Commit Graph

315 Commits

Author SHA1 Message Date
DuckieTM 8eb2097f7e Merge pull request #85 from duckietm/Dev
Dev
2026-05-30 07:53:12 +02:00
DuckieTM e1c65ad5ac Merge pull request #83 from medievalshell/dev
feat: branding furni image position + scale (MPU background editor)
2026-05-30 07:14:40 +02:00
medievalshell c3b15f02bf perf(gamedata): manifest ext by JSON mode, no double-probe
tryFetchManifestPair sceglie l'estensione in base a resolveJsonMode():
json5 -> .json5, legacy -> .json, auto -> entrambi. Evita le richieste
manifest.json fallite a ogni avvio in modalita json5.
2026-05-30 00:14:44 +02:00
medievalshell b127501c52 fix: restore room-background Z transparency after branding offsetZ change
FurnitureBrandedImageVisualization now adds offsetZ to the branded layer (z-index for the MPU/billboard editor). The room background uses offsetZ as an inverse depth push (the 'play with Z to hide floor/walls' trick); its getLayerZOffset subtracted offsetZ assuming the parent did not add it, so the two cancelled out and the effect was lost. Cancel the parent's +offsetZ for the branded layer to restore the original net (base - offsetZ).
2026-05-29 00:45:05 +02:00
Medievalshell 9c7c9ccdbf Merge branch 'duckietm:main' into dev 2026-05-28 22:15:42 +02:00
DuckieTM b97dd8d823 Merge pull request #84 from duckietm/Dev
Dev
2026-05-28 16:29:09 +02:00
medievalshell 9ece87240e feat: branding furni image position + scale (MPU background editor)
Renderer support for the in-client image position editor:
- FurnitureBrandedImageVisualization applies offsetX/Y to the branded image
  layer only (offsetZ stays as z-index/depth), so the image can be moved
  without shifting the furni frame
- new `scale` branding key + FURNITURE_BRANDING_SCALE: zooms the image via a
  real per-sprite scale (RoomObjectSprite.scale, default 1, applied in
  RoomSpriteCanvas) — NOT by writing the read-only width/height
- AssetManager loads external raster images (png/jpg/…) via a CORS <img> +
  Texture.from instead of Assets.load (which didn't load cross-origin images);
  branding image download failures are now surfaced instead of swallowed
2026-05-28 15:29:42 +02:00
DuckieTM 91d6aa0ba3 Merge pull request #82 from medievalshell/dev
feat: rare values + fortune wheel protocol + prize editor + feat: soundboard packets
2026-05-28 13:50:27 +02:00
medievalshell 238592cd72 feat: soundboard packets
Add the soundboard message protocol mirroring the Arcturus side:
- incoming SoundboardSettings (enabled flag + sound list) and
  SoundboardPlay (soundId, url, username) events + parsers
- outgoing SoundboardPlay (soundId) and SoundboardSetEnabled composers
- header ids 9405/9406 (incoming), 9306/9307 (outgoing)
- NitroMessages registration + barrel exports
2026-05-28 09:02:57 +02:00
medievalshell 87eec0563d feat: rare values + fortune wheel protocol + prize editor
Composers/parsers/events for rare values + wheel (open/spin/buy/data/result/
recent-wins) + admin (get/save prizes), headers 9300-9305 / 9400-9404.
fix: figure map uses split-aware loadGamedata (raw fetch broke on tier-manifest
gamedata, silently empty avatars).
2026-05-28 02:39:01 +02:00
DuckieTM 4a74fb948d Merge pull request #81 from duckietm/Dev
Dev
2026-05-27 09:41:35 +02:00
duckietm b7688f9d2b 🆕 Added Pickup furni to the floorplan 2026-05-27 09:41:18 +02:00
DuckieTM 72c9564488 Merge pull request #78 from simoleo89/pr/floor-editor-live-preview
feat(room): RoomMessageHandler.applyFloorModelLocally for live floor-plan editor preview
2026-05-26 13:21:56 +02:00
DuckieTM 128cce687c Merge pull request #80 from duckietm/Dev
Dev
2026-05-26 12:55:55 +02:00
DuckieTM 0a6afd1742 Merge pull request #77 from simoleo89/feat/housekeeping-packets
feat(communication): Housekeeping in-client admin packet surface
2026-05-26 10:50:13 +02:00
DuckieTM 3b842db014 Merge pull request #79 from Lorenzune/merge-duckie-main-2026-05-06
Add total badge count support for extended profiles
2026-05-25 18:48:45 +02:00
DuckieTM 4ddd4bb93d Merge branch 'Dev' into merge-duckie-main-2026-05-06 2026-05-25 18:48:34 +02:00
Lorenzune 22a6d0b3d2 Add total badge count to user profile parser 2026-05-25 10:55:26 +02:00
simoleo89 2504aea85f fix(room): guard RoomPreviewer.updatePreviewModel against null _planeParser
After dispose() nulls out the internal _planeParser /
_backgroundSprite refs, any further updatePreviewModel call
crashed with 'this._planeParser is null'. React 19 StrictMode
in dev double-mounts effects (setup, cleanup, setup again),
which can briefly leave a consumer holding a stale reference
to a disposed previewer between the two setup runs. Bail
silently in that window instead of crashing the editor.
2026-05-24 21:14:53 +02:00
simoleo89 28a41ba543 fix(room): applyFloorModelLocally also rebuilds the furniture stacking map
The first cut updated wallGeometry + RoomMapData (so the
visualization rebuilt) but NOT the FurnitureStackingHeightMap.
The stacking map is what governs whether the room treats a
tile as 'a room tile you can stack furni on' vs. 'blocked'.
Without rebuilding it, every newly-painted tile in the live
preview looks walkable but rejects furniture placement -
user reported exactly that.

