- Fix icon alignment using flexbox instead of absolute positioning
- Add active state indicators on buttons when sub-panels are open
- Add min-width constraints to prevent cramped layouts
- Improve user button with placeholder text and truncated username
- Improve room info panel with better spacing, clickable owner, colored owner status
- Improve chatlog with scrollable container, alternating row colors, compact headers
- Clean up room info header and room name display
- add UI support for FREEZE, UNFREEZE, FURNI_TO_USER, USER_TO_FURNI and FURNI_TO_FURNI
- add secondary furni source 101 and dual furni-source labels for furni-to-furni targeting
- extend source selectors for custom source sets and titles
- add green primary and blue secondary wired highlights
- clear wired highlights globally on close, reopen and save to avoid stuck selections
- add UI for wf_trg_leave_room, wf_trg_stuff_state, wf_trg_period_short, wf_trg_click_furni, wf_trg_click_tile, wf_trg_click_user and wf_trg_user_performs_action\n- add state snapshot mode options for wf_trg_stuff_state\n- add sign and dance filters for wf_trg_user_performs_action
- Drag & drop badges between active slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap/reorder badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Race condition fix: localChangeRef prevents server response from overwriting local changes
- Fixed-size array logic to prevent badge disappearing on room enter
- Use avatarInfo badges as fallback when hook data not yet loaded
the signal sender can only be a max of 25 in a room
the signal receiver can only be a max of 5 in a room
one signal receiver can only accept a max of 5 senders (you can select the receivers with the senders)
Why : otherwise you can flood the rooms and let you CPU go 🍌