Redesign the floor plan editor with side-by-side layout featuring:
- Real-time isometric 3D preview that updates as tiles are drawn
- Vertical height gradient selector with COLORMAP colors
- Area counter showing total and walkable tile counts
- Zoom controls (+/-) on the 2D canvas
- Simplified single-row toolbar
- Wall height control in the preview panel
Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
Replace ~70 hardcoded English strings across 15 mod-tools files
with LocalizeText() calls using moderation.* keys matching the
existing ExternalTexts convention. Includes mod-tools-external-texts.json
with all required keys for ExternalTexts.json.
- add UI support for FREEZE, UNFREEZE, FURNI_TO_USER, USER_TO_FURNI and FURNI_TO_FURNI
- add secondary furni source 101 and dual furni-source labels for furni-to-furni targeting
- extend source selectors for custom source sets and titles
- add green primary and blue secondary wired highlights
- clear wired highlights globally on close, reopen and save to avoid stuck selections
- add UI for wf_trg_leave_room, wf_trg_stuff_state, wf_trg_period_short, wf_trg_click_furni, wf_trg_click_tile, wf_trg_click_user and wf_trg_user_performs_action\n- add state snapshot mode options for wf_trg_stuff_state\n- add sign and dance filters for wf_trg_user_performs_action
- Fix icon alignment using flexbox instead of absolute positioning
- Add active state indicators on buttons when sub-panels are open
- Add min-width constraints to prevent cramped layouts
- Improve user button with placeholder text and truncated username
- Improve room info panel with better spacing, clickable owner, colored owner status
- Improve chatlog with scrollable container, alternating row colors, compact headers
- Clean up room info header and room name display
- Fix icon alignment using flexbox instead of absolute positioning
- Add active state indicators on buttons when sub-panels are open
- Add min-width constraints to prevent cramped layouts
- Improve user button with placeholder text and truncated username
- Improve room info panel with better spacing, clickable owner, colored owner status
- Improve chatlog with scrollable container, alternating row colors, compact headers
- Clean up room info header and room name display
Server-authoritative command list via packet 4050, merged with
client-only commands. Supports keyboard navigation, filtering,
and module-level caching to handle login-time packet timing.
Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
Redesign the floor plan editor with side-by-side layout featuring:
- Real-time isometric 3D preview that updates as tiles are drawn
- Vertical height gradient selector with COLORMAP colors
- Area counter showing total and walkable tile counts
- Zoom controls (+/-) on the 2D canvas
- Simplified single-row toolbar
- Wall height control in the preview panel
Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
- Drag & drop badges between active slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap/reorder badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Race condition fix: localChangeRef prevents server response from overwriting local changes
- Fixed-size array logic to prevent badge disappearing on room enter
- Use avatarInfo badges as fallback when hook data not yet loaded
- Replace grid layout with NitroCard.Tabs for Badge, Amici, Stanze, Gruppi
- Add BadgeInfoView component with hover tooltip showing badge name/description
- Add Stanze tab that fetches and lists user rooms via NavigatorSearchComposer
- Bold username in profile header
- Badge tab with styled grid slots and empty state
- Amici tab with loading state
- Gruppi tab with full GroupsContainerView
- Drag & drop badges between slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Configurable group slot (user.badges.group.slot.enabled)
- Support for 6 badge slots when group slot disabled
- Race condition fix with localChangeRef
- Fixed-size array logic to prevent badge disappearing
Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
- FurniEditor component with Search/Edit tabs (NitroCard UI)
- useFurniEditor hook connecting to Next.js API routes via Vite proxy
- Edit Furni button in room infostand (godMode) with sprite ID lookup
- Toolbar: 3-column flex layout (icons | chat | friends)
- Heroicons SVG for ID/Sprite display in infostand and edit view
- Vite config: proxy /api to Next.js, aliases for renderer3 packages