Commit Graph

157 Commits

Author SHA1 Message Date
Lorenzune 21193daebb Merge upstream/main into feature/checkpoint-20260403 2026-04-03 05:26:19 +02:00
Lorenzune 36c0221a54 chore: checkpoint current work 2026-04-03 05:22:26 +02:00
Lorenzune 83540ff329 feat: add advanced wired variable tools UI 2026-04-02 04:44:04 +02:00
duckietm 6609c0325f 🆙 Fix Youtube TV's 2026-03-31 11:41:21 +02:00
Life a5a7215e09 Change pendingActionRef to hold action and itemId
Refactor pendingActionRef to store action and itemId as an object instead of a string.
2026-03-30 17:55:11 +02:00
Life c4d948cd3a feat: FurniEditor WebSocket — full UI with toolbar icon, infostand button, Edit/Search views, Tailwind styling 2026-03-28 08:52:59 +01:00
duckietm bbe71e9753 🆙 Cleanup Furni-Edit & Fix the avatar-editor 2026-03-27 13:38:03 +01:00
duckietm 7c39dcb513 🆙 Small fixes NFT Clothing 2026-03-26 16:29:27 +01:00
Lorenzune 3b3e91f6d9 Add NFT avatar tab and wired extras UI 2026-03-26 05:24:53 +01:00
duckietm 303b75d378 🆕 🐶 have you favorite pet as your best pall next to you 2026-03-25 14:11:53 +01:00
duckietm df1437c488 🆙 Cleanup 2026-03-24 11:56:51 +01:00
DuckieTM 4aef7d5f94 Merge branch 'main' into chat-prefix 2026-03-24 10:54:42 +01:00
duckietm 33c31fe07d 🆕 Added New catalogue page 2026-03-23 15:02:20 +01:00
duckietm accb69d6c9 🆙 Reverting furnieditor 2026-03-23 12:00:31 +01:00
duckietm a0d0b5c4a4 Revert "Merge branch 'main' into furnisettingeditor-pr"
This reverts commit dfbfb1c2c1, reversing
changes made to 07702c44d0.
2026-03-23 11:49:05 +01:00
DuckieTM dfbfb1c2c1 Merge branch 'main' into furnisettingeditor-pr 2026-03-23 11:13:00 +01:00
DuckieTM 735be2aff6 Merge branch 'main' into catalog-redesign 2026-03-23 08:49:20 +01:00
DuckieTM b73c0841f2 Merge pull request #40 from Lorenzune/feature/wired-movement-source-fixes
feat: update wired editor extras and selection handling
2026-03-22 21:26:53 +01:00
Life da791cd0d0 0 2026-03-22 20:40:05 +01:00
Life 07702c44d0 feat(furni-editor): migrate to WebSocket communication and improve UI
Migrate the Furni Editor from REST API to WebSocket-based communication
using custom packet handlers (10040-10046). The editor now communicates
directly with the emulator for all CRUD operations on furniture items.

