new ArrayList<>(this.items);
|
||||
message.appendBoolean(false);
|
||||
message.appendInt(WiredManager.MAXIMUM_FURNI_SELECTION);
|
||||
message.appendInt(this.items.size());
|
||||
for (HabboItem item : this.items) {
|
||||
message.appendInt(itemsSnapshot.size());
|
||||
for (HabboItem item : itemsSnapshot) {
|
||||
message.appendInt(item.getId());
|
||||
}
|
||||
message.appendInt(this.getBaseItem().getSpriteId());
|
||||
@@ -135,9 +137,14 @@ public class WiredEffectTriggerStacks extends InteractionWiredEffect {
|
||||
return;
|
||||
}
|
||||
|
||||
// Use selector targets if a selector has modified them, otherwise use manually picked items
|
||||
Iterable<HabboItem> effectiveItems = ctx.targets().isItemsModifiedBySelector()
|
||||
? ctx.targets().items()
|
||||
: new ArrayList<>(this.items);
|
||||
|
||||
THashSet<RoomTile> usedTiles = new THashSet<>();
|
||||
|
||||
for (HabboItem item : this.items) {
|
||||
for (HabboItem item : effectiveItems) {
|
||||
if (item == null) continue;
|
||||
|
||||
boolean found = false;
|
||||
@@ -169,9 +176,10 @@ public class WiredEffectTriggerStacks extends InteractionWiredEffect {
|
||||
|
||||
@Override
|
||||
public String getWiredData() {
|
||||
List<HabboItem> itemsSnapshot = new ArrayList<>(this.items);
|
||||
return WiredManager.getGson().toJson(new JsonData(
|
||||
this.getDelay(),
|
||||
this.items.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
itemsSnapshot.stream().map(HabboItem::getId).collect(Collectors.toList())
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
+10
-2
@@ -2,6 +2,7 @@ package com.eu.habbo.habbohotel.items.interactions.wired.selector;
|
||||
|
||||
import com.eu.habbo.habbohotel.gameclients.GameClient;
|
||||
import com.eu.habbo.habbohotel.items.Item;
|
||||
import com.eu.habbo.habbohotel.items.interactions.InteractionWired;
|
||||
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
|
||||
import com.eu.habbo.habbohotel.items.interactions.wired.WiredSettings;
|
||||
import com.eu.habbo.habbohotel.rooms.Room;
|
||||
@@ -42,7 +43,9 @@ public class WiredEffectFurniArea extends InteractionWiredEffect {
|
||||
if (room == null || areaWidth <= 0 || areaHeight <= 0) return;
|
||||
|
||||
List<HabboItem> furniInArea = getFurniInArea(room);
|
||||
ctx.targets().setItems(furniInArea);
|
||||
if (!furniInArea.isEmpty()) {
|
||||
ctx.targets().setItems(furniInArea);
|
||||
}
|
||||
}
|
||||
|
||||
private List<HabboItem> getFurniInArea(Room room) {
|
||||
@@ -54,7 +57,7 @@ public class WiredEffectFurniArea extends InteractionWiredEffect {
|
||||
for (int x = rootX; x <= maxX; x++) {
|
||||
for (int y = rootY; y <= maxY; y++) {
|
||||
for (HabboItem item : room.getItemsAt(x, y)) {
|
||||
if (item != null && !result.contains(item)) {
|
||||
if (item != null && !(item instanceof InteractionWired) && !result.contains(item)) {
|
||||
result.add(item);
|
||||
}
|
||||
}
|
||||
@@ -85,6 +88,11 @@ public class WiredEffectFurniArea extends InteractionWiredEffect {
|
||||
return type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSelector() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getWiredData() {
|
||||
return WiredManager.getGson().toJson(new JsonData(rootX, rootY, areaWidth, areaHeight, getDelay()));
|
||||
|
||||
+14
-3
@@ -2,6 +2,7 @@ package com.eu.habbo.habbohotel.items.interactions.wired.selector;
|
||||
|
||||
import com.eu.habbo.habbohotel.gameclients.GameClient;
|
||||
import com.eu.habbo.habbohotel.items.Item;
|
||||
import com.eu.habbo.habbohotel.items.interactions.InteractionWired;
