Files
Nitro-V3/docs/ARCHITECTURE.md
T
simoleo89 622d73c2f0 docs: reflect PR #126 cherry-pick + boot/asset infrastructure
CLAUDE.md
- TL;DR mentions the duckietm PR #126 cherry-pick (UserAccountSettings,
  wear-badge popup fix) and the sirv-based dev asset serving so a fresh
  session knows what's living on top of upstream main.
- New patterns section for the bootstrap.ts configuration pre-init
  and the nitroAssetsServer Vite plugin, with a pointer to the
  .gitignore note explaining why public/{nitro-assets,swf} symlinks
  are a trap.
- "What's wired up" table gets two rows: Form Actions, and the PR #126
  pickup.
- "Where everything lives" gets entries for UserAccountSettingsView,
  the persistAccessTokenFromPayload helper, the asset middleware, and
  the bootstrap pre-init call.

docs/ARCHITECTURE.md
- Recently fixed: adds the useAvatarEditor PETS/MISC paletteID
  null-pointer that surfaced when the editor was opened.
- New Bonus subsections describing the boot-time orchestration in
  bootstrap.ts, the dev asset serving via sirv (and why symlinking
  under public/ is the wrong move on Windows), and the upstream
  feature catch-up via PR #126.

No code changes in this commit — pure documentation refresh.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 21:19:34 +02:00

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# Architecture & Refactor Plan
> Status: **living document**, last updated 2026-05-10.
> This file describes the structural direction the codebase is moving in.
> Read it before starting a non-trivial refactor — half the value comes from
> staying consistent, not from each individual change.
## Table of contents
1. [Where the project stands today](#where-the-project-stands-today)
2. [Five structural improvements](#five-structural-improvements)
1. [Event subscriptions as derived state](#1-event-subscriptions-as-derived-state)
2. [Server requests as queries](#2-server-requests-as-queries)
3. [Feature folders](#3-feature-folders)
4. [Splitting god-hooks](#4-splitting-god-hooks)
5. [Unified UI store](#5-unified-ui-store)
3. [Bonus: error boundaries](#bonus-error-boundaries)
4. [What's already in place](#whats-already-in-place)
5. [How to pick the next refactor PR](#how-to-pick-the-next-refactor-pr)
---
## Where the project stands today
The codebase is a React 19.2 client for the Nitro renderer (Habbo-style hotel
client). Most of the architectural pressure comes from the renderer's
**event-bus + composer/parser** model: the UI talks to the server by sending
composers and listening to incoming message events. Almost every piece of
state in this app is "the latest value seen on a given event".
That model creates two kinds of friction with modern React:
1. **`useEffect` everywhere** — `react-hooks/set-state-in-effect` reports
~328 violations across ~280 files. Most are legitimate event-driven
updates, but the pattern hides the intent (it reads as "imperative
setState on mount/effect" rather than "subscribe to a stream").
2. **God-hooks**`useCatalog` (~1100 lines), `useChat`, `useWiredTools`,
`useInventoryFurni` all bundle data fetching, UI state, side effects,
and computed values into a single export. Components import the whole
thing for one field; the React Compiler skips memoization.
Two big files (`WiredCreatorToolsView.tsx` 4493→3901 lines,
`LoginView.tsx` 1700) further compound the problem: the Compiler logs
"Compilation Skipped: Existing memoization could not be preserved", which
means manual `useMemo`/`useCallback` are not even helping.
The improvements below are ordered so that each one makes the next one
easier.
---
## Five structural improvements
### 1. Event subscriptions as derived state
**Problem.** Pattern repeated hundreds of times:
```ts
const [foo, setFoo] = useState(initial);
useNitroEvent(SomeEvent, e => setFoo(e.payload));
```
or with the message channel:
```ts
const [data, setData] = useState(null);
useMessageEvent(SomeParser, e => {
const parser = e.getParser();
if (!parser) return;
setData(parser.field);
});
```
The shape of the code obscures the intent ("`foo` IS the latest event payload")
and makes the lint think we're doing imperative setState in an effect.
**Solution.** Two thin hooks (`src/hooks/events/useNitroEventState.ts`
and `useMessageEventState.ts`):
```ts
const foo = useNitroEventState(SomeEvent, e => e.payload, initial);
const data = useMessageEventState(SomeParser, e => e.getParser()?.field ?? null, null);
```
Internally the selector closure is held in a ref refreshed in commit phase
(`useLayoutEffect`), so a new selector identity per render does not force
re-subscription. The listener is registered once.
**Status.** Implemented + adopted in `OfferView.tsx`, `useAvatarInfoWidget`
(figure/badges/group merge), and `useInventoryFurni` (extracted pure
reducers consumed by `useMessageEvent` setters).
**Adoption.** Organic: when a contributor sees a clean
"derive-from-single-event" case, they convert it. **Do not sweep-replace.**
The majority of existing subscriptions have side effects, multi-state
updates, conditional filters, or state-machine semantics that lose
information when forced into a single selector.
**Companions** (all implemented in `src/hooks/events/`):
- `useNitroEventReducer<S, T>(types, reducer, initial)` — multiple event
types collapsing into one owned state slice (analogous to
`useReducer` but driven by renderer events).