Mirror the structure of onRoomHeightMapEvent: build a fresh
FurnitureStackingHeightMap from the parsed floor (height +
isRoomTile from FloorHeightMapMessageParser.TILE_BLOCKED),
default stackingBlocked=false, then setFurnitureStackingHeightMap
+ refreshTileObjectMap so the room object map picks up the
new tile set.
2026-05-24 21:14:52 +02:00
simoleo89 afd0a4fa16 feat(room): RoomMessageHandler.applyFloorModelLocally for live floor preview
Adds a public method that rebuilds the active room's floor
geometry from an in-memory model string + wallHeight without
touching the server. Same pipeline as the wire-driven
onRoomModelEvent (FloorHeightMapMessageParser ->
_planeParser -> wallGeometry), but instead of going through
RoomEngine.createRoomInstance (which is a no-op on a room
that already exists) it routes the resulting RoomMapData
through the room object's ObjectRoomMapUpdateMessage channel
- the same mechanism RoomPreviewer.updateRoomPlanes uses for
its iso preview. Result: the visualization rebuilds in place
and existing furniture/avatars are preserved.

Refactor: extracted the parser->planeParser->wallGeometry-
>RoomMapData work from onRoomModelEvent into a private
_rebuildFloorGeometry(parser) helper so the wire handler and
the new public method share an implementation.

Intended use: tools that need a live in-room preview of a
floor edit before committing it server-side (e.g. the React
floor-plan editor's live-preview mode). The wire
UpdateFloorPropertiesMessageComposer remains the source of
truth - call applyFloorModelLocally only for transient
client-side preview.
2026-05-24 21:14:52 +02:00
simoleo89 5dd5b26bbe feat(communication): housekeeping hotel alert + dashboard + audit log
Outgoing 9127-9129: send-hotel-alert (message string), get-dashboard
(no args), list-action-log (limit int).

Incoming 9206 HousekeepingDashboardEvent + 9207 ActionLogEvent with
matching parsers and data classes. Dashboard is a flat one-shot
parse — no count prefix; action log uses the standard "count + N
entries" list pattern.

Closes the HK packet surface — yarn compile:fast clean.
2026-05-24 16:28:52 +02:00
simoleo89 386bf79ddc feat(communication): housekeeping economy — 4 composers
OutgoingHeader 9117-9120: give-credits, give-currency (generic across
duckets/diamonds/seasonal via a currencyType int), grant-item,
set-hc-subscription. All four ride the existing
HousekeepingActionResultEvent — no new parser needed.

