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🆙 Some minor mem tweaks
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@@ -248,6 +248,7 @@ export class BadgeImageManager
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if(!renderedLayers) return false;
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const texture = TextureUtils.generateTexture(container);
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container.destroy({ children: true });
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GetAssetManager().setTexture(groupBadge.code, texture);
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GetEventDispatcher().dispatchEvent(new BadgeImageReadyEvent(groupBadge.code, texture));
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