- `useMessageEventReducer<S, T>(eventTypes, reducer, initial)` — same
shape on the server message channel; accepts a single type or an
array of types that all feed the same reducer.
- `useExternalSnapshot<T>(subscribe, getSnapshot)`
`useSyncExternalStore` wrapper pairing the renderer's
`EventDispatcher.subscribe()` with the `getXxxSnapshot()` getters
added in renderer 2.1.0. Use this for readonly views over manager
state (`getUserDataSnapshot`, `getActiveRoomSessionSnapshot`).
For state owned outside the listener (the `useState` + `setState(prev =>
applyX(prev, event))` pattern), keep using `useNitroEvent` /
`useMessageEvent` and extract the reducer as a pure function for
testability. See `src/hooks/inventory/useInventoryFurni.reducers.ts` and
`src/hooks/rooms/widgets/avatarInfo.reducers.ts` for the convention.
---
### 2. Server requests as queries
**Problem.** A request/response pair against the server today looks like:
```ts
useEffect(() => {
SendMessageComposer(new GetXComposer());
}, []);
useMessageEvent(YParser, e => {
setData(e.getParser().data);
});
```
There is no caching, no deduplication, no retry, no loading or error state,
no devtools. Every consumer rolls its own. The same request fires
multiple times if multiple components mount it.
**Solution.** Wrap composer/parser pairs in a TanStack Query adapter
(`@tanstack/react-query` is in the same family as `@tanstack/react-virtual`
which is already a dependency):
```ts
const { data, isLoading } = useNitroQuery({
request: () => new GetXComposer(),
parser: YParser,
select: e => e.getParser().data,
});
```
**Status.** Adapter prototype written (`src/api/nitro-query/createNitroQuery.ts`).
Not wired up because `@tanstack/react-query` is **not yet installed**
deliberately left as a `yarn add` step the team can approve.
**To enable.**
```sh
yarn add @tanstack/react-query @tanstack/react-query-devtools
```
Then mount the provider in `src/index.tsx`:
```tsx
<QueryClientProvider client={queryClient}>
<App />
<ReactQueryDevtools initialIsOpen={false} />
</QueryClientProvider>
```
**Migration order suggested.**
1. Read-only catalog data (`useCatalog` page fetches) — biggest win, lowest
risk because it's mostly read.
2. Inventory tabs.
3. Navigator search results.
4. Marketplace listings.
Push messages (events the server emits without the client asking) keep
using `useMessageEventState` — they're not requests.
---
### 3. Feature folders ~~(adopted)~~ — **rejected, keep the current layout**
> **Update:** an earlier version of this document proposed a
> `src/features/<feature>/` layout (vertical slices). The pilot on the
> doorbell widget showed that the existing `src/components/<area>/` +
> `src/hooks/<area>/` split is the convention the team wants to keep.
> The pilot has been rolled back; this section is left as a record of
> the decision.
**Current convention** (the one to follow):
- **Views** live under `src/components/<area>/<feature>/*.tsx`
(e.g. `src/components/room/widgets/doorbell/DoorbellWidgetView.tsx`).
- **Hooks** live under `src/hooks/<area>/<feature?>/*.ts`
(e.g. `src/hooks/rooms/widgets/useDoorbellState.ts`). Multiple hooks
for the same widget go in the same folder as siblings, not in a
per-widget subfolder.
- **Pure helpers / constants / types** that are specific to one view
go in sibling files next to the view (see
`src/components/wired-tools/WiredCreatorTools.{types,constants,helpers}.ts`
for the established pattern).
- **Cross-cutting** utilities continue to live under `src/api/` and
`src/common/`.
Discoverability is acceptable as long as the **naming** is consistent —
`useDoorbellState` / `useDoorbellActions` / `DoorbellWidgetView` are
greppable in seconds even though they live in three separate directory
trees.
---
### 4. Splitting god-hooks
**Problem.** `useCatalog.ts` is ~1100 lines. It owns:
- Server fetch lifecycle (request/parser pairs)
- UI state (selected page, current product, filters)
- Side effects (purchases, gift composer dispatch)
- Computed values (pricing display, page tree)
- Cross-cutting helpers (currency lookup, club level checks)
Every component that imports `useCatalog()` for one field re-runs the
whole thing. The Compiler can't memoize it (too large). Tests can't be
written against a single concern.
**Solution.** Split by responsibility, not by entity:
```ts
useCatalogData() // server data, returns { pages, currentPage, isLoading }
useCatalogUiState() // ui state, returns { selectedNode, setSelectedNode, filters, ... }
useCatalogActions() // imperative actions, returns { purchase, gift, openOffer }
```
Inside, `useCatalogData` uses `useNitroQuery` (#2). `useCatalogUiState` uses
a Zustand slice (#5). `useCatalogActions` is a stateless export — just
functions that compose composers.
**Status.** Pilot done on `useDoorbellWidget`:
- `src/hooks/rooms/widgets/useDoorbellState.ts` — the users list,
derived from three events using a `useNitroEventReducer`-like pattern.
