simoleo89 0fc32a1e19 wired-tools: hoist variable-highlight toggle + overlays to the store
Move the highlight feature pair into useWiredCreatorToolsUiStore:
isVariableHighlightActive (toggle UI flag) and variableHighlightOverlays
(computed screen-space overlay positions). The two screen-coords effects
in WiredCreatorToolsView stay where they are (they need React's
lifecycle to install / tear down WiredSelectionVisualizer highlights on
the active room objects) but now write to setVariableHighlightOverlays.

WiredVariablesTabView drops the isVariableHighlightActive +
onToggleVariableHighlight props and consumes the store directly — same
shape as the previous tab-prop reductions on this branch. The toggle
button keeps the same UX (Highlight ↔ Undo) but no longer crosses the
prop boundary.

Direct benefit: closing and reopening the panel while a variable
highlight is active no longer flickers the overlays off and back on —
the active flag + the last-computed overlay set both persist in
zustand and the effect re-runs from the same starting point.

Tests: three new cases on the store (toggle via direct + updater,
overlay replace + clear, close/reopen persistence). 190/190 passing.

variableHighlightObjectsRef stays a useRef inside the component: it
tracks the live PIXI objects WiredSelectionVisualizer drew onto, used
only for the cleanup pass — refs don't trigger renders and don't need
to live in the store.
2026-05-16 12:31:19 +02:00
🆙 Init V3
2026-01-31 09:10:52 +01:00
2026-05-07 10:21:48 +02:00
🆙 Init V3
2026-01-31 09:10:52 +01:00
🆙 Init V3
2026-01-31 09:10:52 +01:00
2026-04-08 14:06:25 +02:00
2026-04-08 14:06:25 +02:00

v2.2.0 -Nitro V3 !! Use at Own Risk as it is still in Beta !!

Prerequisites

  • Git
  • NodeJS >= 18
    • If using NodeJS < 18 remove --openssl-legacy-provider from the package.json scripts
  • Yarn npm i yarn -g

Installation

  • First you should open terminal and navigate to the folder where you want to clone Nitro and Nitro-Renderer
  • Clone Nitro (Expl. C:\Github)
    • git clone https://github.com/duckietm/Nitro-V3.git <== For now switch to Dev-RendererV2
    • git clone https://github.com/duckietm/Nitro_Render_V3.git
    • Install the dependencies for the renderer : cd C:\Github\Nitro_Render_V3
      • yarn install
    • Now we will create a Link for the Nitro Renderer : yarn link This will give you a link address yarn link "@nitrots/nitro-renderer"
    • Install the dependencies for Cool UI : cd C:\Github\Nitro-V3
    • yarn install
    • yarn link "@nitrots/nitro-renderer" <== This will link the renderer in the project
  • Rename a few files
    • Copy public/configuration/renderer-config.example to public/configuration/renderer-config.json
    • Copy public/configuration/ui-config.example to public/configuration/ui-config.json
    • Copy public/configuration/client-mode.example to public/configuration/client-mode.json
    • Set your links
    • Open public/configuration/renderer-config.json
      • Update socket.url, asset.url, image.library.url, & hof.furni.url
    • Open public/configuration/ui-config.json
      • Update camera.url, thumbnails.url, url.prefix, habbopages.url
    • yarn build <== the final step to build the DIST folder this is where your browser needs to point / or upload this to your /client if you do the compile on a other machine (preferd)
    • You can override any variable by passing it to NitroConfig in the index.html

Usage

Development

Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly

yarn start

Production

To build a production version of Nitro just run the following command

yarn build:prod
  • A dist folder will be generated, these are the files that must be uploaded to your webserver
  • Consult your CMS documentation for compatibility with Nitro and how to add the production files
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