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https://github.com/duckietm/Nitro-V3.git
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ab93113ce7b8c7b8ffa8e2a91ce51ee16d87cd04
The umbrella boundary on RoomWidgetsView caught any widget crash but unmounted every sibling along with the failing widget — a single bad parser in ChatWidget would dark out the avatar info, chat input, doorbell and all furniture overlays until the next remount. Wraps each of the 13 direct children of RoomWidgetsView (AvatarInfo, Chat, ChatInput, Doorbell, RoomTools, RoomFilterWords, RoomThumbnail, FurniChooser, PetPackage, UserChooser, WordQuiz, FriendRequest, plus the FurnitureWidgets umbrella) and each of the 20 sub-widgets inside FurnitureWidgetsView in its own named WidgetErrorBoundary. A crash now silently logs through NitroLogger with the widget name and renders null for that one widget; every sibling keeps rendering. The outer umbrella stays as defense-in-depth for the wrapper div and the listener setup in RoomWidgetsView itself. Closes the "Per-widget WidgetErrorBoundary wrapping" roadmap item; updates CLAUDE.md and docs/ARCHITECTURE.md accordingly.
v2.2.0 -Nitro V3 !! Use at Own Risk as it is still in Beta !!
Prerequisites
- Git
- NodeJS >= 18
- If using NodeJS < 18 remove
--openssl-legacy-providerfrom the package.json scripts
- If using NodeJS < 18 remove
- Yarn
npm i yarn -g
Installation
- First you should open terminal and navigate to the folder where you want to clone Nitro and Nitro-Renderer
- Clone Nitro (Expl. C:\Github)
git clone https://github.com/duckietm/Nitro-V3.git<== For now switch to Dev-RendererV2git clone https://github.com/duckietm/Nitro_Render_V3.git- Install the dependencies for the renderer : cd C:\Github\Nitro_Render_V3
yarn install
- Now we will create a Link for the Nitro Renderer :
yarn linkThis will give you a link addressyarn link "@nitrots/nitro-renderer" - Install the dependencies for Cool UI : cd C:\Github\Nitro-V3
yarn installyarn link "@nitrots/nitro-renderer"<== This will link the renderer in the project
- Rename a few files
- Copy
public/configuration/renderer-config.exampletopublic/configuration/renderer-config.json - Copy
public/configuration/ui-config.exampletopublic/configuration/ui-config.json - Copy
public/configuration/client-mode.exampletopublic/configuration/client-mode.json - Set your links
- Open
public/configuration/renderer-config.json- Update
socket.url, asset.url, image.library.url, & hof.furni.url
- Update
- Open
public/configuration/ui-config.json- Update
camera.url, thumbnails.url, url.prefix, habbopages.url
- Update
yarn build<== the final step to build the DIST folder this is where your browser needs to point / or upload this to your /client if you do the compile on a other machine (preferd)- You can override any variable by passing it to
NitroConfigin the index.html
- Copy
Usage
- To use Nitro you need
.nitroassets generated, see nitro-converter for instructions - See Morningstar Websockets for instructions on configuring websockets on your server
Development
Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly
yarn start
Production
To build a production version of Nitro just run the following command
yarn build:prod
- A
distfolder will be generated, these are the files that must be uploaded to your webserver - Consult your CMS documentation for compatibility with Nitro and how to add the production files
Description
Languages
TypeScript
88.8%
CSS
8.3%
JavaScript
2.4%
HTML
0.5%