mirror of
https://github.com/duckietm/Nitro-V3.git
synced 2026-06-19 15:06:20 +00:00
feat: hotel radio widget (client-side, multi-station)
Adds a compact collapsible radio widget (top-left) that plays internet radio streams with the HTML5 Audio API — no server/renderer changes. - station list loaded from a JSON5 config file (loadGamedata: JSON + JSON5), shipped as radio-stations.json5.example so each hotel fills in its own - shows the selected station + a dropdown (3 visible, scrolls if more) to switch; volume slider; animated equalizer + LIVE indicator - first station autostarts quietly (5%) on load, with a resume-on-first- gesture fallback for browser autoplay policy
This commit is contained in:
@@ -0,0 +1,19 @@
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{
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// Hotel radio stations. Copy this file to `radio-stations.json5` (without the
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// .example suffix) and add your own stations — each entry is just a streaming
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// URL the client plays with the HTML5 Audio API. JSON5: // comments and
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// trailing commas are allowed. Add / remove / reorder freely, no rebuild needed.
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//
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// Fields:
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// id - unique key (string)
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// name - label shown in the radio widget
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// genre - optional subtitle
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// url - the audio stream URL (mp3/aac/ogg Icecast or Shoutcast)
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// logo - optional image URL shown next to the station
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//
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// The first station autostarts (quietly) on client load. The list can later
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// be moved to the CMS (website_settings) so it's editable from the admin.
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stations: [
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// { id: 'mystation', name: 'My Station', genre: 'Hotel Radio', url: 'https://your-stream-host/stream' },
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],
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}
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@@ -9,5 +9,9 @@
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"soundboard.title": "Soundboard",
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"soundboard.empty": "No sounds available",
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"soundboard.lastplayed": "Played by %user%",
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"soundboard.room.setting.desc": "Let people in this room play sound effects"
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"soundboard.room.setting.desc": "Let people in this room play sound effects",
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"radio.title": "Radio",
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"radio.empty": "No stations",
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"radio.error": "Couldn't load stations",
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"radio.stop": "Stop"
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}
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@@ -9,5 +9,9 @@
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"soundboard.title": "Soundboard",
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"soundboard.empty": "Nessun suono disponibile",
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"soundboard.lastplayed": "Suonato da %user%",
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"soundboard.room.setting.desc": "Permetti ai presenti di suonare effetti audio in questa stanza"
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"soundboard.room.setting.desc": "Permetti ai presenti di suonare effetti audio in questa stanza",
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"radio.title": "Radio",
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"radio.empty": "Nessuna stazione",
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"radio.error": "Impossibile caricare le stazioni",
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"radio.stop": "Stop"
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}
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@@ -27,6 +27,7 @@ import { HousekeepingView } from './housekeeping/HousekeepingView';
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import { RareValuesView } from './rare-values/RareValuesView';
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import { FortuneWheelView } from './fortune-wheel/FortuneWheelView';
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import { SoundboardView } from './soundboard/SoundboardView';
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import { RadioView } from './radio/RadioView';
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import { InventoryView } from './inventory/InventoryView';
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import { ModToolsView } from './mod-tools/ModToolsView';
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import { NavigatorView } from './navigator/NavigatorView';
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@@ -182,6 +183,7 @@ export const MainView: FC<{}> = props =>
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<RareValuesView />
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<FortuneWheelView />
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<SoundboardView />
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<RadioView />
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<ExternalPluginLoader />
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</>
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);
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@@ -0,0 +1,146 @@
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import { FC, useEffect, useState } from 'react';
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import { FaBroadcastTower, FaChevronDown, FaPlay, FaStop } from 'react-icons/fa';
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import { LocalizeText } from '../../api';
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import { LayoutImage } from '../../common';
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import { RadioStation, useRadio } from '../../hooks';
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const RADIO_STYLES = `
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.radio-widget { font-feature-settings: "tnum"; }
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.radio-eq { display: flex; align-items: flex-end; gap: 2px; height: 12px; }
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.radio-eq span { width: 3px; height: 30%; border-radius: 2px; background: #38bdf8; opacity: .55; }
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.radio-eq.is-live span { opacity: 1; animation: radioEq .9s ease-in-out infinite; }
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.radio-eq span:nth-child(2) { animation-delay: .18s; }
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.radio-eq span:nth-child(3) { animation-delay: .36s; }
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.radio-eq span:nth-child(4) { animation-delay: .12s; }
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@keyframes radioEq { 0%, 100% { height: 22%; } 50% { height: 100%; } }
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.radio-scroll::-webkit-scrollbar { width: 6px; }
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.radio-scroll::-webkit-scrollbar-thumb { background: rgba(255,255,255,.18); border-radius: 3px; }
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.radio-scroll::-webkit-scrollbar-track { background: transparent; }
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.radio-vol { accent-color: #38bdf8; }
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`;
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// Compact, polished top-left radio widget. Shows the selected station with a
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// dropdown (3 visible, scrolls if more) to switch. Nudged down so it clears the
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// CMS top bar most hotels render there.