`yarn compile:fast` clean.
2026-05-24 16:26:07 +02:00
simoleo89 597cd2402f feat(communication): housekeeping rooms domain — 7 composers + 2 events
* Outgoing 9110-9116: find-room-by-id, search-rooms (exact|prefix),
  room-state (open|close toggle), mute-room, kick-all-from-room,
  transfer-room-ownership, delete-room.

* Incoming 9202 HousekeepingRoomDetailEvent + 9203 RoomListEvent.

* HousekeepingRoomData parser data class with the 11 IHousekeepingRoom
  fields. Single-room and list events share the same data class via
  composition.

`yarn compile:fast` clean.
2026-05-24 16:26:07 +02:00
simoleo89 c6c6cfe04b feat(communication): housekeeping set-rank + trade-lock + reset-password composers
Three composers closing out the users-domain HK actions:
* OutgoingHeader 9107 HousekeepingSetUserRankComposer (userId, rankId)
* OutgoingHeader 9108 HousekeepingTradeLockUserComposer (userId, hours, reason)
* OutgoingHeader 9109 HousekeepingResetUserPasswordComposer (userId)

All three ride the existing HousekeepingActionResultEvent for the ack.
2026-05-24 16:26:07 +02:00
simoleo89 fbe8a02a72 feat(communication): housekeeping force-disconnect-user composer
OutgoingHeader 9106 HousekeepingForceDisconnectUserComposer carrying
(userId, reason). Reuses HousekeepingActionResultEvent for the ack.
2026-05-24 16:26:06 +02:00
simoleo89 370b1fc100 feat(communication): housekeeping mute-user + kick-user composers
OutgoingHeader 9104 HousekeepingMuteUserComposer — (userId, reason,
minutes). 9105 HousekeepingKickUserComposer — (userId, reason). Both
ride the existing HousekeepingActionResultEvent for the ack, so no
new parser is needed.

vitest 138/138, `yarn compile:fast` clean.
2026-05-24 16:26:06 +02:00
simoleo89 c9d8f32e62 feat(communication): housekeeping unban-user composer
HousekeepingUnbanUserComposer (OutgoingHeader 9103) carrying a single
userId int. Response side reuses HousekeepingActionResultEvent — no
new parser needed because the ack shape is action-agnostic.

`yarn compile:fast` clean.
2026-05-24 16:26:06 +02:00
simoleo89 31598b8883 feat(communication): housekeeping ban-user + generic action-result
* HousekeepingBanUserComposer (OutgoingHeader 9102): (userId,
  reason, hours).

* HousekeepingActionResultEvent + Parser (IncomingHeader 9201):
  generic ack carrying (actionKey, ok, actionId, message). Same
  parser will back mute / kick / give-credits / room-close / etc.
  callers — adding a new HK action only needs a new outgoing
  composer plus the right ACTION_KEY constant on the server side.

vitest 138/138, `yarn compile:fast` clean.
2026-05-24 16:26:06 +02:00
simoleo89 3113baf559 feat(communication): housekeeping find-user-by-id composer
OutgoingHeader.HOUSEKEEPING_FIND_USER_BY_ID = 9101 with a one-int
payload. The response side reuses HousekeepingUserDetailEvent (no new
parser) — find-by-id and find-by-name converge on the same shape
because the server has nothing different to say about a user found
via numeric id vs. via username lookup.

vitest 138/138, `yarn compile:fast` clean.
2026-05-24 16:26:06 +02:00
simoleo89 ec7e122e74 feat(communication): add housekeeping find-user-by-name packet pair
TS counterparts to Arcturus' new HK packet pair. Adds
HousekeepingFindUserByNameComposer (OutgoingHeader 9100) and
HousekeepingUserDetailEvent (IncomingHeader 9200) with a parser that
wraps an optional HousekeepingUserDetailData. The data class follows
the flat optional-trailing-field pattern (isMuted / isTradeLocked
read under bytesAvailable guards) so the renderer stays compatible
with a server that hasn't surfaced those manager APIs offline yet.

The parser exposes `found: boolean` and `user: HousekeepingUserDetailData | null`
so a callsite that gets a "user not found" reply can branch without
having to read into an unpopulated data object — the composer writes
`appendBoolean(false)` and stops, the parser sees the false and leaves
`user` null.

