Commit Graph

34 Commits

Author SHA1 Message Date
medievalshell acb3dd7ef1 feat: hotel radio widget (client-side, multi-station)
Adds a compact collapsible radio widget (top-left) that plays internet
radio streams with the HTML5 Audio API — no server/renderer changes.

- station list loaded from a JSON5 config file (loadGamedata: JSON + JSON5),
  shipped as radio-stations.json5.example so each hotel fills in its own
- shows the selected station + a dropdown (3 visible, scrolls if more) to
  switch; volume slider; animated equalizer + LIVE indicator
- first station autostarts quietly (5%) on load, with a resume-on-first-
  gesture fallback for browser autoplay policy
2026-05-28 10:20:15 +02:00
medievalshell 7a65e5bf6d feat: soundboard (room-scoped custom audio pads)
Client side of the soundboard. Room owners enable it in Room Settings >
Misc (next to the YouTube TV toggle). When enabled, a soundboard icon
appears in the toolbar for everyone in the room; pressing a pad broadcasts
the sound so all occupants hear it. Incoming SoundboardPlay is played via
the HTML5 Audio API.

Also: fix FloorplanCanvasSVG to use ReactElement instead of the removed
global JSX namespace (React 19), and pair the client Dev branch with the
renderer fork that carries the custom features in CI.

How sounds are managed (works with any CMS):
Sounds are rows in the `soundboard_sounds` table:
    id, name, url, enabled, sort_order
The emulator loads every row with enabled=1 (ordered by sort_order, id)
and sends the list to clients on room enter; the client plays `url`
directly, so any publicly reachable audio URL works (mp3/ogg/wav).

To add a sound from an admin/housekeeping panel of any CMS:
  1. Upload the audio file to wherever the CMS stores public assets
     (same approach as custom badge images).
  2. INSERT a row into `soundboard_sounds` with the display name and the
     public URL of the uploaded file, enabled = 1.
  3. Reload the emulator soundboard (or restart) to pick it up.
Relative urls resolve against the `soundboard.url.prefix` config key
(falls back to `asset.url`); absolute urls are used as-is.
2026-05-28 09:04:17 +02:00
medievalshell 61aceaa422 feat: rare values panel + fortune wheel UI + prize editor
Toolbar buttons, FortuneWheelView (animated wheel, prize icons, recent winners),
RareValuesView (diamond price guide + staff prize-editor tab), furni infostand
value line, useFortuneWheel/useRareValues hooks, it/en text examples.
2026-05-28 02:39:02 +02:00
DuckieTM b9bcf44192 Merge pull request #157 from simoleo89/feat/housekeeping-panel
feat(housekeeping): in-client admin panel
2026-05-26 10:51:09 +02:00
DuckieTM cef27d5646 Merge branch 'Dev' into merge-duckie-main-2026-05-06 2026-05-25 18:51:48 +02:00
Lorenzune b038ca4542 Add emulator stats dashboard and refresh classic UI views 2026-05-25 10:10:40 +02:00
simoleo89 eeab548917 feat(housekeeping): in-client admin panel
Adds the Housekeeping in-client admin panel — a Modtools-adjacent
surface that runs entirely inside the React client, talking to the
emulator over the existing wire instead of a separate REST/CMS layer.

Surface:
- `src/components/housekeeping/` — panel shell + 5 tabs (Dashboard,
  Users, Rooms, Economy, Audit). Each tab drives one domain of the
  matching emulator handlers (find/sanction/admin/economy/catalog/
  hotel-wide).
- `src/api/housekeeping/` — composer/parser orchestration:
  `HousekeepingApi.ts` exposes 30+ typed actions, each one running
  through `runHkAction()` which awaits the shared
  `HousekeepingActionResultEvent` correlated by action key.
- `src/hooks/housekeeping/` — `useHousekeeping` (the public hook),
  `useHousekeepingStore` (useBetween singleton: shared selection +
  audit polling + sanction templates), `useHousekeepingActions`,
  `useHousekeepingConfirm`.
- `src/api/nitro/awaitMessageEvent.ts` — Promise adapter over
  `CommunicationManager.subscribeMessage` with a sync `select`
  callback that snapshots the parser INSIDE the subscribe handler
  before the renderer recycles the parser instance after the
  Promise resolves.
- `public/configuration/housekeeping-texts-{en,it}.example` —
  149 EN + 149 IT i18n keys under `housekeeping.*` for every panel
  string + every server-side error slug the emulator may emit.