|
||||
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
|
||||
import com.eu.habbo.habbohotel.items.interactions.wired.WiredSettings;
|
||||
import com.eu.habbo.habbohotel.rooms.Room;
|
||||
@@ -60,6 +61,7 @@ public class WiredEffectFurniByType extends InteractionWiredEffect {
|
||||
|
||||
Set<HabboItem> result = new LinkedHashSet<>();
|
||||
room.getFloorItems().forEach(item -> {
|
||||
if (item instanceof InteractionWired) return;
|
||||
String key = matchState
|
||||
? item.getBaseItem().getId() + ":" + item.getExtradata()
|
||||
: String.valueOf(item.getBaseItem().getId());
|
||||
@@ -74,10 +76,14 @@ public class WiredEffectFurniByType extends InteractionWiredEffect {
|
||||
|
||||
if (invert) {
|
||||
Set<HabboItem> all = new LinkedHashSet<>();
|
||||
room.getFloorItems().forEach(all::add);
|
||||
room.getFloorItems().forEach(item -> {
|
||||
if (!(item instanceof InteractionWired)) all.add(item);
|
||||
});
|
||||
all.removeAll(result);
|
||||
ctx.targets().setItems(all);
|
||||
} else {
|
||||
if (!all.isEmpty()) {
|
||||
ctx.targets().setItems(all);
|
||||
}
|
||||
} else if (!result.isEmpty()) {
|
||||
ctx.targets().setItems(result);
|
||||
}
|
||||
}
|
||||
@@ -160,6 +166,11 @@ public class WiredEffectFurniByType extends InteractionWiredEffect {
|
||||
@Override
|
||||
public WiredEffectType getType() { return type; }
|
||||
|
||||
@Override
|
||||
public boolean isSelector() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getWiredData() {
|
||||
return WiredManager.getGson().toJson(
|
||||
|
||||
+45
-2
@@ -2,6 +2,7 @@ package com.eu.habbo.habbohotel.items.interactions.wired.selector;
|
||||
|
||||
import com.eu.habbo.habbohotel.gameclients.GameClient;
|
||||
import com.eu.habbo.habbohotel.items.Item;
|
||||
import com.eu.habbo.habbohotel.items.interactions.InteractionWired;
|
||||
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
|
||||
import com.eu.habbo.habbohotel.items.interactions.wired.WiredSettings;
|
||||
import com.eu.habbo.habbohotel.rooms.Room;
|
||||
@@ -12,6 +13,8 @@ import com.eu.habbo.habbohotel.wired.core.WiredContext;
|
||||
import com.eu.habbo.habbohotel.wired.core.WiredManager;
|
||||
import com.eu.habbo.messages.ServerMessage;
|
||||
import com.eu.habbo.messages.incoming.wired.WiredSaveException;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
@@ -19,6 +22,7 @@ import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class WiredEffectFurniNeighborhood extends InteractionWiredEffect {
|
||||
private static final Logger LOGGER = LoggerFactory.getLogger(WiredEffectFurniNeighborhood.class);
|
||||
|
||||
public static final WiredEffectType type = WiredEffectType.FURNI_NEIGHBORHOOD_SELECTOR;
|
||||
|
||||
@@ -58,16 +62,30 @@ public class WiredEffectFurniNeighborhood extends InteractionWiredEffect {
|
||||
List<int[]> sourcePositions = resolveSourcePositions(ctx, room);
|
||||
if (sourcePositions.isEmpty()) return;
|
||||
|
||||
int totalRaw = 0;
|
||||
int wiredSkipped = 0;
|
||||
Set<HabboItem> result = new LinkedHashSet<>();
|
||||
for (int[] src : sourcePositions) {
|
||||
LOGGER.info("[FurniNeighborhood] Source: ({},{}), offsets: {}", src[0], src[1], tileOffsets.size());
|
||||
for (int[] offset : tileOffsets) {
|
||||
int tx = src[0] + offset[0];
|
||||
int ty = src[1] + offset[1];
|
||||
for (HabboItem item : room.getItemsAt(tx, ty)) {
|
||||
if (item != null) result.add(item);
|
||||
if (item == null) continue;
|
||||
totalRaw++;
|
||||
