Commit Graph

663 Commits

Author SHA1 Message Date
DuckieTM 566d1f655b Merge pull request #170 from simoleo89/feat/navigator-p2-query
feat(navigator): TanStack Query for search (P2)
2026-05-28 13:19:39 +02:00
DuckieTM 30039feb31 Merge branch 'Dev' into feat/navigator-p2-query 2026-05-28 13:06:05 +02:00
DuckieTM eef436f65c Merge pull request #169 from simoleo89/feat/navigator-p5-error-boundaries
feat(navigator): wrap sub-views in WidgetErrorBoundary
2026-05-28 13:05:12 +02:00
DuckieTM 8e46eae3d0 Merge pull request #168 from simoleo89/feat/navigator-modernization
feat(navigator): wired-tools-style hook split + Zustand UI store (P1)
2026-05-28 13:04:48 +02:00
duckietm 69042451e6 🆕 Added the option turn in menu for BOT 2026-05-28 13:01:11 +02:00
simoleo89 26772f7073 feat(navigator): drive search via TanStack Query + setTab/setFilter UI store
NavigatorView reads searchResult/isFetching from useNavigatorSearch
instead of useNavigatorData/useNavigatorUiState. Tab clicks call
setTab(code) on the UI store, which atomically updates the query key
and triggers refetch. The 4 lifecycle useEffect blocks driving the
old imperative flow (needsSearch / reloadCurrentSearch / markReady)
are removed — the query handles all of it now.

NavigatorSearchView has a debounced (300ms) onChange -> setFilter
that drives the same query refetch. Explicit submit (Enter / button)
skips the debounce and calls setFilter immediately.

linkTracker case 'search' now setTab + setFilter + show — no more
pendingSearch ref.

useNavigatorSearch.test.tsx: cast constructors as any to satisfy tsgo
against real renderer types while keeping runtime stubs no-arg-safe.

yarn typecheck / test / lint:hooks all clean (only pre-existing
floorplan environmental failures).
2026-05-27 19:25:30 +02:00
simoleo89 ee3736474d refactor(navigator): remove search ownership from useNavigatorStore
P2 core surgery: search result + NavigatorSearchEvent listener +
sendSearch + reloadCurrentSearch all leave useNavigatorStore. The new
useNavigatorSearch query hook owns the cache. useNavigatorActions is
deleted entirely — the only two actions it exposed are gone, and no
consumer outside Navigator depended on it.

NavigatorMetadataEvent handler now seeds the UI store's currentTabCode
on first arrival, activating the query the moment top-level contexts
land.

useNavigatorData: searchResult removed from closure and return.
useNavigatorUiState: currentTabCode + currentFilter added.
index.ts: useNavigatorActions removed, useNavigatorSearch added.

NavigatorView.tsx is intentionally broken at this commit and gets
fixed in the next.
2026-05-27 19:20:27 +02:00
simoleo89 7435326dad feat(navigator): useNavigatorSearch query hook (P2 core)
useNitroQuery keyed on [currentTabCode, currentFilter] from
navigatorUiStore. Fires NavigatorSearchComposer; subscribes to
NavigatorSearchEvent with an accept-filter that rejects results whose
code does not match the current tab. Invalidates on FlatCreatedEvent
and RoomSettingsUpdatedEvent for server-driven refresh.

nitro-renderer.mock.ts: add connection.send stub to GetCommunication
so SendMessageComposer (which calls GetCommunication().connection.send)
does not throw in tests that exercise useNitroQuery.

TDD: 7 cases incl. enabled-gating, accept-filter rejection on
mismatched tab, invalidator round-trip.
2026-05-27 19:18:24 +02:00
simoleo89 8f1b664b2f feat(navigator): add currentTabCode + currentFilter to UI store (P2 prep)
setTab(code) atomically updates currentTabCode and resets currentFilter
to '' — switching tabs starts a fresh search context. setFilter(value)
updates only the filter — the user is typing in the same tab.

