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🆙 Fix floorplanner
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@@ -411,31 +411,26 @@ export class FloorplanEditor
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public getCurrentTilemapString(): string
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{
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const highestTile = this._tilemap[this._height - 1][this._width - 1];
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this._width = 0;
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this._height = 0;
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if(highestTile.height === 'x')
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for(let y = MAX_NUM_TILE_PER_AXIS - 1; y >= 0; y--)
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{
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this._width = -1;
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this._height = -1;
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if(!this._tilemap[y]) continue;
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for(let y = MAX_NUM_TILE_PER_AXIS - 1; y >= 0; y--)
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for(let x = MAX_NUM_TILE_PER_AXIS - 1; x >= 0; x--)
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{
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if(!this._tilemap[y]) continue;
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if(!this._tilemap[y][x]) continue;
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for(let x = MAX_NUM_TILE_PER_AXIS - 1; x >= 0; x--)
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const tile = this._tilemap[y][x];
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if(tile.height !== 'x')
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{
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if(!this._tilemap[y][x]) continue;
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if((x + 1) > this._width)
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this._width = x + 1;
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const tile = this._tilemap[y][x];
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if(tile.height !== 'x')
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{
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if((x + 1) > this._width)
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this._width = x + 1;
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if((y + 1) > this._height)
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this._height = y + 1;
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}
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if((y + 1) > this._height)
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this._height = y + 1;
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}
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}
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}
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@@ -489,6 +484,12 @@ export class FloorplanEditor
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if(!tile || tile.isBlocked) continue;
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tile.height = shouldUnset ? 'x' : this._actionSettings.currentHeight;
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if(!shouldUnset)
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{
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if((x + 1) > this._width) this._width = x + 1;
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if((y + 1) > this._height) this._height = y + 1;
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}
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}
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}
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