When a furni has no furnidata entry (furniDataEntry === null), unlock the
name/description fields instead of locking them: the Save button becomes
"Create entry" and sends the existing FurniEditorUpdateFurnidataComposer (10046),
which the emulator now upserts (creates a complete entry from items_base). The
classname-mismatch case (entry resolved by id but for a different classname)
stays locked to avoid an id collision. On success the hook already re-fetches the
detail, so the panel flips to normal edit mode. Name input prefills (placeholder)
from the DB Public Name.
install.mjs hardcoded the renderer SDK location as ../Nitro_Render_V3, so re-running it next to a renderer checkout under a different name silently cloned a second copy.
Resolve the renderer dir by priority: --renderer-dir=<path> flag, NITRO_RENDERER_DIR env, interactive prompt, then auto-detect an existing sibling among Nitro_Render_V3 / renderer. A fresh clone with no flag/env still defaults to ../Nitro_Render_V3, and existing checkouts are auto-detected (no more duplicate clones). Adds --renderer-repo=<url> for the clone URL; --help, the step labels and the summary reflect the resolved dir.
Backward-compatible, pure installer change — no client/runtime code touched.
Remove a trailing comma after the closing object in public/configuration/ui-config.example. This fixes invalid JSON syntax that could cause parsing errors when loading the UI configuration.
Wire both classic and modern catalog purchase widgets to the shared catalogSkipPurchaseConfirmation setting used by User Settings. When enabled, the primary buy/rent button now calls the purchase flow directly instead of first switching to the CONFIRM state. Existing validation, gift purchases, club checks, limited sold-out handling, and Builders Club placement flows remain unchanged.