Files
Nitro_Render_V3/packages/events/src/room/RoomEngineObjectPlacedEvent.ts
T
2024-04-03 09:27:56 +02:00

75 lines
1.8 KiB
TypeScript

import { RoomEngineObjectEvent } from './RoomEngineObjectEvent';
export class RoomEngineObjectPlacedEvent extends RoomEngineObjectEvent
{
private _wallLocation: string = '';
private _x: number = 0;
private _y: number = 0;
private _z: number = 0;
private _direction: number = 0;
private _placedInRoom: boolean = false;
private _placedOnFloor: boolean = false;
private _placedOnWall: boolean = false;
private _instanceData: string = null;
constructor(type: string, roomId: number, objectId: number, category: number, wallLocation: string, x: number, y: number, z: number, direction: number, placedInRoom: boolean, placedOnFloor: boolean, placedOnWall: boolean, instanceData: string)
{
super(type, roomId, objectId, category);
this._wallLocation = wallLocation;
this._x = x;
this._y = y;
this._z = z;
this._direction = direction;
this._placedInRoom = placedInRoom;
this._placedOnFloor = placedOnFloor;
this._placedOnWall = placedOnWall;
this._instanceData = instanceData;
}
public get wallLocation(): string
{
return this._wallLocation;
}
public get x(): number
{
return this._x;
}
public get y(): number
{
return this._y;
}
public get z(): number
{
return this._z;
}
public get direction(): number
{
return this._direction;
}
public get placedInRoom(): boolean
{
return this._placedInRoom;
}
public get placedOnFloor(): boolean
{
return this._placedOnFloor;
}
public get placedOnWall(): boolean
{
return this._placedOnWall;
}
public get instanceData(): string
{
return this._instanceData;
}
}