mirror of
https://github.com/duckietm/Nitro-V3.git
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0fc32a1e19d78dc296fc55a2d2beee78bc4c44a4
Move the highlight feature pair into useWiredCreatorToolsUiStore: isVariableHighlightActive (toggle UI flag) and variableHighlightOverlays (computed screen-space overlay positions). The two screen-coords effects in WiredCreatorToolsView stay where they are (they need React's lifecycle to install / tear down WiredSelectionVisualizer highlights on the active room objects) but now write to setVariableHighlightOverlays. WiredVariablesTabView drops the isVariableHighlightActive + onToggleVariableHighlight props and consumes the store directly — same shape as the previous tab-prop reductions on this branch. The toggle button keeps the same UX (Highlight ↔ Undo) but no longer crosses the prop boundary. Direct benefit: closing and reopening the panel while a variable highlight is active no longer flickers the overlays off and back on — the active flag + the last-computed overlay set both persist in zustand and the effect re-runs from the same starting point. Tests: three new cases on the store (toggle via direct + updater, overlay replace + clear, close/reopen persistence). 190/190 passing. variableHighlightObjectsRef stays a useRef inside the component: it tracks the live PIXI objects WiredSelectionVisualizer drew onto, used only for the cleanup pass — refs don't trigger renders and don't need to live in the store.
v2.2.0 -Nitro V3 !! Use at Own Risk as it is still in Beta !!
Prerequisites
- Git
- NodeJS >= 18
- If using NodeJS < 18 remove
--openssl-legacy-providerfrom the package.json scripts
- If using NodeJS < 18 remove
- Yarn
npm i yarn -g
Installation
- First you should open terminal and navigate to the folder where you want to clone Nitro and Nitro-Renderer
- Clone Nitro (Expl. C:\Github)
git clone https://github.com/duckietm/Nitro-V3.git<== For now switch to Dev-RendererV2git clone https://github.com/duckietm/Nitro_Render_V3.git- Install the dependencies for the renderer : cd C:\Github\Nitro_Render_V3
yarn install
- Now we will create a Link for the Nitro Renderer :
yarn linkThis will give you a link addressyarn link "@nitrots/nitro-renderer" - Install the dependencies for Cool UI : cd C:\Github\Nitro-V3
yarn installyarn link "@nitrots/nitro-renderer"<== This will link the renderer in the project
- Rename a few files
- Copy
public/configuration/renderer-config.exampletopublic/configuration/renderer-config.json - Copy
public/configuration/ui-config.exampletopublic/configuration/ui-config.json - Copy
public/configuration/client-mode.exampletopublic/configuration/client-mode.json - Set your links
- Open
public/configuration/renderer-config.json- Update
socket.url, asset.url, image.library.url, & hof.furni.url
- Update
- Open
public/configuration/ui-config.json- Update
camera.url, thumbnails.url, url.prefix, habbopages.url
- Update
yarn build<== the final step to build the DIST folder this is where your browser needs to point / or upload this to your /client if you do the compile on a other machine (preferd)- You can override any variable by passing it to
NitroConfigin the index.html
- Copy
Usage
- To use Nitro you need
.nitroassets generated, see nitro-converter for instructions - See Morningstar Websockets for instructions on configuring websockets on your server
Development
Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly
yarn start
Production
To build a production version of Nitro just run the following command
yarn build:prod
- A
distfolder will be generated, these are the files that must be uploaded to your webserver - Consult your CMS documentation for compatibility with Nitro and how to add the production files
Description
Languages
TypeScript
88.8%
CSS
8.3%
JavaScript
2.4%
HTML
0.5%