Headers 9100..9199 / 9200..9299 reserved for the rest of the HK
packet surface. Composer + event registered in NitroMessages alongside
the existing YouTube-room overrides. `yarn compile:fast` clean, vitest
138/138 green.
2026-05-24 16:26:06 +02:00
DuckieTM 9b416f20af Merge pull request #76 from duckietm/Dev
🆙 Catalog Editor, now you can also edit the text1
2026-05-22 11:06:00 +02:00
duckietm 081e06b208 🆙 Catalog Editor, now you can also edit the text1 2026-05-22 11:05:45 +02:00
DuckieTM 307e43830c Merge pull request #75 from duckietm/Dev
🆙 Fix Catalog Edit
2026-05-21 16:59:52 +02:00
duckietm bdbb8e7161 🆙 Fix Catalog Edit 2026-05-21 16:59:36 +02:00
DuckieTM 02f48cd9c0 Merge pull request #74 from duckietm/Dev
Dev
2026-05-20 13:10:13 +02:00
duckietm c15b606a4d 🌲 Bump to Version 3.5.0 2026-05-20 11:43:54 +02:00
DuckieTM 837e5f08d9 Merge pull request #72 from simoleo89/feat/react19-event-bus
feat(renderer): React-friendly subscribe API + snapshot getters + permission map
2026-05-20 10:41:18 +02:00
DuckieTM 4d85640dbf Merge pull request #73 from duckietm/Dev
🆕 Infostand Borders
2026-05-20 08:26:09 +02:00
simoleo89 e897fec56e docs(claude): RoomUnitParser per-user borderId wire contract
Document that the per-user borderId int in RoomUsersComposer (Arcturus
Infostand Borders) must be read unconditionally inside the per-user
loop in RoomUnitParser, never wrapped in a bytesAvailable guard. Calls
out the failure modes on both server shapes (emits / doesn't emit)
explicitly so the next contributor doesn't re-introduce the guard
"for safety" the way it was earlier today. Points future
trailing-int additions at the same parser block for documentation.
2026-05-19 22:17:51 +02:00
simoleo89 1bad1b20ca fix(parser): restore per-user borderId read in RoomUnitParser
The earlier "drop unsafe borderId read" fix (05ea0db) was based on the
assumption that Arcturus did not append a per-user borderId at the end
of each user record in RoomUsersComposer. That was true at the time —
but the Infostand Borders cherry-pick on the Arcturus side
(8f8f568, "feat: Infostand Borders") then added
`appendInt(getInfostandBorder())` at the end of EVERY user record
(single habbo, habbos collection, single bot=0, bots collection=0).

With the cherry-pick applied and the parser still skipping the read,
each user record left 4 unconsumed bytes on the wire. The NEXT
iteration's `id = wrapper.readInt()` then picked up the previous
user's borderId, the rest of the loop interpreted shifted bytes as
strings/ints, and the entire roster cascaded into corruption —
visible to the user as "I cannot see the other users in the room".

The bytesAvailable guard around this read is intentionally NOT
re-added: `bytesAvailable` is a boolean meaning "any bytes left in
the whole packet?", not "any bytes left for THIS user". With Arcturus
guaranteed to ship a borderId for every record (constant 0 for bots),
the read must be unconditional to stay wire-aligned.
2026-05-19 21:48:02 +02:00
simoleo89 05ea0db806 fix(parser): drop unsafe borderId read inside the RoomUnitParser per-user loop
The Infostand Borders merge (origin/Dev 4b7d04d, upstream commit) added

    user.borderId = (wrapper.bytesAvailable ? wrapper.readInt() : 0);

inside the per-user loop in RoomUnitParser (the parser for the
RoomUsersComposer packet — header 3920 — which ships the full roster
on room enter). The guard is unsafe inside a loop: `bytesAvailable`
is a boolean meaning "any bytes left in the WHOLE packet?", not
"any bytes left in THIS user record". For every user except the
last one, `bytesAvailable === true` because the NEXT user's bytes
still follow, so the parser reads an int and steals 4 bytes from
the next user — cascade corruption of the entire roster.

Symptom in production: users don't see each other on first room
sight. The roster arrives, the parser sfasa, RoomEngine drops the
malformed records.