if (item instanceof InteractionWired) {
|
||||
wiredSkipped++;
|
||||
LOGGER.info("[FurniNeighborhood] SKIP wired item {} ({}) at ({},{})",
|
||||
item.getId(), item.getClass().getSimpleName(), tx, ty);
|
||||
} else {
|
||||
result.add(item);
|
||||
LOGGER.info("[FurniNeighborhood] KEEP item {} ({}) at ({},{})",
|
||||
item.getId(), item.getClass().getSimpleName(), tx, ty);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
LOGGER.info("[FurniNeighborhood] Raw={}, wiredSkipped={}, kept={}", totalRaw, wiredSkipped, result.size());
|
||||
|
||||
if (filterExisting) {
|
||||
result.retainAll(ctx.targets().items());
|
||||
@@ -75,17 +93,29 @@ public class WiredEffectFurniNeighborhood extends InteractionWiredEffect {
|
||||
|
||||
if (invert) {
|
||||
Set<HabboItem> all = new LinkedHashSet<>();
|
||||
room.getFloorItems().forEach(all::add);
|
||||
room.getFloorItems().forEach(item -> {
|
||||
if (!(item instanceof InteractionWired)) all.add(item);
|
||||
});
|
||||
all.removeAll(result);
|
||||
result = all;
|
||||
}
|
||||
|
||||
// Always set the selector result — even if empty.
|
||||
// An empty result means no items matched the neighborhood, so downstream
|
||||
// effects should target nothing rather than falling back to the original targets.
|
||||
ctx.targets().setItems(result);
|
||||
LOGGER.info("[FurniNeighborhood] Set {} items as targets", result.size());
|
||||
}
|
||||
|
||||
private List<int[]> resolveSourcePositions(WiredContext ctx, Room room) {
|
||||
|
||||
if (isUserGroup(sourceType)) {
|
||||
// Prefer the event tile for user-based sources because during walk-on/walk-off
|
||||
// events the user's position (getX/getY) hasn't been updated yet (stale position).
|
||||
// The event tile correctly represents where the triggering action occurred.
|
||||
if (ctx.tile().isPresent()) {
|
||||
return Collections.singletonList(new int[]{ ctx.tile().get().x, ctx.tile().get().y });
|
||||
}
|
||||
List<int[]> positions = ctx.targets().users().stream()
|
||||
.map(u -> new int[]{ u.getX(), u.getY() })
|
||||
.collect(Collectors.toList());
|
||||
@@ -149,6 +179,14 @@ public class WiredEffectFurniNeighborhood extends InteractionWiredEffect {
|
||||
}
|
||||
|
||||
this.setDelay(settings.getDelay());
|
||||
|
||||
LOGGER.info("[FurniNeighborhood] saveData: sourceType={}, filterExisting={}, invert={}, offsets={}, pickedFurniIds={}",
|
||||
sourceType, filterExisting, invert, tileOffsets.size(), pickedFurniIds);
|
||||
for (int[] o : tileOffsets) {
|
||||
LOGGER.info("[FurniNeighborhood] offset: ({}, {})", o[0], o[1]);
|
||||
}
|
||||
LOGGER.info("[FurniNeighborhood] raw intParams (len={}): {}", params.length, java.util.Arrays.toString(params));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -190,6 +228,11 @@ public class WiredEffectFurniNeighborhood extends InteractionWiredEffect {
|
||||
@Override
|
||||
public WiredEffectType getType() { return type; }
|
||||
|
||||
@Override
|
||||
public boolean isSelector() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getWiredData() {
|
||||
return WiredManager.getGson().toJson(
|
||||
|
||||
+3
-1
@@ -64,7 +64,9 @@ public class WiredEffectUsersArea extends InteractionWiredEffect {
|
||||
usersInArea.retainAll(ctx.targets().users());
|
||||
}
|
||||
|
||||
ctx.targets().setUsers(usersInArea);
|
||||
if (!usersInArea.isEmpty()) {
|
||||
ctx.targets().setUsers(usersInArea);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+303
@@ -0,0 +1,303 @@
|
||||
package com.eu.habbo.habbohotel.items.interactions.wired.selector;
