- SocketConnection.processMessage() did 'new events[0].parserClass()'
where parserClass is typed as 'Function' on IMessageEvent (no
construct signature). Cast to 'new () => IMessageParser' at the
call site so the spawned instance is type-correct downstream.
- RoomChatHandler dispatched RoomSessionChatEvent with the args in
the wrong order: '[]' (intended as the 'links' array) was landing
in the 'chatColours' string slot. Swap to '"", []' so links go
to position 8 and chatColours stays a string.
IRoomSession.sendWhisperGroupMessage(userId) was declared in the
interface and implemented in RoomSession by sending 'new
ChatWhisperGroupComposer(userId)' — but no such composer class
exists in the renderer (the file was never created). The only
whisper composer is RoomUnitChatWhisperComposer, which takes
(recipientName, message, styleId), not a userId.
No client call site references sendWhisperGroupMessage (grep across
Nitro-V3/src returned zero hits). Removing the dead interface method
+ broken impl is safer than inventing a ChatWhisperGroupComposer
class with no server-side handler.
- parse extra room snapshot data such as hotel time, room item limit and group context
- expose richer furni metadata including flags, dimensions and teleport targets
- expose richer user metadata including room-entry fields and ids needed by inspection tools
- keep session and room engine models aligned with the new wired monitor/inspection flow