Fix: stop reading borderId inside the loop. The per-user border id
is shipped separately via RoomUnitInfoParser (single-user packet,
no loop), where the bytesAvailable guard is safe. The roster
packet's last-tail extension story stays clean for any future
trailing block the same way other parsers do — but only when the
guard is the LAST read in the packet, not a per-record one.

This also makes the renderer wire-compatible with both old
emulators (no borderId at all) and the new Arcturus version that
ships borderId in RoomUsersComposer — the latter just has 4 extra
trailing bytes per user that the parser ignores. A follow-up change
on Arcturus' RoomUsersComposer can drop the borderId append, or
keep it and the client simply doesn't read it from the roster
(which is fine — the infostand re-fetch via RoomUnitInfoParser
gives the authoritative border).

mvn-equivalent: yarn compile:fast clean, vitest 138/138.
2026-05-19 21:05:36 +02:00
simoleo89 cc1e8fe9c7 fix(api): align IRoomSession.sendBackgroundMessage signature with the impl
The RoomSession.sendBackgroundMessage impl takes 5 args (background,
stand, overlay, card, border) but the interface only declared 4 —
TypeScript consumers calling roomSession.sendBackgroundMessage(...) with
the border arg failed to typecheck even though the runtime call worked.
Add the optional backgroundBorder?: number trailing parameter to the
interface so the contract matches what RoomSession.ts ships.
2026-05-19 20:38:47 +02:00
simoleo89 4be09c6c62 Merge remote-tracking branch 'origin/Dev' into feat/react19-event-bus
# Conflicts:
#	packages/session/src/UserDataManager.ts
2026-05-19 20:33:54 +02:00
simoleo89 221f186d61 refactor(session): fold permission map into UserPermissionsEvent
Drop the separate UserPermissionsMapEvent / UserPermissionsMapParser
and the IncomingHeader.USER_PERMISSIONS_MAP = 10070 registration —
the resolved permission map now rides on the existing
UserPermissionsEvent as a third optional trailing block, after the
rank metadata one. Same wire data, one fewer packet, one fewer
event registration, one fewer handler.

Wire layout (UserPermissionsEvent / header 411):
  int     clubLevel
  int     securityLevel
  bool    isAmbassador
  --- rank metadata (Arcturus ≥ 4.2.10) ---
  int     rankId
  string  rankName
  string  rankBadge
  string  rankPrefix
  string  rankPrefixColor
  --- resolved permission map (Arcturus ≥ 4.2.10) ---
  int     count
  loop:   string permission_key + int value     (1=ALLOWED, 2=ROOM_OWNER)

Both trailing blocks are guarded by `bytesAvailable` in
UserPermissionsParser so older emulators that don't append them
still parse cleanly.

SessionDataManager.onUserPermissionsEvent is now the single handler:
- updates clubLevel/securityLevel/isAmbassador/rank* AND _permissions;
- invalidates BOTH the user-data snapshot and the permissions
  snapshot (dispatching the two distinct
  NitroEventType.SESSION_DATA_UPDATED / USER_PERMISSIONS_UPDATED
  events).

The two distinct invalidation events stay so React consumers can
subscribe granularly — useHasPermission(key) only triggers on a real
permission map flip, not on every session-data bump.

Companion Arcturus change (feat/react19-emu-update) folds
UserPermissionsMapComposer into UserPermissionsComposer and removes
the second sendResponse in HabboManager.setRank +
SecureLoginEvent.

Verification: yarn compile:fast clean, vitest 138/138.
2026-05-19 19:39:49 +02:00
simoleo89 159c5eb6e8 feat(session): resolved permission map snapshot (USER_PERMISSIONS_UPDATED)
Adds the wire pipeline for `Outgoing.UserPermissionsMapComposer = 10070`
shipped by Arcturus-Morningstar-Extended ≥ 4.2.10. The composer sends
the resolved `permission_definitions` map for the current user
(filtered to ALLOWED / ROOM_OWNER entries) at login and after every
`HabboManager.setRank` — so a runtime promote/demote re-derives every
React-side permission gate.

- NitroEventType.USER_PERMISSIONS_UPDATED — new invalidation event.
- IncomingHeader.USER_PERMISSIONS_MAP = 10070.
- UserPermissionsMapParser reads `int count + (string key, int value)*`.
- UserPermissionsMapEvent + NitroMessages registration.
- SessionDataManager._permissions Map + getPermissionsSnapshot()
  referentially-stable per the snapshot convention. New handler
  onUserPermissionsMapEvent copies the parser map into the manager
  (so the parser's mutable reference doesn't leak) and invalidates.
- ISessionDataManager.getPermissionsSnapshot() — public contract.