|
||||
|
||||
import com.eu.habbo.habbohotel.gameclients.GameClient;
|
||||
import com.eu.habbo.habbohotel.items.Item;
|
||||
import com.eu.habbo.habbohotel.items.interactions.InteractionWiredEffect;
|
||||
import com.eu.habbo.habbohotel.items.interactions.wired.WiredSettings;
|
||||
import com.eu.habbo.habbohotel.rooms.Room;
|
||||
import com.eu.habbo.habbohotel.rooms.RoomUnit;
|
||||
import com.eu.habbo.habbohotel.rooms.RoomUnitType;
|
||||
import com.eu.habbo.habbohotel.users.HabboItem;
|
||||
import com.eu.habbo.habbohotel.wired.WiredEffectType;
|
||||
import com.eu.habbo.habbohotel.wired.core.WiredContext;
|
||||
import com.eu.habbo.habbohotel.wired.core.WiredManager;
|
||||
import com.eu.habbo.messages.ServerMessage;
|
||||
import com.eu.habbo.messages.incoming.wired.WiredSaveException;
|
||||
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class WiredEffectUsersNeighborhood extends InteractionWiredEffect {
|
||||
private static final Logger LOGGER = LoggerFactory.getLogger(WiredEffectUsersNeighborhood.class);
|
||||
|
||||
public static final WiredEffectType type = WiredEffectType.USERS_NEIGHBORHOOD_SELECTOR;
|
||||
|
||||
private static final int SOURCE_USER_TRIGGER = 0;
|
||||
private static final int SOURCE_USER_SIGNAL = 1;
|
||||
private static final int SOURCE_USER_CLICKED = 2;
|
||||
private static final int SOURCE_FURNI_TRIGGER = 3;
|
||||
private static final int SOURCE_FURNI_PICKED = 4;
|
||||
private static final int SOURCE_FURNI_SIGNAL = 5;
|
||||
|
||||
private static boolean isUserGroup(int src) { return src <= SOURCE_USER_CLICKED; }
|
||||
private static boolean isFurniGroup(int src) { return src >= SOURCE_FURNI_TRIGGER; }
|
||||
|
||||
private static final int MAX_PICKED_FURNI = 20;
|
||||
private static final int MAX_TILE_OFFSETS = 64;
|
||||
|
||||
private int sourceType = SOURCE_USER_TRIGGER;
|
||||
private boolean filterExisting = false;
|
||||
private boolean invert = false;
|
||||
private boolean excludeBots = false;
|
||||
private boolean excludePets = false;
|
||||
private List<int[]> tileOffsets = new ArrayList<>();
|
||||
private List<Integer> pickedFurniIds = new ArrayList<>();
|
||||
|
||||
public WiredEffectUsersNeighborhood(ResultSet set, Item baseItem) throws SQLException {
|
||||
super(set, baseItem);
|
||||
}
|
||||
|
||||
public WiredEffectUsersNeighborhood(int id, int userId, Item item, String extradata,
|
||||
int limitedStack, int limitedSells) {
|
||||
super(id, userId, item, extradata, limitedStack, limitedSells);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(WiredContext ctx) {
|
||||
Room room = ctx.room();
|
||||
if (room == null || tileOffsets.isEmpty()) {
|
||||
LOGGER.debug("[Neighborhood] Skipping: room={} tileOffsets.size={}", room != null ? room.getId() : "null", tileOffsets.size());
|
||||
return;
|
||||
}
|
||||
|
||||
List<int[]> sourcePositions = resolveSourcePositions(ctx, room);
|
||||
if (sourcePositions.isEmpty()) {
|
||||
LOGGER.debug("[Neighborhood] No source positions resolved (sourceType={})", sourceType);
|
||||
return;
|
||||
}
|
||||
|
||||
LOGGER.debug("[Neighborhood] sourceType={} sourcePositions={} tileOffsets={} filterExisting={} invert={}",
|
||||
sourceType,
|
||||
sourcePositions.stream().map(p -> p[0] + "," + p[1]).collect(Collectors.joining(";")),
|
||||
tileOffsets.stream().map(o -> o[0] + "," + o[1]).collect(Collectors.joining(";")),
|
||||
filterExisting, invert);
|
||||
|
||||
// Apply tile offsets relative to each source position.
