mirror of
https://github.com/duckietm/Nitro-V3.git
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cd8951e53625cfbe672dc02d89c5177c65cf8483
Restoring `yarn start` from "takes forever" back to seconds.
A previous session had symlinked `public/nitro-assets` and `public/swf`
to a sibling `Nitro-Files/` tree (~177k files) so Vite could serve them
through `publicDir`. The cost was massive: chokidar tried to install a
watcher on every file at startup and the dev server hung for minutes
on Windows. Upstream `duckietm/Nitro-V3` never does this — assets live
on a separate HTTP server referenced by URL in the JSON configs.
Changes:
- Remove the two symlinks under `public/` and add a .gitignore entry
with a note explaining why they must not come back.
- Add a small Vite plugin (`nitroAssetsServer`) that mounts `sirv` on
`/nitro-assets/*` and `/swf/*`, reading from
`../Nitro-Files/{nitro-assets,swf}`. sirv is a connect-style
middleware that bypasses chokidar entirely, so 177k files no longer
cost anything at startup. The plugin also wires the same handler
into `configurePreviewServer` so `yarn preview` keeps working.
- Drop the matching `/nitro-assets` and `/swf` entries from
`server.proxy` — they had been pointed at the auth proxy on :2096
which does not expose those paths.
- Disable `login.turnstile.enabled` in `renderer-config.json`. The
configured sitekey is Cloudflare's "always-passes" test key but the
widget still requires user interaction and blocks the login flow
in local dev.
Login flow fixes that fell out of debugging:
- `prepare()` in App.tsx ran twice under React Strict Mode (mount →
cleanup → mount). The first pass set `setShowLogin(true)`, the
second raced ahead and fell through to `onSessionExpired()`,
clobbering the login UI. Guard the effect with
`lastPrepareTriggerRef` so duplicate runs at the same trigger value
are skipped while intentional re-runs (after a successful login,
which bumps `prepareTrigger`) still go through.
- Call `GetConfiguration().init()` from `bootstrap.ts` before
importing `./index`. The renderer's ConfigurationManager logs
"Missing configuration key" the first time any key is read against
an uninitialised store, and components mounted in the first paint
(login screen, hooks, the renderer warmup) were all hitting that
path before prepare()'s deferred init landed. Pre-loading the
config means the store is already populated when React mounts.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
v2.2.0 -Nitro V3 !! Use at Own Risk as it is still in Beta !!
Prerequisites
- Git
- NodeJS >= 18
- If using NodeJS < 18 remove
--openssl-legacy-providerfrom the package.json scripts
- If using NodeJS < 18 remove
- Yarn
npm i yarn -g
Installation
- First you should open terminal and navigate to the folder where you want to clone Nitro and Nitro-Renderer
- Clone Nitro (Expl. C:\Github)
git clone https://github.com/duckietm/Nitro-V3.git<== For now switch to Dev-RendererV2git clone https://github.com/duckietm/Nitro_Render_V3.git- Install the dependencies for the renderer : cd C:\Github\Nitro_Render_V3
yarn install
- Now we will create a Link for the Nitro Renderer :
yarn linkThis will give you a link addressyarn link "@nitrots/nitro-renderer" - Install the dependencies for Cool UI : cd C:\Github\Nitro-V3
yarn installyarn link "@nitrots/nitro-renderer"<== This will link the renderer in the project
- Rename a few files
- Copy
public/configuration/renderer-config.exampletopublic/configuration/renderer-config.json - Copy
public/configuration/ui-config.exampletopublic/configuration/ui-config.json - Copy
public/configuration/client-mode.exampletopublic/configuration/client-mode.json - Set your links
- Open
public/configuration/renderer-config.json- Update
socket.url, asset.url, image.library.url, & hof.furni.url
- Update
- Open
public/configuration/ui-config.json- Update
camera.url, thumbnails.url, url.prefix, habbopages.url
- Update
yarn build<== the final step to build the DIST folder this is where your browser needs to point / or upload this to your /client if you do the compile on a other machine (preferd)- You can override any variable by passing it to
NitroConfigin the index.html
- Copy
Usage
- To use Nitro you need
.nitroassets generated, see nitro-converter for instructions - See Morningstar Websockets for instructions on configuring websockets on your server
Development
Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly
yarn start
Production
To build a production version of Nitro just run the following command
yarn build:prod
- A
distfolder will be generated, these are the files that must be uploaded to your webserver - Consult your CMS documentation for compatibility with Nitro and how to add the production files
Description
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