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05ff7df7d2797836cb92694c73f8273b4b9c813b
Two small modernization wins on the previously skip-motivated god-hooks. Neither hook lends itself to the data/actions split, but both had concrete imperative-style residue worth tidying: == useChatWidget Replace `const ownUserId = GetSessionDataManager()?.userId || -1;` with `useUserDataSnapshot().userId`. The previous read happened at hook mount and stayed pinned to whatever userId the manager held at that point — a session change (re-login without page reload) would silently corrupt the outgoing-translation owner check below. With the snapshot hook, the value updates reactively via SESSION_DATA_UPDATED and the useNitroEvent re-registration picks up the fresh ownUserId for every incoming chat event. == useAvatarInfoWidget Two tidy points: - CLICK_USER_DEBOUNCE_MS (the 120ms window during which a directional click suppresses the context menu) lifted from inside the hook body to a module-level const. It's never going to change at runtime and doesn't depend on hook state — keeping it inside meant it was redeclared on every render. - The `(globalThis as any).__nitroAvatarClickControl` read replaced by a typed `getAvatarClickControl()` helper backed by a proper `NitroAvatarClickControl` interface. Same runtime behaviour; type channel no longer goes through `any`, and the symbol is documented in one place above the hook. Public APIs of both hooks unchanged. Suite: 207/207.
v2.2.0 -Nitro V3 !! Use at Own Risk as it is still in Beta !!
Prerequisites
- Git
- NodeJS >= 18
- If using NodeJS < 18 remove
--openssl-legacy-providerfrom the package.json scripts
- If using NodeJS < 18 remove
- Yarn
npm i yarn -g
Installation
- First you should open terminal and navigate to the folder where you want to clone Nitro and Nitro-Renderer
- Clone Nitro (Expl. C:\Github)
git clone https://github.com/duckietm/Nitro-V3.git<== For now switch to Dev-RendererV2git clone https://github.com/duckietm/Nitro_Render_V3.git- Install the dependencies for the renderer : cd C:\Github\Nitro_Render_V3
yarn install
- Now we will create a Link for the Nitro Renderer :
yarn linkThis will give you a link addressyarn link "@nitrots/nitro-renderer" - Install the dependencies for Cool UI : cd C:\Github\Nitro-V3
yarn installyarn link "@nitrots/nitro-renderer"<== This will link the renderer in the project
- Rename a few files
- Copy
public/configuration/renderer-config.exampletopublic/configuration/renderer-config.json - Copy
public/configuration/ui-config.exampletopublic/configuration/ui-config.json - Copy
public/configuration/client-mode.exampletopublic/configuration/client-mode.json - Set your links
- Open
public/configuration/renderer-config.json- Update
socket.url, asset.url, image.library.url, & hof.furni.url
- Update
- Open
public/configuration/ui-config.json- Update
camera.url, thumbnails.url, url.prefix, habbopages.url
- Update
yarn build<== the final step to build the DIST folder this is where your browser needs to point / or upload this to your /client if you do the compile on a other machine (preferd)- You can override any variable by passing it to
NitroConfigin the index.html
- Copy
Usage
- To use Nitro you need
.nitroassets generated, see nitro-converter for instructions - See Morningstar Websockets for instructions on configuring websockets on your server
Development
Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly
yarn start
Production
To build a production version of Nitro just run the following command
yarn build:prod
- A
distfolder will be generated, these are the files that must be uploaded to your webserver - Consult your CMS documentation for compatibility with Nitro and how to add the production files
Description
Languages
TypeScript
88.8%
CSS
8.3%
JavaScript
2.4%
HTML
0.5%