|
||||
// The offsets define a neighborhood pattern around the source furni/user.
|
||||
Set<String> targetTiles = new HashSet<>();
|
||||
for (int[] src : sourcePositions) {
|
||||
for (int[] offset : tileOffsets) {
|
||||
int tx = src[0] + offset[0];
|
||||
int ty = src[1] + offset[1];
|
||||
targetTiles.add(tx + "," + ty);
|
||||
}
|
||||
}
|
||||
|
||||
LOGGER.debug("[Neighborhood] Target tiles: {}", targetTiles);
|
||||
|
||||
List<RoomUnit> result = new ArrayList<>();
|
||||
for (RoomUnit unit : room.getRoomUnits()) {
|
||||
if (excludeBots && unit.getRoomUnitType() == RoomUnitType.BOT) continue;
|
||||
if (excludePets && unit.getRoomUnitType() == RoomUnitType.PET) continue;
|
||||
|
||||
String pos = unit.getX() + "," + unit.getY();
|
||||
boolean onTile = targetTiles.contains(pos);
|
||||
|
||||
LOGGER.debug("[Neighborhood] Unit id={} type={} pos={} onTile={}", unit.getId(), unit.getRoomUnitType(), pos, onTile);
|
||||
|
||||
if (invert ? !onTile : onTile) {
|
||||
result.add(unit);
|
||||
}
|
||||
}
|
||||
|
||||
if (filterExisting) {
|
||||
result.retainAll(ctx.targets().users());
|
||||
}
|
||||
|
||||
LOGGER.debug("[Neighborhood] Result: {} users selected", result.size());
|
||||
|
||||
// Always set the selector result — even if empty.
|
||||
// An empty result means no users matched the neighborhood, so downstream
|
||||
// effects (e.g. kick) should target nobody rather than falling back to the
|
||||
// triggering user.
|
||||
ctx.targets().setUsers(result);
|
||||
}
|
||||
|
||||
private List<int[]> resolveSourcePositions(WiredContext ctx, Room room) {
|
||||
|
||||
if (isUserGroup(sourceType)) {
|
||||
// Prefer the event tile for user-based sources because during walk-on/walk-off
|
||||
// events the user's position (getX/getY) hasn't been updated yet (stale position).
|
||||
// The event tile correctly represents where the triggering action occurred.