TDD: 3 new cases (16 total in navigatorUiStore.test).
2026-05-27 19:15:08 +02:00
simoleo89 1810a86618 docs(navigator): P2 TanStack Query design + integrated plan
Combines spec + 5-task plan into a single doc for faster execution.
Branch: feat/navigator-p2-query (forked from feat/navigator-modernization
P1 tip). Migrates search from event-driven imperative state to
useNitroQuery with cache per [tabCode, filter], invalidator on
FlatCreatedEvent + RoomSettingsUpdatedEvent, accept-filter that rejects
mismatched-tab server pushes.

Key API changes: useNavigatorActions DELETED (sendSearch +
reloadCurrentSearch gone); useNavigatorData no longer returns
searchResult; navigatorUiStore adds currentTabCode + currentFilter +
setTab + setFilter; new useNavigatorSearch hook returns the
{ searchResult, isFetching, refetch } triple.
2026-05-27 19:11:31 +02:00
simoleo89 d5b0743382 feat(navigator): wrap sub-views in WidgetErrorBoundary
Each of the 5 Navigator sub-views (RoomCreator, DoorState, RoomInfo,
RoomLink, RoomSettings) is now wrapped in its own WidgetErrorBoundary so
a crash inside one no longer takes down the others. Matches the pattern
already applied to the 13 room widgets + 20 furniture widgets.

Zero behavioural change in the happy path. yarn typecheck +
yarn test --run + yarn lint:hooks all clean (only the 3 pre-existing
floorplan failures remain, unrelated to Navigator).
2026-05-27 19:08:38 +02:00
simoleo89 1148c0a628 refactor(navigator): remove deprecated useNavigator god-hook
P1 complete. All 13 consumers migrated to the wired-tools-style split:
- useNavigatorData / useNavigatorUiState / useNavigatorActions (filters)
- useNavigatorStore (internal useBetween closure with sendSearch + reloadCurrentSearch)
- navigatorUiStore (Zustand for 9 UI flags)
- useDoorState (extracted to src/hooks/rooms/widgets)

Spec: docs/superpowers/specs/2026-05-26-navigator-modernization-p1-design.md
Plan: docs/superpowers/plans/2026-05-26-navigator-modernization-p1.md

Next phases (separate specs/plans): P2 (TanStack Query for search),
P3 (reactive favourites via snapshot), P4 (visual rework + virtualization
+ persistence).
2026-05-27 19:01:48 +02:00
simoleo89 1d580e6d24 refactor(navigator): migrate all 13 consumers off useNavigator god-hook
Mechanical swap to the new filter hooks landed in the previous commits:
- NavigatorDoorStateView -> useDoorState (snapshot/setSnapshot/reset)
- NavigatorView -> useNavigatorData + useNavigatorUiState +
  useNavigatorActions + direct useNavigatorUiStore.getState() in handlers
  (linkTracker collapsed to a dispatch table; 9 useState gone)
- NavigatorSearchView -> useNavigatorData + useNavigatorActions
  (sendSearch prop drilling removed)
- NavigatorSearchResultItemView -> useDoorState (setSnapshot aliased as
  setDoorData; call sites unchanged - DoorStateSnapshot is compatible)
- 9 bulk consumers (one-line import swap) -> useNavigatorData

Zero behavioural change intended. yarn typecheck + yarn test --run +
yarn lint:hooks all clean on this commit.
2026-05-27 18:58:03 +02:00
simoleo89 3c10ccdaee fix(navigator): restore useNotification() inside useNavigatorStore
Commit 8ab0021a introduced an unjustified deviation: it removed the
useNotification() call from inside useNavigatorStore and replaced it
with a module-level _simpleAlert ref + _injectSimpleAlert() exported
function, on the theory that nested useBetween calls corrupt
use-between's state.

That diagnosis is wrong. Production proof:
- useCatalog.ts:56 calls useNotification() inside useCatalogStore
- useWiredToolsStore.ts:131 calls useNotification() inside its store
- The original useNavigator.ts:32 calls useNotification() inside its
  state closure
All three have been in production for ages without issue. Nested
useBetween calls work fine.

The smoke-test failure that prompted the workaround was a mock issue,
not a real bug. Reverting to the standard pattern — useNotification()
direct inside the useBetween store closure. Production alerts work
again immediately without requiring an explicit injection call from
consumers.