Wiring (additive only):
- `src/components/MainView.tsx` — `<HousekeepingView />` mounted
  alongside `<ModToolsView />`.
- `src/api/index.ts`, `src/hooks/index.ts`, `src/api/nitro/index.ts`
  — added the `housekeeping` and `awaitMessageEvent` re-exports.

Wire contract: pairs against the Arcturus PR (#120 on
duckietm/Arcturus-Morningstar-Extended) and the renderer PR (#77 on
duckietm/Nitro_Render_V3). Incoming events 9100..9129, outgoing
composers 9200..9207. Permission gate `acc_housekeeping` enforced
server-side; the panel is hidden client-side via
`housekeeping.enabled` in the runtime ui-config.
2026-05-24 16:38:16 +02:00
DuckieTM 03bebe4ece Merge branch 'Dev' into feat/react19-modernization 2026-05-20 10:42:34 +02:00
Lorenzune 4e1ceed53f Add badge leaderboard UI and badge rarity styling 2026-05-19 15:30:47 +02:00
simoleo89 9d10e52a55 fix(MainView): collapse CREATED/ENDED listeners into a session-aware reducer
Two independent useNitroEvent listeners updated landingViewVisible from
RoomSessionEvent.CREATED and ENDED with no notion of which session was
active. Under flaky websocket reconnects the events can land out of
order: a stale ENDED for the previous room arrives after CREATED for
the new one, flips landingViewVisible back to true, and the user is
left at the hotel view inside a room (or vice versa) until the next
room change.

Folds both events into one useNitroEventReducer that carries the
tracked sessionId. CREATED sets the id and closes the landing view;
ENDED is applied only when its event.session.roomId matches the
tracked id (or no session is active) — otherwise it's a stale ENDED
for a previous session and is ignored. The reducer companion is the
existing useNitroEventReducer from src/hooks/events, so no new
infrastructure.

Moves the entry in docs/ARCHITECTURE.md from "Open" to "Recently
fixed".
2026-05-14 20:09:23 +02:00
duckietm 2053c8e015 🆕 Added Reset password / Email and chenge username in user settings 2026-05-13 21:13:31 +02:00
simoleo89 535fa71020 ESLint --fix: auto-fix brace-style, indent, semi, no-trailing-spaces
Run eslint --fix across src/ to clear ~1900 mechanical lint errors
surfaced by the @typescript-eslint v8 + react-hooks v7 + react-compiler
upgrade in the React 19 modernization PR.

Issues fixed automatically:
- brace-style (Allman): try/catch one-liners reformatted to multi-line
- indent: tab-vs-space and depth corrections
- semi: missing trailing semicolons
- no-trailing-spaces

No semantic changes. Remaining 701 errors are real-code issues
(set-state-in-effect, rules-of-hooks, no-unsafe-* type checks) that
need manual per-file review.