|
||||
if (ctx.tile().isPresent()) {
|
||||
return Collections.singletonList(new int[]{ ctx.tile().get().x, ctx.tile().get().y });
|
||||
}
|
||||
List<int[]> positions = ctx.targets().users().stream()
|
||||
.map(u -> new int[]{ u.getX(), u.getY() })
|
||||
.collect(Collectors.toList());
|
||||
if (positions.isEmpty()) {
|
||||
ctx.actor().ifPresent(a -> positions.add(new int[]{ a.getX(), a.getY() }));
|
||||
}
|
||||
return positions;
|
||||
}
|
||||
|
||||
switch (sourceType) {
|
||||
case SOURCE_FURNI_TRIGGER: {
|
||||
return ctx.sourceItem()
|
||||
.map(i -> Collections.singletonList(new int[]{ i.getX(), i.getY() }))
|
||||
.orElse(Collections.emptyList());
|
||||
}
|
||||
case SOURCE_FURNI_PICKED: {
|
||||
return pickedFurniIds.stream()
|
||||
.map(room::getHabboItem)
|
||||
.filter(Objects::nonNull)
|
||||
.map(i -> new int[]{ i.getX(), i.getY() })
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
case SOURCE_FURNI_SIGNAL: {
|
||||
return ctx.targets().items().stream()
|
||||
.map(i -> new int[]{ i.getX(), i.getY() })
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
default:
|
||||
return Collections.emptyList();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean saveData(WiredSettings settings, GameClient gameClient) throws WiredSaveException {
|
||||
int[] params = settings.getIntParams();
|
||||
if (params == null || params.length < 1) {
|
||||
throw new WiredSaveException("wf_slc_users_neighborhood: intParams must have at least 1 element");
|
||||
}
|
||||
|
||||
this.sourceType = params[0];
|
||||
this.filterExisting = params.length > 1 && params[1] == 1;
|
||||
this.invert = params.length > 2 && params[2] == 1;
|
||||
this.excludeBots = params.length > 3 && params[3] == 1;
|
||||
this.excludePets = params.length > 4 && params[4] == 1;
|
||||
|
||||
this.tileOffsets = new ArrayList<>();
|
||||
if (params.length > 5) {
|
||||
int n = params[5];
|
||||
for (int i = 0; i < n && i < MAX_TILE_OFFSETS; i++) {
|
||||
int xi = 6 + i * 2;
|
||||
if (xi + 1 < params.length) {
|
||||
tileOffsets.add(new int[]{ params[xi], params[xi + 1] });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.pickedFurniIds = new ArrayList<>();
|
||||
if (this.sourceType == SOURCE_FURNI_PICKED && settings.getFurniIds() != null) {
|
||||
for (int id : settings.getFurniIds()) {
|
||||
if (pickedFurniIds.size() >= MAX_PICKED_FURNI) break;
|
||||
pickedFurniIds.add(id);
|
||||
}
|
||||
}
|
||||
|
||||
this.setDelay(settings.getDelay());
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void serializeWiredData(ServerMessage message, Room room) {
|
||||
boolean pickMode = (sourceType == SOURCE_FURNI_PICKED);
|
||||
|
||||
message.appendBoolean(pickMode);
|
||||
message.appendInt(pickMode ? MAX_PICKED_FURNI : 0);
|
||||
|
||||
if (pickMode && !pickedFurniIds.isEmpty()) {
|
||||
message.appendInt(pickedFurniIds.size());
|
||||
pickedFurniIds.forEach(message::appendInt);
|
||||
} else {
|
||||
message.appendInt(0);
|
||||
}
|
||||
|
||||
message.appendInt(this.getBaseItem().getSpriteId());
|
||||
message.appendInt(this.getId());
|
||||
message.appendString("");
|
||||
|
||||
int paramCount = 6 + tileOffsets.size() * 2;
|
||||
message.appendInt(paramCount);
|
||||
message.appendInt(sourceType);
|
||||
message.appendInt(filterExisting ? 1 : 0);
|
||||
message.appendInt(invert ? 1 : 0);
|
||||
message.appendInt(excludeBots ? 1 : 0);
|
||||
message.appendInt(excludePets ? 1 : 0);
|
||||
message.appendInt(tileOffsets.size());
|
||||
for (int[] offset : tileOffsets) {
|
||||
message.appendInt(offset[0]);
|
||||
message.appendInt(offset[1]);
|
||||
}
|
||||
|
||||
message.appendInt(0);
|
||||
message.appendInt(this.getType().code);
|