React-side consumers ship in the companion commit on
feat/react19-modernization. The wire is backward-compatible: older
emulators never send the packet, the snapshot stays empty Map, and
all useHasPermission(key) gates return false (mod-only UI hidden by
default = safe).

Verification: tsgo clean, vitest 138/138.
2026-05-19 18:59:35 +02:00
simoleo89 87e67d58df feat(session): rank metadata in UserPermissions snapshot
Extend the `UserPermissionsEvent` parser and `IUserDataSnapshot` with
rank metadata mirrored from the Arcturus `permission_ranks` table:
rankId, rankName, rankBadge, rankPrefix, rankPrefixColor.

The new fields are appended to the wire payload AFTER the existing
[clubLevel, securityLevel, isAmbassador] triple. The parser guards
the trailing block with `if(!wrapper.bytesAvailable) return true;`
so older emulators (that don't write the extension) keep working —
the snapshot just exposes the defaults (rankId=0, empty strings) in
that case.

`SessionDataManager.onUserPermissionsEvent` stores the values; the
snapshot builder includes them; existing
`invalidateUserDataSnapshot()` semantics flow through unchanged, so
a runtime promote/demote (via `HabboManager.setRank` →
`UserPermissionsComposer`) auto-flips the React-side
`useUserRank()` / `useHasRankLevel()` / `useIsRank()` consumers in
the Nitro-V3 client.

Companion changes:
- Arcturus-Morningstar-Extended:
  `UserPermissionsComposer.composeInternal()` now appends the 5
  extra fields (pending operator commit; see
  ../Arcturus-Morningstar-Extended/Emulator/src/main/java/
  com/eu/habbo/messages/outgoing/users/UserPermissionsComposer.java).
- Nitro-V3:
  `useSessionSnapshots.ts` exposes the new family
  (useUserRank / useHasRankLevel / useIsRank), replacing the
  SecurityLevel-based wrappers (useIsModerator etc.) that hardcoded
  the renderer enum names — those don't match the operator's
  `permission_ranks.rank_name` column.

Verification: tsgo clean, vitest 138/138.
2026-05-19 18:37:57 +02:00
simoleo89 ce561bd5b3 feat(utils): parallelize gamedata loader + structured fetch errors
Three improvements on top of duckietm/Dev's new JSON5 + split-aware
gamedata loader:

1. Parallel fetches inside loadGamedata: every file declared in a
   tier's manifest is now fetched with Promise.all. The merge step
   still walks the parts in declared order so override semantics
   (core -> custom -> seasonal, and within-tier declaration order)
   are preserved. Root-manifest files and per-tier manifest discovery
   also run concurrently.

2. tryFetchManifest distinguishes 404 from other failures. The
   previous tryFetchOrNull silently treated parse errors and 5xx as
   "manifest missing", so a malformed manifest.json5 made an entire
   tier vanish from the boot. Now only HTTP 404 returns null; every
   other failure propagates.

3. New ConfigJsonError class with phase ('fetch' | 'parse'),
   sourceUrl, and optional httpStatus. Exported isMissingResource()
   helper lets callers check for 404 without string-matching.

Also:
- mergeGamedata warns via NitroLogger when an array looks keyed by
  id/classname/name on >=80% of items but a few are missing the
  key (the previous behavior fell back to concat() and produced
  silent duplicates).
- Removed the dead text === null/undefined branch in parseConfigJson
  (Response.text() never returns null).

Verified: tsgo clean, 138/138 tests pass on the renderer, 207/207
tests pass on the client (no behavioral change to existing callers).
2026-05-19 17:14:13 +02:00
simoleo89 807efcff8f merge: integrate duckietm/Dev (JSON5 + split-aware gamedata loader)
# Conflicts:
#	packages/session/src/SessionDataManager.ts
#	yarn.lock
2026-05-19 17:01:58 +02:00
duckietm 4b7d04d0b8 🆕 Infostand Borders 2026-05-19 16:56:25 +02:00