Key changes:
- Replace REST API calls with WebSocket composers/parsers for search,
  edit, create, and delete operations
- Read furnituredata.json path from renderer-config.json for asset
  management
- Improve search UI with larger fonts, better contrast, and click-to-copy
  ID functionality with toast notification
- Compact edit view layout with collapsible sections and visual dividers
- Remove unused Create tab (creation handled via edit workflow)
- Add isModerator guard for admin-only access
- Support search by ID, name, or sprite ID with type filtering
2026-03-22 17:57:27 +01:00
Life a5ea88010e feat: catalog style toggle (classic/new) with admin mode & favorites 2026-03-22 16:54:40 +01:00
Lorenzune 3e20f65f3a feat: update wired editor extras and selection handling 2026-03-22 16:48:51 +01:00
DuckieTM a1bbc20712 Merge pull request #36 from simoleo89/feature/catalog-ui-pr
feat(catalog): complete UI redesign with admin mode & favorites
2026-03-21 18:29:27 +01:00
simoleo89 74dce1d55d feat(catalog): complete UI redesign with admin mode & favorites
- Modern card-based layout with vertical icon rail, breadcrumb nav, inline search
- Admin mode: edit/create/delete pages and offers, drag & drop reorder via HK API
- Favorites system: heart on furni, star on pages, localStorage persistence
- Redesigned product card with price pills, dynamic quantity spinner
- Upgraded trophies (filter tabs, parchment textarea), pets (breed/color flow),
  custom prefix (dynamic color boxes)
- Font fix: Ubuntu Regular, proper @font-face declarations
- New Tailwind design tokens and CatalogTexts.json for localization
2026-03-21 16:49:35 +01:00
Lorenzune 6e76c617c1 Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	public/UITexts.example
#	src/api/wired/WiredActionLayoutCode.ts
#	src/api/wired/WiredConditionLayoutCode.ts
#	src/api/wired/WiredTriggerLayoutCode.ts
#	src/components/wired/views/WiredBaseView.tsx
#	src/components/wired/views/WiredSourcesSelector.tsx
#	src/components/wired/views/actions/WiredActionLayoutView.tsx
#	src/components/wired/views/conditions/WiredConditionLayoutView.tsx
#	src/components/wired/views/conditions/WiredConditionTriggererMatchView.tsx
#	src/components/wired/views/triggers/WiredTriggerClickFurniView.tsx
#	src/components/wired/views/triggers/WiredTriggerClickTileView.tsx
#	src/components/wired/views/triggers/WiredTriggerClickUserView.tsx
#	src/components/wired/views/triggers/WiredTriggerLayoutView.tsx
#	src/components/wired/views/triggers/WiredTriggerToggleFurniView.tsx
2026-03-21 14:47:52 +01:00
Lorenzune 27cb71f0cc feat(wired-ui): expand advanced wired editors 2026-03-21 14:27:57 +01:00
DuckieTM 581f7957e8 Merge pull request #31 from duckietm/Dev
Dev
2026-03-21 08:43:37 +01:00
Medievalshell 7be552a523 Merge branch 'main' into improve-mod-tools-ui 2026-03-20 22:25:19 +01:00
simoleo89 11543bb64c feat: custom prefix system with effects, emoji picker and per-letter colors
- Catalog page for creating custom prefixes with text, per-letter colors, emoji icon and visual effects
- Emoji picker via @emoji-mart/react with createPortal + Shadow DOM blur fix
- Inventory prefix management (activate/deactivate/delete)
- Chat bubble rendering with multi-color prefix and effect support
- Prefix utilities (getPrefixEffectStyle, parsePrefixColors, PREFIX_EFFECT_KEYFRAMES)
- All UI text in English
2026-03-20 17:07:33 +01:00
duckietm 961457c508 🆙 Stage 1 reconnect 2026-03-20 16:06:51 +01:00
duckietm 4f2299e492 🆕 Disconnection handler, when you got disconnected you automatic go back to the room 2026-03-19 15:05:41 +01:00
DuckieTM 1eb3946500 Merge branch 'main' into pr/wired-freeze-furni-movement-ui-clean-20260318 2026-03-19 10:03:32 +01:00
Lorenzune 146f8e6b0d feat(wired-ui): add upcounter clock controls and checks 2026-03-19 00:01:59 +01:00
Lorenzune f4ddf406ad feat(wired-ui): add freeze and furni movement action views
- add UI support for FREEZE, UNFREEZE, FURNI_TO_USER, USER_TO_FURNI and FURNI_TO_FURNI

- add secondary furni source 101 and dual furni-source labels for furni-to-furni targeting