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export const RadioView: FC<{}> = () =>
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{
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const { stations, currentId, isPlaying, volume, loadError, play, stop, setVolume } = useRadio();
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const [ open, setOpen ] = useState(false);
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const [ selectedId, setSelectedId ] = useState<string | null>(null);
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useEffect(() =>
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{
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if(!selectedId && stations.length) setSelectedId(stations[0].id);
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}, [ stations, selectedId ]);
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const selected: RadioStation | null = stations.find(s => s.id === selectedId) ?? stations[0] ?? null;
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const selectedPlaying = !!selected && (currentId === selected.id) && isPlaying;
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const onPlayToggle = () =>
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{
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if(!selected) return;
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if(selectedPlaying) stop();
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else play(selected);
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};
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const onPick = (station: RadioStation) =>
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{
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setSelectedId(station.id);
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setOpen(false);
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play(station);
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};
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return (
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<div className="radio-widget fixed left-2 top-12 z-40 w-[244px] max-w-[64vw] select-none overflow-hidden rounded-xl border border-white/10 bg-gradient-to-b from-[rgba(22,24,30,0.94)] to-[rgba(10,11,14,0.94)] text-white shadow-[0_8px_24px_rgba(0,0,0,0.4)] backdrop-blur-sm">
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<style>{ RADIO_STYLES }</style>
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<div className="flex items-center gap-2 border-b border-white/10 px-3 py-1.5">
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<FaBroadcastTower className={ `text-[11px] ${ isPlaying ? 'text-sky-400' : 'text-white/45' }` } />
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<span className="grow text-[10px] font-bold uppercase tracking-[0.14em] text-white/55">{ LocalizeText('radio.title') }</span>
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<div className={ `radio-eq ${ isPlaying ? 'is-live' : '' }` }>
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<span /><span /><span /><span />
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</div>
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</div>
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<div className="flex items-center gap-2.5 px-3 py-2.5">
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<button
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type="button"
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onClick={ onPlayToggle }
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disabled={ !selected }
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title={ selectedPlaying ? LocalizeText('radio.stop') : LocalizeText('radio.title') }
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className="flex h-9 w-9 shrink-0 items-center justify-center rounded-full bg-emerald-500 text-xs text-white shadow-inner transition-all hover:bg-emerald-400 disabled:opacity-40">
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{ selectedPlaying ? <FaStop /> : <FaPlay className="translate-x-px" /> }
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</button>
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<div className="min-w-0 grow">
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<div className="truncate text-sm font-bold leading-tight">{ selected ? selected.name : LocalizeText('radio.title') }</div>
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<div className="mt-0.5 flex items-center gap-1.5">
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{ selectedPlaying &&
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<span className="flex items-center gap-1 text-[9px] font-bold uppercase tracking-wide text-sky-400">
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<span className="h-1.5 w-1.5 rounded-full bg-sky-400" /> Live
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</span> }
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{ selected?.genre &&
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<span className="truncate text-[10px] text-white/45">{ selected.genre }</span> }
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</div>
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</div>
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<button
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type="button"
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onClick={ () => setOpen(value => !value) }
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title={ LocalizeText('radio.title') }
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className={ `flex h-8 w-8 shrink-0 items-center justify-center rounded-lg transition-colors ${ open ? 'bg-white/20' : 'bg-white/8 hover:bg-white/15' }` }>
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<FaChevronDown className={ `text-[10px] transition-transform ${ open ? 'rotate-180' : '' }` } />
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</button>
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</div>
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{ selectedPlaying &&
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<div className="flex items-center gap-2 px-3 pb-2.5">