||||
message.appendInt(this.getDelay());
|
||||
message.appendInt(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public WiredEffectType getType() { return type; }
|
||||
|
||||
@Override
|
||||
public boolean isSelector() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getWiredData() {
|
||||
return WiredManager.getGson().toJson(
|
||||
new JsonData(sourceType, filterExisting, invert, excludeBots, excludePets, tileOffsets, pickedFurniIds, getDelay()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadWiredData(ResultSet set, Room room) throws SQLException {
|
||||
String wiredData = set.getString("wired_data");
|
||||
if (wiredData != null && wiredData.startsWith("{")) {
|
||||
JsonData data = WiredManager.getGson().fromJson(wiredData, JsonData.class);
|
||||
this.sourceType = data.sourceType;
|
||||
this.filterExisting = data.filterExisting;
|
||||
this.invert = data.invert;
|
||||
this.excludeBots = data.excludeBots;
|
||||
this.excludePets = data.excludePets;
|
||||
this.tileOffsets = data.tileOffsets != null ? data.tileOffsets : new ArrayList<>();
|
||||
this.pickedFurniIds = data.pickedFurniIds != null ? data.pickedFurniIds : new ArrayList<>();
|
||||
this.setDelay(data.delay);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPickUp() {
|
||||
this.sourceType = SOURCE_USER_TRIGGER;
|
||||
this.filterExisting = false;
|
||||
this.invert = false;
|
||||
this.excludeBots = false;
|
||||
this.excludePets = false;
|
||||
this.tileOffsets = new ArrayList<>();
|
||||
this.pickedFurniIds = new ArrayList<>();
|
||||
this.setDelay(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(RoomUnit roomUnit, Room room, Object[] stuff) { return false; }
|
||||
|
||||
static class JsonData {
|
||||
int sourceType;
|
||||
boolean filterExisting;
|
||||
boolean invert;
|
||||
boolean excludeBots;
|
||||
boolean excludePets;
|
||||
List<int[]> tileOffsets;
|
||||
List<Integer> pickedFurniIds;
|
||||
int delay;
|
||||
|
||||
JsonData(int sourceType, boolean filterExisting, boolean invert,
|
||||
boolean excludeBots, boolean excludePets,
|
||||
List<int[]> tileOffsets, List<Integer> pickedFurniIds, int delay) {
|
||||
this.sourceType = sourceType;
|
||||
this.filterExisting = filterExisting;
|
||||
this.invert = invert;
|
||||
this.excludeBots = excludeBots;
|
||||
this.excludePets = excludePets;
|
||||
this.tileOffsets = tileOffsets;
|
||||
this.pickedFurniIds = pickedFurniIds;
|
||||
this.delay = delay;
|
||||
}
|
||||
}
|
||||
}
|
||||
+17
-6
@@ -120,16 +120,27 @@ public class WiredTriggerBotReachedFurni extends InteractionWiredTrigger {
|
||||
public boolean matches(HabboItem triggerItem, WiredEvent event) {
|
||||
RoomUnit roomUnit = event.getActor().orElse(null);
|
||||
Room room = event.getRoom();
|
||||
|
||||
|
||||
// Get the furniture item the bot walked onto
|
||||
HabboItem sourceItem = event.getSourceItem().orElse(null);
|
||||
if (sourceItem == null || roomUnit == null) {
|
||||
if (sourceItem == null || roomUnit == null || room == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if this furniture is in our monitored list AND the actor is the correct bot
|
||||
return this.items.contains(sourceItem) &&
|
||||
room.getBots(this.botName).stream().anyMatch(bot -> bot.getRoomUnit() == roomUnit);
|
||||
|
||||
boolean isCorrectBot = room.getBots(this.botName).stream().anyMatch(bot -> bot.getRoomUnit() == roomUnit);
|
||||
if (!isCorrectBot) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.items.contains(sourceItem)) {
|
||||
return true;
|
||||
}
|
||||
for (HabboItem item : room.getItemsAt(sourceItem.getX(), sourceItem.getY())) {
|
||||
if (this.items.contains(item)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