Mock additions (src/nitro-renderer.mock.ts):
- Added 23 notification MessageEvent subclasses (AchievementNotification-
  MessageEvent, ActivityPoint..., BadgeReceived, ClubGiftNotification,
  ClubGiftSelected, ConnectionError, HabboBroadcast, HotelClosedAndOpens,
  HotelClosesAndWillOpenAt, HotelWillCloseInMinutes, InfoFeedEnable,
  MaintenanceStatus, ModeratorCaution, ModeratorMessage, MOTD,
  NotificationDialog, PetLevel, PetReceived, RespectReceived, RoomEnter,
  SimpleAlert, UserBanned, WiredRewardResult) so useNotificationStore
  can register its listeners without throwing.
- Added RoomEnterEffect stub (isRunning: false, totalRunningTime: 0).
- Added WiredRewardResultMessageEvent static constants.
2026-05-27 18:50:40 +02:00
simoleo89 8ab0021af6 feat(navigator): wired-tools-style hook split (Store + 3 filters)
Splits the 492-line useNavigator god-hook into a useBetween-backed
useNavigatorStore closure plus three flat-shape filters
(useNavigatorData, useNavigatorUiState, useNavigatorActions), mirroring
the wired-tools layout. sendSearch + reloadCurrentSearch are extracted
as named actions out of NavigatorView locals.

Door-mode handling is removed from this store and lives in useDoorState
(committed previously) - see GetGuestRoomResultEvent and
GenericErrorEvent dual-subscription with mutually exclusive filters.

The simpleAlert dependency is lifted out of the useBetween scope via a
module-level _simpleAlert ref + _injectSimpleAlert() to avoid nested
useBetween calls that corrupt use-between's module-level dispatcher
state. The ref is null in tests (no events fire during smoke tests) and
is populated in production by the navigator consumer before any alert
is needed.

The barrel index.ts no longer re-exports useNavigator. The 13 consumers
will fail typecheck until the next commit migrates them; the hook files
themselves are clean. Smoke test covers filter shapes.

INTENTIONAL INTERMEDIATE-BROKEN COMMIT: yarn typecheck is RED at this
SHA on the 13 consumer files. The next commit (consumer migration sweep)
brings it back to green.
2026-05-27 18:44:24 +02:00
Life fac2878bc8 Merge branch 'duckietm:main' into feat/navigator-modernization 2026-05-27 18:32:42 +02:00
DuckieTM a8cf1060e1 Merge pull request #167 from duckietm/Dev
Dev
2026-05-27 15:37:26 +02:00
duckietm 00fbdc6f6d 🆙 Small update toolbar 2026-05-27 15:37:09 +02:00
DuckieTM 7054567e92 Merge pull request #164 from simoleo89/fix/toolbar-desktop-breakpoint-1700
fix(toolbar): bump desktop layout breakpoint to 1700px to avoid icon clip
2026-05-27 13:51:06 +02:00
duckietm b1244cbd5a 🆙 Fix BOTS in catalog and inventory 2026-05-27 13:42:11 +02:00
DuckieTM dc93c72e23 Merge pull request #166 from duckietm/Dev
🆕 Added Pickup furni to the floorplan
2026-05-27 09:41:58 +02:00
duckietm a52a4a024a 🆕 Added Pickup furni to the floorplan 2026-05-27 09:39:08 +02:00
DuckieTM ebd2f739bb Merge pull request #165 from duckietm/Dev
🆙 Enable back the live previes of the floorplan
2026-05-27 07:46:33 +02:00
duckietm acf870ff6a 🆙 Enable back the live previes of the floorplan 2026-05-27 07:46:10 +02:00
simoleo89 f97650d7f6 fix(rooms): useDoorState handles roomEnter reset + test-order isolation
Code review of Task 2 (commit 07bbc0c7) found two real issues:

1. The GetGuestRoomResultEvent handler did not handle parser.roomEnter,
   so after the consumer migration (Tasks 5-8) a successful room entry
   would no longer dismiss the door dialog. Fix: reset to INITIAL when
   parser.roomEnter is true, before the roomForward branch.

