simoleo89 85fc82794d Split useUserChooserWidget into state + actions (flat hooks layout)
Speculare di useFurniChooserWidget — stesso split + stesso layout (flat
in src/hooks/rooms/widgets/). User chooser è il gemello del furni
chooser nella shape: items list popolata da room scan + due bridge
events (added/removed) + selectItem imperativo.

Split
- src/hooks/rooms/widgets/useUserChooserState.ts (new):
    items + onClose + populateChooser + useUserAddedEvent +
    useUserRemovedEvent. Helper buildUserItem dedupa la costruzione
    di RoomObjectItem fra populateChooser e l'add handler (~20
    righe di duplicazione in meno).
    Plus: aggiunto ?. su roomSession e userDataManager (lo stesso
    bug pattern del PetTrainingPanel fixato altrove).
- src/hooks/rooms/widgets/useUserChooserActions.ts (new):
    selectItem puro.
- src/hooks/rooms/widgets/useUserChooserWidget.ts: kept as a
    deprecated shim that composes both and preserves
    { items, onClose, selectItem, populateChooser } per il consumer
    UserChooserWidgetView.

Verifica
- yarn eslint sui 4 file toccati: 0 errors / 0 warnings.
- yarn test: 49/49 passing.
- yarn tsc: clean.

Sequenza god-hook split adesso a 4 (doorbell, poll, furni-chooser,
user-chooser). Rimangono: useFriendRequestWidget, usePetPackageWidget,
useWordQuizWidget, useChatInputWidget, useChatWidget,
useAvatarInfoWidget, useFilterWordsWidget.
2026-05-11 17:45:31 +00:00
🆙 Init V3
2026-01-31 09:10:52 +01:00
2026-05-07 10:21:48 +02:00
🆙 Init V3
2026-01-31 09:10:52 +01:00
🆙 Init V3
2026-01-31 09:10:52 +01:00
2026-04-08 14:06:25 +02:00
2026-04-08 14:06:25 +02:00

v2.2.0 -Nitro V3 !! Use at Own Risk as it is still in Beta !!

Prerequisites

  • Git
  • NodeJS >= 18
    • If using NodeJS < 18 remove --openssl-legacy-provider from the package.json scripts
  • Yarn npm i yarn -g

Installation

  • First you should open terminal and navigate to the folder where you want to clone Nitro and Nitro-Renderer
  • Clone Nitro (Expl. C:\Github)
    • git clone https://github.com/duckietm/Nitro-V3.git <== For now switch to Dev-RendererV2
    • git clone https://github.com/duckietm/Nitro_Render_V3.git
    • Install the dependencies for the renderer : cd C:\Github\Nitro_Render_V3
      • yarn install
    • Now we will create a Link for the Nitro Renderer : yarn link This will give you a link address yarn link "@nitrots/nitro-renderer"
    • Install the dependencies for Cool UI : cd C:\Github\Nitro-V3
    • yarn install
    • yarn link "@nitrots/nitro-renderer" <== This will link the renderer in the project
  • Rename a few files
    • Copy public/configuration/renderer-config.example to public/configuration/renderer-config.json
    • Copy public/configuration/ui-config.example to public/configuration/ui-config.json
    • Copy public/configuration/client-mode.example to public/configuration/client-mode.json
    • Set your links
    • Open public/configuration/renderer-config.json
      • Update socket.url, asset.url, image.library.url, & hof.furni.url
    • Open public/configuration/ui-config.json
      • Update camera.url, thumbnails.url, url.prefix, habbopages.url
    • yarn build <== the final step to build the DIST folder this is where your browser needs to point / or upload this to your /client if you do the compile on a other machine (preferd)
    • You can override any variable by passing it to NitroConfig in the index.html

Usage

Development

Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly

yarn start

Production

To build a production version of Nitro just run the following command

yarn build:prod
  • A dist folder will be generated, these are the files that must be uploaded to your webserver
  • Consult your CMS documentation for compatibility with Nitro and how to add the production files
S
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