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useWiredTools backs 20 consumers with a 618-line wide state + actions surface; split it along the read/write seam so it's clear at the import site whether a view is rendering Wired data or mutating it. Because the actions need access to setters (setUserVariableAssignments, setFurniVariableAssignments, ...), this isn't the same pure-action shape as doorbell/friend-request. Used the useBetween singleton indirection instead: - useWiredToolsStore (internal) — the entire previous useWiredToolsState body, untouched. State + listeners + effects + actions in one closure. - useWiredToolsState (public, read-only) — useBetween(useWiredToolsStore) filtered to the 12 state fields (accountPreferences, roomSettings, showInspect/Toolbar booleans, variable definitions+assignments, areUserVariablesLoaded). - useWiredToolsActions (public, imperative) — same singleton filtered to the 13 actions (updateAccountPreferences, saveRoomSettings, requestUserVariables, assignXxx/removeXxx/updateXxx variable helpers, openMonitor / openInspectionForFurni / openInspectionForUser). - useWiredTools (deprecated shim) — composes both, preserves the full historical shape so the 20 existing consumers keep working. useBetween ensures all four entry points hit the same instance, so the state + dispatch loop stays a single source of truth. This is also the shape that a future migration to a Zustand slice would inherit cleanly — each public hook becomes a slice subscription.
v2.2.0 -Nitro V3 !! Use at Own Risk as it is still in Beta !!
Prerequisites
- Git
- NodeJS >= 18
- If using NodeJS < 18 remove
--openssl-legacy-providerfrom the package.json scripts
- If using NodeJS < 18 remove
- Yarn
npm i yarn -g
Installation
- First you should open terminal and navigate to the folder where you want to clone Nitro and Nitro-Renderer
- Clone Nitro (Expl. C:\Github)
git clone https://github.com/duckietm/Nitro-V3.git<== For now switch to Dev-RendererV2git clone https://github.com/duckietm/Nitro_Render_V3.git- Install the dependencies for the renderer : cd C:\Github\Nitro_Render_V3
yarn install
- Now we will create a Link for the Nitro Renderer :
yarn linkThis will give you a link addressyarn link "@nitrots/nitro-renderer" - Install the dependencies for Cool UI : cd C:\Github\Nitro-V3
yarn installyarn link "@nitrots/nitro-renderer"<== This will link the renderer in the project
- Rename a few files
- Copy
public/configuration/renderer-config.exampletopublic/configuration/renderer-config.json - Copy
public/configuration/ui-config.exampletopublic/configuration/ui-config.json - Copy
public/configuration/client-mode.exampletopublic/configuration/client-mode.json - Set your links
- Open
public/configuration/renderer-config.json- Update
socket.url, asset.url, image.library.url, & hof.furni.url
- Update
- Open
public/configuration/ui-config.json- Update
camera.url, thumbnails.url, url.prefix, habbopages.url
- Update
yarn build<== the final step to build the DIST folder this is where your browser needs to point / or upload this to your /client if you do the compile on a other machine (preferd)- You can override any variable by passing it to
NitroConfigin the index.html
- Copy
Usage
- To use Nitro you need
.nitroassets generated, see nitro-converter for instructions - See Morningstar Websockets for instructions on configuring websockets on your server
Development
Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly
yarn start
Production
To build a production version of Nitro just run the following command
yarn build:prod
- A
distfolder will be generated, these are the files that must be uploaded to your webserver - Consult your CMS documentation for compatibility with Nitro and how to add the production files
Description
Languages
TypeScript
88.8%
CSS
8.3%
JavaScript
2.4%
HTML
0.5%