Files
Nitro-V3/public/configuration
simoleo89 ccebcad8a8 feat(fortune-wheel): celebration reveal, spin animation, prize editor add/remove
Player experience:
- Tiered win celebration overlay (WheelWinReveal): quiet message for the
  "nothing" slice, lighter reveal for common prizes, full confetti +
  jackpot glow for rare ones. Rarity classified client-side by type +
  amount (wheelPrizeTier), shared icon rendering (wheelPrizeIcon).
- Three-phase spin motion (wind-back -> overshoot -> settle) with a
  reduced-motion fast path; responsive wheel scaling via ResizeObserver.

Reveal-timing fix:
- The server pushes the refreshed winners list (which already contains the
  just-won prize) the instant it answers the spin, ~5s before the wheel
  stops. useFortuneWheel now buffers that update mid-spin and flushes it in
  finishSpin so the prize is no longer spoiled in the winners panel.
- handleTransitionEnd only reacts to the wheel's own transform transition,
  so a child icon's bubbling transitionend can't advance the spin phase
  machine early.

Prize editor (admin):
- Add/Remove prize buttons in FortuneWheelSettingsView. New rows carry a
  negative temp id collapsed to 0 on the wire (server inserts); removed rows
  are simply omitted (server soft-disables). Requires the matching emulator
  change to WheelManager.savePrize / WheelAdminSavePrizesEvent.

i18n: wheel.win.* and rarevalues.editor.add/remove in en/it/nl.
2026-05-31 10:47:51 +02:00
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