|
||||
+16
-2
@@ -36,9 +36,23 @@ public class WiredTriggerHabboWalkOffFurni extends InteractionWiredTrigger {
|
||||
@Override
|
||||
public boolean matches(HabboItem triggerItem, WiredEvent event) {
|
||||
HabboItem sourceItem = event.getSourceItem().orElse(null);
|
||||
if (sourceItem != null) {
|
||||
return this.items.contains(sourceItem);
|
||||
if (sourceItem == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.items.contains(sourceItem)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Room room = event.getRoom();
|
||||
if (room != null) {
|
||||
for (HabboItem item : room.getItemsAt(sourceItem.getX(), sourceItem.getY())) {
|
||||
if (this.items.contains(item)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
+16
-2
@@ -36,9 +36,23 @@ public class WiredTriggerHabboWalkOnFurni extends InteractionWiredTrigger {
|
||||
@Override
|
||||
public boolean matches(HabboItem triggerItem, WiredEvent event) {
|
||||
HabboItem sourceItem = event.getSourceItem().orElse(null);
|
||||
if (sourceItem != null) {
|
||||
return this.items.contains(sourceItem);
|
||||
if (sourceItem == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.items.contains(sourceItem)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Room room = event.getRoom();
|
||||
if (room != null) {
|
||||
for (HabboItem item : room.getItemsAt(sourceItem.getX(), sourceItem.getY())) {
|
||||
if (this.items.contains(item)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,7 +30,8 @@ public enum WiredEffectType {
|
||||
FURNI_AREA_SELECTOR(28),
|
||||
FURNI_NEIGHBORHOOD_SELECTOR(29),
|
||||
FURNI_BYTYPE_SELECTOR(30),
|
||||
USERS_AREA_SELECTOR(31);
|
||||
USERS_AREA_SELECTOR(31),
|
||||
USERS_NEIGHBORHOOD_SELECTOR(32);
|
||||
|
||||
public final int code;
|
||||
|
||||
|
||||
@@ -29,6 +29,8 @@ public final class WiredTargets {
|
||||
|
||||
private final Set<RoomUnit> users = new LinkedHashSet<>();
|
||||
private final Set<HabboItem> items = new LinkedHashSet<>();
|
||||
private boolean itemsModifiedBySelector = false;
|
||||
private boolean usersModifiedBySelector = false;
|
||||
|
||||
/**
|
||||
* Get all targeted users (read-only view).
|
||||
@@ -62,6 +64,24 @@ public final class WiredTargets {
|
||||
return !items.isEmpty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if item targets were explicitly set by a selector.
|
||||
* Effects should use this to determine whether to use selector targets
|
||||
* instead of their own manually configured items.
|
||||
* @return true if a selector has called setItems()
|
||||
*/
|
||||
public boolean isItemsModifiedBySelector() {
|
||||
return itemsModifiedBySelector;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if user targets were explicitly set by a selector.
|
||||
* @return true if a selector has called setUsers()
|
||||
*/
|
||||
public boolean isUsersModifiedBySelector() {
|
||||
return usersModifiedBySelector;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if there are any targets at all.
|
||||
* @return true if there are users or items
|
||||
@@ -118,6 +138,7 @@ public final class WiredTargets {
|
||||
*/
|
||||
public void setUsers(Iterable<RoomUnit> newUsers) {
|
||||
users.clear();
|
||||
usersModifiedBySelector = true;
|
||||
if (newUsers != null) {
|
||||
for (RoomUnit u : newUsers) {
|
||||
if (u != null) users.add(u);
|
||||
@@ -131,6 +152,7 @@ public final class WiredTargets {
|
||||
*/
|
||||
public void setItems(Iterable<HabboItem> newItems) {
|
||||
items.clear();
|
||||
itemsModifiedBySelector = true;
|
||||
if (newItems != null) {
|
||||
for (HabboItem i : newItems) {
|
||||
if (i != null) items.add(i);
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user