- extend source selectors for custom source sets and titles

- add green primary and blue secondary wired highlights

- clear wired highlights globally on close, reopen and save to avoid stuck selections
2026-03-18 17:38:49 +01:00
Lorenzune 2bbc31b1c7 Merge branch 'duckietm:main' into main 2026-03-18 17:18:48 +01:00
Lorenzune 12e50ff1cd fix(wired-ui): clarify reward fields and mute alerts 2026-03-18 17:03:26 +01:00
Lorenzune 97aae71708 fix(wired-ui): clarify reward fields and mute alerts 2026-03-18 17:01:10 +01:00
duckietm 50a0e3911a 🆙 Fix screen offset being stale after resize 2026-03-18 13:53:14 +01:00
Lorenzune 5f2e9af7fb feat(wired-ui): add freeze and furni movement action views
- add UI support for FREEZE, UNFREEZE, FURNI_TO_USER, USER_TO_FURNI and FURNI_TO_FURNI

- add secondary furni source 101 and dual furni-source labels for furni-to-furni targeting

- extend source selectors for custom source sets and titles

- add green primary and blue secondary wired highlights

- clear wired highlights globally on close, reopen and save to avoid stuck selections
2026-03-17 03:28:00 +01:00
simoleo89 119d12a5ea Add quick commands autocomplete dropdown in chat input
Server-authoritative command list via packet 4050, merged with
client-only commands. Supports keyboard navigation, filtering,
and module-level caching to handle login-time packet timing.

Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
2026-03-16 22:41:35 +01:00
simoleo89 10ce76c0bb Fix inventory badge slots not reading from config
Use maxBadgeCount from hook (ui-config) instead of hardcoded 5

Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
2026-03-16 21:07:08 +01:00
simoleo89 2d9d889da5 feat(badges): add drag & drop system for InfoStand and inventory
- Drag & drop badges between active slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap/reorder badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Race condition fix: localChangeRef prevents server response from overwriting local changes
- Fixed-size array logic to prevent badge disappearing on room enter
- Use avatarInfo badges as fallback when hook data not yet loaded
2026-03-16 18:13:52 +01:00
simoleo89 4e0cb75aef Merge remote-tracking branch 'upstream/main'
* upstream/main:
  feat(wired): update source-aware furni and signal UI
  wired ui: add source selector support
2026-03-16 17:33:36 +01:00
Lorenzune f437db2fae feat(wired): update source-aware furni and signal UI 2026-03-16 15:24:26 +01:00
Lorenzune 31d3dfea44 feat(wired): update source-aware furni and signal UI 2026-03-16 15:12:42 +01:00
simoleo89 38f38d7209 Add badge drag & drop system for InfoStand and inventory
- Drag & drop badges between slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Configurable group slot (user.badges.group.slot.enabled)
- Support for 6 badge slots when group slot disabled
- Race condition fix with localChangeRef
- Fixed-size array logic to prevent badge disappearing

Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
2026-03-15 20:48:05 +01:00
simoleo89 a11987e1e0 Add FurniEditor tool with Next.js API integration
- FurniEditor component with Search/Edit tabs (NitroCard UI)
- useFurniEditor hook connecting to Next.js API routes via Vite proxy
- Edit Furni button in room infostand (godMode) with sprite ID lookup
- Toolbar: 3-column flex layout (icons | chat | friends)
- Heroicons SVG for ID/Sprite display in infostand and edit view
- Vite config: proxy /api to Next.js, aliases for renderer3 packages
2026-03-15 00:27:09 +01:00
duckietm a125afd381 🆕 wf_act_send_signal & wf_trg_recv_signal
the signal sender can only be a max of 25 in a room
the signal receiver can only be a max of 5 in a room
one signal receiver can only accept a max of 5 senders (you can select the receivers with the senders)
Why : otherwise you can flood the rooms and let you CPU go 🍌
2026-03-11 12:39:14 +01:00
duckietm 927e8da62e 🆙 Small fixes for the Area and Neighborhood Wired 2026-03-05 14:27:56 +01:00
duckietm a53d788daf 🆕 Added wired wf_slc_furni_bytype 2026-03-05 10:52:40 +01:00