https://claude.ai/code/session_01GrR87LAqnAEyKG2ZbmQt5Q
2026-05-11 16:31:50 +00:00
duckietm cdf8d929e1 🆕 Added Reset password / Email and chenge username in user settings 2026-05-11 18:07:54 +02:00
Lorenzune 71171dc205 Merge remote-tracking branch 'duckie/main' into merge-duckie-main-2026-05-06
# Conflicts:
#	index.html
#	public/UITexts.example
#	public/renderer-config.example
#	src/App.tsx
#	src/components/login/LoginView.tsx
#	src/components/room/widgets/avatar-info/infostand/InfoStandWidgetUserView.tsx
#	src/components/toolbar/ToolbarView.tsx
#	src/components/user-profile/UserContainerView.tsx
2026-05-06 04:23:15 +02:00
duckietm 506a29c9a0 🆕 Create Custom Bage & Security update 2026-05-01 16:02:56 +02:00
duckietm 78aedc4faa 🆕 Effect selection in user dropdown 2026-04-29 13:20:13 +02:00
Lorenzune 726d1cc5c8 Merge latest duckie main with login UI 2026-04-21 11:53:30 +02:00
Lorenzune 58e0ed30f6 Merge remote-tracking branch 'duckie-temp/main' into duckie-merge-2026-04-21
# Conflicts:
#	src/components/room/widgets/chat-input/ChatInputView.tsx
#	src/components/toolbar/ToolbarView.tsx
#	src/css/chat/Chats.css
#	src/css/nitrocard/NitroCardView.css
#	src/css/purse/PurseView.css
#	src/css/room/RoomWidgets.css
2026-04-21 11:19:59 +02:00
Lorenzune 9b36513def WIP preserve local changes before duckie merge 2026-04-21 11:13:32 +02:00
DuckieTM 80033667b8 🆙 Added google ADS 2026-04-20 21:54:17 +02:00
duckietm bef58bc929 🆙 Cleanup old youtube link in chat, now broadcasting is working 2026-04-10 16:32:14 +02:00
DuckieTM 8382706223 Merge pull request #59 from simoleo89/furnieditor
feat: FurniEditor UI — WebSocket client with toolbar & infostand
2026-03-30 11:11:51 +02:00
Life c4d948cd3a feat: FurniEditor WebSocket — full UI with toolbar icon, infostand button, Edit/Search views, Tailwind styling 2026-03-28 08:52:59 +01:00
DuckieTM a959bdce04 Start the forum framework 2026-03-28 08:36:11 +01:00
duckietm bbe71e9753 🆙 Cleanup Furni-Edit & Fix the avatar-editor 2026-03-27 13:38:03 +01:00
Medievalshell 7be552a523 Merge branch 'main' into improve-mod-tools-ui 2026-03-20 22:25:19 +01:00
Lorenzune 1e00b919e7 feat(ui): add wired creator tools shell 2026-03-19 15:24:18 +01:00
duckietm 4f2299e492 🆕 Disconnection handler, when you got disconnected you automatic go back to the room 2026-03-19 15:05:41 +01:00
duckietm 194e8cf3a8 Revert "Merge pull request #16 from simoleo89/feature/ui-customization"
This reverts commit d1a5996268, reversing
changes made to ae4ecc42f0.
2026-03-19 10:39:56 +01:00
medievalshell ea35f19940 Add UI Customization Panel with full color theming
- New "Interfaccia" panel with color picker (HSV + hex/RGB/alpha + 30 presets)
- Profile background customization tab
- Accent color propagates via CSS variables to: card headers/tabs,
  context menus, Button dark/primary/gray variants, InfoStand panels,
  toolbar, room tools, purse, .btn-primary/.btn-dark CSS classes
- All elements use var(--name, fallback) for zero visual change when default
- Settings persisted in localStorage
- Added react-colorful dependency
- Added ui-config.json with header images config keys
2026-03-18 20:12:00 +01:00
simoleo89 2a29d3d08c ui plugins 2026-03-15 14:01:25 +01:00
simoleo89 a11987e1e0 Add FurniEditor tool with Next.js API integration
- FurniEditor component with Search/Edit tabs (NitroCard UI)
- useFurniEditor hook connecting to Next.js API routes via Vite proxy
- Edit Furni button in room infostand (godMode) with sprite ID lookup
- Toolbar: 3-column flex layout (icons | chat | friends)
- Heroicons SVG for ID/Sprite display in infostand and edit view
- Vite config: proxy /api to Next.js, aliases for renderer3 packages
2026-03-15 00:27:09 +01:00
duckietm 835d9c3086 🆕 Added the youtube player (not the furni) 2026-02-24 09:28:34 +01:00
DuckieTM 7feb10ab15 🆙 Init V3 2026-01-31 09:10:52 +01:00