2. The test suite was order-dependent — the useBetween singleton
   persisted state across tests, so 'exposes the initial NONE snapshot'
   passed only because it ran first. Fix: beforeEach renders the hook
   once, calls reset(), then unmounts; afterEach calls cleanup().

Plus one new test case verifying the roomEnter -> reset behavior.
2026-05-26 21:54:31 +02:00
simoleo89 07bbc0c78d feat(navigator): extract useDoorState (TDD) – Task 2
- Add `src/hooks/rooms/widgets/useDoorState.ts`: useBetween-based
  singleton wrapping DoorbellMessageEvent / RoomDoorbellAcceptedEvent /
  FlatAccessDeniedMessageEvent / GenericErrorEvent /
  GetGuestRoomResultEvent; all 5 handlers wrapped in useCallback([])
  so their references are stable across useBetween tick() calls and
  the effect dep-array never triggers re-registration.
- Add `src/hooks/rooms/widgets/useDoorState.test.tsx`: 11-case Vitest
  suite (initial state, 5 event transitions, 2 no-op guards,
  GetGuestRoomResultEvent doorbell/password paths, reset()).
- Extend `src/nitro-renderer.mock.ts`: new MessageEvent base class with
  callBack/type/getParser; DoorbellMessageEvent / RoomDoorbellAcceptedEvent /
  FlatAccessDeniedMessageEvent / GenericErrorEvent / GetGuestRoomResultEvent
  concrete stubs; RoomDataParser.DOORBELL_STATE + PASSWORD_STATE; separate
  msgListeners map (cleared independently of NitroEvent listeners so
  useBetween subscriptions survive between test cases); WeakMap wrapper
  for correct removeMessageEvent; GetCommunication routes to msgListeners.

All 11 useDoorState tests pass; full suite 453/456 (3 pre-existing
FloorplanCanvasSVG jsdom/SVG-CTM failures unrelated to this task).
2026-05-26 21:35:52 +02:00
Life 1f0cf88344 Refine descriptions and comments in CI workflow
Updated descriptions for workflow_dispatch inputs and improved comments for clarity.
2026-05-26 20:46:36 +02:00
simoleo89 1868559d62 feat(navigator): Zustand UI store for panel-visibility + lifecycle flags
Hoists the 9 useState in NavigatorView (isVisible, isReady, isCreatorOpen,
isRoomInfoOpen, isRoomLinkOpen, isOpenSavesSearches, isLoading, needsInit,
needsSearch) into a createNitroStore-backed Zustand store with named
actions. Future linkTracker / lifecycle wiring will call these actions
instead of mutating local component state.

TDD: 14 cases on each action's transitions + idempotency.
2026-05-26 20:43:01 +02:00
simoleo89 cee3a2a457 docs(navigator): P1 implementation plan (9 tasks, TDD where applicable)
Bite-sized tasks with exact code blocks:
- Task 1: navigatorUiStore (TDD, 14 cases)
- Task 2: useDoorState extraction (TDD, 11 cases incl. dual-subscription filters)
- Task 3: useNavigatorStore internal closure (move all non-door listeners + new actions)
- Task 4: 3 filters + barrel rewrite + smoke test
- Tasks 5-8: 13 consumer migrations (atomic commit)
- Task 9: delete useNavigator.ts + final verification (typecheck/test/lint/manual)

Each commit is a green stopping point except Task 4 step 8 (intentional
intermediate-broken commit while consumers still import the removed
useNavigator export from the barrel). Tasks 5-8 land atomically to close
that gap in the next commit.
2026-05-26 20:38:59 +02:00
Life 6f23b274ce Merge branch 'duckietm:main' into feat/navigator-modernization 2026-05-26 20:32:07 +02:00
simoleo89 66062c64ea docs(navigator): P1 modernization design (hook split + UI store)
First of four planned phases reworking the Navigator on a clean
origin/Dev base. P1 is pure refactor (zero visible change): split
the 492-line useNavigator god-hook into wired-tools-style filters
(useNavigatorData / useNavigatorUiState / useNavigatorActions),
extract door lifecycle to useDoorState under src/hooks/rooms/widgets,
hoist the 9 local useState in NavigatorView into a Zustand
navigatorUiStore, migrate all 13 active consumers, and delete the
shim.

