Adds a "Cards" tab to the Profile Background picker (BackgroundsView)
that selects a pattern applied to the entire user info card and the
extended profile container, in addition to the existing avatar-pad
background/stand/overlay layers.
- AvatarInfoUser/Utilities: propagate cardBackgroundId from RoomUserData.
- InfoStandWidgetUserView: stateful cardBackgroundId, applied as
.profile-card-background.card-background-{id} on the outer Column
with bg-color suppressed when active.
- UserContainerView: same class on the wrapper of the extended profile.
- BackgroundsView: 4th tab "cards" backed by cards.data config
(falls back to backgrounds.data); sends 4-id message via the
extended sendBackgroundMessage signature.
- ui-config.example: cards.data dataset (15 entries).
- BackgroundsView.css: 188 .card-background-{N} rules cloned from
background-{N} (repeat-tiled) plus 15 CSS-pattern overrides for the
provisional dataset (gradients, stripes, dots, grid, checker).
Read user.badges.max.slots from config instead of hardcoded 5. InfoStand
layout adapts: 5 slots shows group badge, 6 slots replaces group with
6th badge. Double-click on InfoStand badge removes it. Badge received
toast now directly equips the badge via toggleBadge and closes.
Fix slot 0 drag bug ('0' is falsy), prevent badge duplication from stale
props fallback in InfoStand, add sparse slot support, fix race condition
with pending server updates. Add drag preview, glow animations, drop
settle effect, and remove-badge indicator overlay.
- Catalog page for creating custom prefixes with text, per-letter colors, emoji icon and visual effects
- Emoji picker via @emoji-mart/react with createPortal + Shadow DOM blur fix
- Inventory prefix management (activate/deactivate/delete)
- Chat bubble rendering with multi-color prefix and effect support
- Prefix utilities (getPrefixEffectStyle, parsePrefixColors, PREFIX_EFFECT_KEYFRAMES)
- All UI text in English
Server-authoritative command list via packet 4050, merged with
client-only commands. Supports keyboard navigation, filtering,
and module-level caching to handle login-time packet timing.
Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
- Drag & drop badges between active slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap/reorder badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Race condition fix: localChangeRef prevents server response from overwriting local changes
- Fixed-size array logic to prevent badge disappearing on room enter
- Use avatarInfo badges as fallback when hook data not yet loaded
- Drag & drop badges between slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Configurable group slot (user.badges.group.slot.enabled)
- Support for 6 badge slots when group slot disabled
- Race condition fix with localChangeRef
- Fixed-size array logic to prevent badge disappearing
Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
- FurniEditor component with Search/Edit tabs (NitroCard UI)
- useFurniEditor hook connecting to Next.js API routes via Vite proxy
- Edit Furni button in room infostand (godMode) with sprite ID lookup
- Toolbar: 3-column flex layout (icons | chat | friends)
- Heroicons SVG for ID/Sprite display in infostand and edit view
- Vite config: proxy /api to Next.js, aliases for renderer3 packages