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<span className="text-xs text-white/55">🔊</span>
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<input
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type="range"
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min={ 0 }
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max={ 1 }
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step={ 0.01 }
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value={ volume }
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onChange={ e => setVolume(e.target.valueAsNumber) }
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className="radio-vol h-1 grow cursor-pointer"
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/>
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</div> }
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{ open &&
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<div className="border-t border-white/10 bg-black/20 p-1.5">
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{ loadError &&
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<div className="px-2 py-2 text-[11px] text-red-400">{ LocalizeText('radio.error') }</div> }
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{ !loadError && !stations.length &&
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<div className="px-2 py-2 text-[11px] text-white/50">{ LocalizeText('radio.empty') }</div> }
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{ /* ~3 rows tall, scrolls when there are more */ }
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<div className="radio-scroll flex max-h-[156px] flex-col gap-1 overflow-y-auto pr-0.5">
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{ stations.map(station =>
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{
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const isActive = station.id === selectedId;
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const playingThis = (currentId === station.id) && isPlaying;
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return (
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<div
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key={ station.id }
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onClick={ () => onPick(station) }
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className={ `flex cursor-pointer items-center gap-2.5 rounded-lg px-2 py-1.5 transition-colors ${ isActive ? 'bg-sky-500/15 ring-1 ring-sky-400/40' : 'hover:bg-white/8' }` }>
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{ station.logo
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? <LayoutImage imageUrl={ station.logo } className="h-7 w-7 shrink-0 rounded bg-contain bg-center bg-no-repeat" />
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: <div className={ `flex h-7 w-7 shrink-0 items-center justify-center rounded-md text-[11px] ${ playingThis ? 'bg-sky-500/80' : 'bg-white/10' }` }>
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{ playingThis ? <FaStop /> : <FaPlay className="translate-x-px" /> }
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</div> }
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<div className="min-w-0 grow">
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<div className="truncate text-xs font-bold leading-tight">{ station.name }</div>
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{ station.genre &&
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<div className="truncate text-[10px] text-white/45">{ station.genre }</div> }
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</div>
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{ playingThis &&
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<div className="radio-eq is-live shrink-0">
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<span /><span /><span /><span />
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</div> }
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</div>
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);
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}) }
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</div>
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</div> }
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</div>
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);
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};
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@@ -15,6 +15,7 @@ export * from './mod-tools';
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export * from './navigator';
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export * from './notification';
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export * from './purse';
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export * from './radio/useRadio';
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export * from './rare-values/useRareValues';
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export * from './rooms';
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export * from './rooms/engine';
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@@ -0,0 +1,147 @@
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import { loadGamedata } from '@nitrots/nitro-renderer';
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import { useCallback, useEffect, useRef, useState } from 'react';
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import { useBetween } from 'use-between';
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import { GetConfigurationValue } from '../../api';
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export type RadioStation = {
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id: string;
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name: string;
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genre?: string;
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url: string;
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logo?: string;
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};
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// Hotel radio: a list of streaming URLs played client-side with HTML5 Audio.