The Zustand UI store uses per-key selectors in useNavigatorUiState
to match createNitroStore's documented convention ("subscribe to
specific slices only").

Spec also anchors the visual rework (P4) target so architecture
decisions in P1 align with where we are heading: rich empty states,
card hover-reveal, saved-search chip row, filter intent chips,
sticky section headers, skeleton loaders.

Out of scope for P1 (each gets its own future spec): TanStack Query
migration of search (P2), reactive favourites/snapshot pattern (P3),
virtualization + empty states + persistence + chips (P4), Form
Action on search input (P6), WidgetErrorBoundary wrap (P5,
parallel-eligible).
2026-05-26 20:31:31 +02:00
Life 3e0813921b Merge branch 'duckietm:main' into fix/toolbar-desktop-breakpoint-1700 2026-05-26 20:28:04 +02:00
simoleo89 6022911448 fix(toolbar): bump desktop layout breakpoint to 1700px to avoid icon clip
The left-nav container is `max-w-[calc(50vw-242px)]` (reserves the chat
frame width) and uses `overflow-x: clip`. With the full icon set
(habbo, rooms, game, catalog, buildersclub, inventory, ME, wired-tools,
camera, youtube, modtools, furnieditor, housekeeping) the icons exceed
the available 528-608px around the 1540-1700px viewport range, so the
last icons get silently clipped on the right.

Raising the desktop breakpoint from 1540px to 1700px makes the client
fall back to the mobile-scrollable layout (`.tb-bar-scroll`) below
1700px, which scrolls horizontally and doesn't clip.

Above 1700px the desktop fixed-icon layout still applies, now with
enough horizontal room for every icon even with mod+HK enabled.

Touch devices are unaffected (already forced onto the mobile layout
via `pointer: coarse`).
2026-05-26 19:27:38 +02:00
DuckieTM 82542a7d2b Merge pull request #163 from duckietm/Dev
🆙 Small fix Floorplanner
2026-05-26 17:16:31 +02:00
duckietm d5d5ca59a8 🆙 Small fix Floorplanner 2026-05-26 17:16:14 +02:00
DuckieTM 828bb5b605 Merge pull request #162 from duckietm/Dev
Dev
2026-05-26 16:38:23 +02:00
duckietm bf0a73eaf8 🆕 Brand new Floorplan 2026-05-26 16:38:01 +02:00
DuckieTM 4f0a8be2b0 Merge pull request #158 from simoleo89/pr/floor-editor-modernization
feat(floorplan-editor): React rewrite + live in-room preview + UX polish
2026-05-26 13:21:29 +02:00
DuckieTM a155fb9682 Merge pull request #161 from duckietm/Dev
Dev
2026-05-26 12:54:03 +02:00
duckietm 11702fa5e0 🆙 Small updates for the HK 2026-05-26 12:51:33 +02:00
DuckieTM b9bcf44192 Merge pull request #157 from simoleo89/feat/housekeeping-panel
feat(housekeeping): in-client admin panel
2026-05-26 10:51:09 +02:00
DuckieTM 1f9a5da977 Merge pull request #160 from duckietm/Dev
Dev
2026-05-26 10:01:27 +02:00
duckietm c61bc3726f 🆙 Update gifts 2026-05-26 10:01:07 +02:00
DuckieTM f4b84b69d1 Merge pull request #159 from Lorenzune/merge-duckie-main-2026-05-06
Add emulator stats dashboard and refresh classic UI views
2026-05-25 18:52:02 +02:00
DuckieTM cef27d5646 Merge branch 'Dev' into merge-duckie-main-2026-05-06 2026-05-25 18:51:48 +02:00
Lorenzune b038ca4542 Add emulator stats dashboard and refresh classic UI views 2026-05-25 10:10:40 +02:00
simoleo89 4378d34e22 fix(floorplan-editor): hand tool sits AFTER the 'Modalita disegno' label
Earlier rev had the hand first, before the label. Feedback: the
label belongs at the very start of the strip; the hand reads
better as the first of the tool buttons it groups with. Same
gesture and exclusive-group behaviour, just visually:

  Modalita disegno  [hand]  [SET][UNSET][UP][DOWN][DOOR] ...
2026-05-24 22:06:03 +02:00
simoleo89 e60d6e2df8 feat(floorplan-editor): hand tool joins the exclusive tool group, sits first in toolbar
Two related changes from the latest feedback:

1) Hand is now the FIRST button in the toolbar (left of the
   'Modalita disegno' label), matching where users typically
   look for a pan affordance in painting / mapping editors.

2) The hand and the brush buttons form one exclusive tool
   group: picking any brush (SET / UNSET / UP / DOWN / DOOR)
   - or select-all / square-select - clears pan mode. No more
   'I clicked SET but the canvas keeps panning'. Same goes
   the other way: clicking the hand stays sticky, and while
   it's active the brush highlights are visually de-selected
   even though state.brush.action still holds the last brush
   (so the user gets it back the moment they pick a brush
   again).

Implementation: replaced the toolbar's onTogglePanMode prop
with an imperative setPanMode(next: boolean) =>. Every other
tool's onClick calls exitPan() first; the hand calls
setPanMode(!panMode) directly. data-active and the border
highlight on the brush + square-select buttons now require
!panMode so the visual state mirrors the gesture state.

No reducer changes - panMode stays a canvas-level UI flag.
2026-05-24 22:04:58 +02:00
simoleo89 3aa06d4dc4 feat(floorplan-editor): height slider thumb adopts the colour of the band under it
Feedback was the amber thumb looked generic / off-the-shelf
and didnt visually tie to the gradient. The thumb now picks
its fill from tileFill of the selected height, so picking 0
shows a blue bead, picking 12 a green one, picking 26 a
purple one, and so on across the full HEIGHT_SCHEME palette.

- Fill: radial gradient on the band colour with a soft white
  highlight at top-left and a darker rim at the bottom-right
  for a beaded look. The highlight intensity adapts to the
  base colour (stronger on dark hues, dimmer on light) so
  it never washes out.
- Text contrast: a perceptual-luma heuristic (Rec.601, plain
  arithmetic, no colour lib) flips between text-zinc-900 and
  text-white at the right threshold so the height number
  stays legible on every colour the picker can land on. A
  matching textShadow seals the deal on the borderline hues.
- Ring on drag is now zinc-900 + scale-110 (clear gesture
  feedback even when the underlying colour is similar to
  white).
- Test added: thumb fill at h=0 must differ from h=13, so any
  future regression that pins the thumb to a single colour
  fails the suite.
2026-05-24 21:47:49 +02:00
simoleo89 12d24719cf feat(floorplan-editor): polish height slider + add hand tool for canvas pan
Two related polish improvements after the swatch-column → vertical-
slider swap.

Slider
- Wider track (18 px, was 14 px) for a more comfortable click area
  with the same on-screen footprint.
- Min / max chips above and below the rail (HEIGHT_BRUSH_MIN /
  _MAX) so users know which end is high and which is low without
  hovering to discover.
- Thumb now uses a warm amber radial gradient (#fff7c4 → #facc15
  → #ca8a04) on a dark brown border with a soft drop shadow + inset
  highlight, instead of the flat yellow disc. Hover adds a white
  ring; drag swaps it for a darker ring — clear gesture feedback.
- Track gains a hover/drag glow (inset white seam + amber outline
  via boxShadow) so you can tell the slider has focus before you
  even click.

Hand tool (canvas pan)
- New FloorplanToolbar button (FaHandPaper, sticky toggle, emerald
  fill when active) ties to a new  state lifted into
  FloorplanEditorView. When the hand is active, plain left-click
  + drag pans the canvas instead of brushing tiles. Cursor flips
  to grab / grabbing accordingly.
- FloorplanCanvasSVG's isPanGesture predicate becomes:
  middle-mouse  OR  Shift+left-click  OR  (panMode && left-click).
  Shift / middle still work whether or not the hand is on so power
  users keep their muscle memory.
- No change to the reducer (panMode is a canvas-level UI flag, not
  a brush action — keeps state/types tight).
2026-05-24 21:33:12 +02:00