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// The station list comes from a JSON5 config file (loadGamedata accepts plain
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// JSON and JSON5). Shared via useBetween so playback is a single instance no
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// matter how many components read it.
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const useRadioState = () =>
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{
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const [ stations, setStations ] = useState<RadioStation[]>([]);
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const [ currentId, setCurrentId ] = useState<string | null>(null);
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const [ isPlaying, setIsPlaying ] = useState(false);
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const [ loadError, setLoadError ] = useState<string | null>(null);
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const [ volume, setVolumeState ] = useState(0.05); // start quiet (5%) so autostart isn't intrusive
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const audioRef = useRef<HTMLAudioElement | null>(null);
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const loadStartedRef = useRef(false);
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const autoStartedRef = useRef(false);
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useEffect(() =>
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{
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if(loadStartedRef.current) return;
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loadStartedRef.current = true;
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const url = GetConfigurationValue<string>('radio.stations.url') || 'configuration/radio-stations.json5';
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(async () =>
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{
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try
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{
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const json = await loadGamedata<{ stations?: RadioStation[] }>(url);
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const list = Array.isArray(json?.stations)
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? json.stations.filter(s => s && s.id && s.url)
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: [];
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setStations(list);
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}
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catch(error)
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{
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setLoadError(String((error as Error)?.message ?? error));
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}
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})();
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}, []);
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// Tear down the stream when the hook instance goes away.
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useEffect(() => () =>
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{
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if(audioRef.current)
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{
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audioRef.current.pause();
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audioRef.current.src = '';
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audioRef.current = null;
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}
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}, []);
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const stop = useCallback(() =>
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{
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if(audioRef.current)
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{
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audioRef.current.pause();
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audioRef.current.src = '';
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audioRef.current = null;
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}
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setIsPlaying(false);
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setCurrentId(null);
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}, []);
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// Browsers block audio that starts without a user gesture (autoplay policy),
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// so the startup autostart may be refused. When that happens, resume on the
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// very first click / keypress anywhere.
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const armResumeOnGesture = useCallback(() =>
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{
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const resume = () =>
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{
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window.removeEventListener('pointerdown', resume);
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window.removeEventListener('keydown', resume);
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if(audioRef.current) void audioRef.current.play().then(() => setIsPlaying(true)).catch(() => {});
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};
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window.addEventListener('pointerdown', resume, { once: true });
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window.addEventListener('keydown', resume, { once: true });
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}, []);
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const play = useCallback((station: RadioStation) =>
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{
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if(!station?.url) return;
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if(audioRef.current)
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{
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audioRef.current.pause();
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audioRef.current.src = '';
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audioRef.current = null;
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}
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try
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{
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const audio = new Audio(station.url);
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audio.volume = volume;
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audioRef.current = audio;
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setCurrentId(station.id);
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void audio.play().then(() => setIsPlaying(true)).catch(() =>
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{
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// Likely autoplay-blocked — keep the station selected and resume
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// on the first user interaction instead of dropping it.
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setIsPlaying(false);
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armResumeOnGesture();
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});
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}
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catch
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{
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setIsPlaying(false);
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setCurrentId(null);
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}
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}, [ volume, armResumeOnGesture ]);
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// Autostart the first station once on client load (quiet, see initial volume).
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useEffect(() =>
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{
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if(autoStartedRef.current || !stations.length) return;
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autoStartedRef.current = true;
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play(stations[0]);
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}, [ stations, play ]);
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const toggle = useCallback((station: RadioStation) =>
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{
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if(currentId === station.id) stop();
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else play(station);
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}, [ currentId, play, stop ]);
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const setVolume = useCallback((value: number) =>
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{
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const v = Math.max(0, Math.min(1, value));
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setVolumeState(v);
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if(audioRef.current) audioRef.current.volume = v;
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}, []);
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return { stations, currentId, isPlaying, volume, loadError, play, stop, toggle, setVolume };
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};
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export const useRadio = () => useBetween(useRadioState);
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Reference in New Issue
Block a user