- `src/hooks/rooms/widgets/useDoorbellActions.ts``answer(name, flag)`.
- `src/hooks/rooms/widgets/useDoorbellWidget.ts` kept as a deprecated
shim that composes the two so existing consumers don't break.
It's a small hook so the split looks almost theatrical, but the shape is
the same one we want to apply to `useCatalog`.
**Migration order suggested.** Largest pain first, moving down:
1. `useCatalog` (~1100 LOC) — but only after #2 is enabled (server fetches
collapse to a few `useNitroQuery` calls, removing 60% of the file).
2. `useChatInputWidget` (~500 LOC)
3. `useWiredTools` (~600 LOC)
4. `useInventoryFurni` (~300 LOC)
---
### 5. Unified UI store
**Problem.** Cross-feature UI state lives in:
- React Context (e.g. `UiSettingsContext`)
- Custom hooks with module-level singletons (`useNavigator`'s implicit cache)
- `let foo = ...` module-level mutable variables — flagged by the React
Compiler as "Writing to a variable defined outside a component or hook is
not allowed" (currently 5+ violations)
- `localStorage` reads in effects
There is no single source of truth, no devtools, no time-travel.
**Solution.** Adopt **Zustand** for cross-feature UI state. Each feature
owns one slice:
```ts
// src/state/wired-tools.ts (or src/components/wired-tools/wiredToolsStore.ts)
export const useWiredToolsStore = create<WiredToolsState>()((set) => ({
activeTab: 'monitor',
setActiveTab: (tab) => set({ activeTab: tab }),
// ...
}));
```
Components subscribe to **specific keys** (Zustand re-renders only the
subscribers whose selected slice changed):
```ts
const activeTab = useWiredToolsStore(s => s.activeTab);
```
This eliminates the `let isCreatingRoom = false` module-level pattern and
makes the state ispezionable in dev tools.
**Status.** Skeleton written (`src/state/createNitroStore.ts`), not yet
adopted — `zustand` is not yet installed. Same reason as #2: deliberately
a follow-up `yarn add` step.
**To enable.**
```sh
yarn add zustand
```
Then convert the smallest singleton first (suggestion: the
`isCreatingRoom`/`createRoomTimeout` pair in
`NavigatorRoomCreatorView.tsx` — it's a clean 5-line conversion).
**Do not** wholesale-replace Context. Some Contexts (theming, i18n) are
fine as-is. Zustand is for *application* state, not *configuration* state.
---
## Bonus: error boundaries
`react-error-boundary` is already a dependency. A widget crashing in a
room (e.g. malformed pet data in `InfoStandWidgetFurniView`) currently
takes down the whole UI.
**Solution.** Wrap each widget root in `<ErrorBoundary fallback={null} onError={NitroLogger.error}>`.
Implementation lives at `src/common/error-boundary/WidgetErrorBoundary.tsx`.
**Status.** Implemented + applied to `RoomWidgetsView` as the umbrella for
all in-room widgets. A widget crash now degrades gracefully (the offending
widget disappears) instead of unmounting the room.
A more granular pass could wrap each individual widget for finer-grained
fallbacks, but the umbrella alone already prevents the worst class of
failures.
---
## What's already in place
The current branch (**`feat/react19-modernization`**, PR #2) has applied:
### Toolchain
- React 19.2 / `react-dom` 19.2 / `@types/react` 19.2.
- TS 6 for build + **TS 7 native preview** (`tsgo`) for `yarn typecheck`.
- ESLint 10 + `typescript-eslint` 8 + `eslint-plugin-react-hooks@7` +
`eslint-plugin-react-compiler`.
- Vite 8 + React Compiler 1.0 (`babel-plugin-react-compiler`).
- `<StrictMode>` mounted; `App.tsx` made idempotent for the double-mount.
### React 19 idioms
- **`forwardRef``ref` prop** on 7 layout/component files (11 call sites).
- **`<Ctx.Provider>``<Ctx>`** on 6 contexts.
- **Native `<script>`** in `TurnstileWidget`, `ExternalPluginLoader`,
`GoogleAdsView`.
- **Form Actions** (`useActionState` + `useFormStatus`) for the inline
Login/Register/Forgot dialogs in `LoginView.tsx`. Legacy non-Action
versions in `components/login/components/` removed as dead code.
- **`useEffectEvent`** in `App.tsx`, `FurniEditorSearchView`,
`NotificationBadgeReceivedBubbleView`,
`NavigatorRoomSettingsRightsTabView`, `UiSettingsContext`,
`TurnstileWidget` — clears all remaining `exhaustive-deps` warnings.
- Targeted `set-state-in-effect` fixes: `CatalogHeaderView` (pure derive),
`NavigatorRoomCreatorView` (lazy state init), `LoginView`
(track-previous-prop reset), `ChooserWidgetView` (callback in
`useEffectEvent`).
### Patterns + adoption (proposals #1, #2, #4, #5)
- **`useNitroEventState` / `useMessageEventState` + companions** (proposal #1)
— adapters in `src/hooks/events/`. Selectors are held in a
`useLayoutEffect`-refreshed ref (Dan Abramov's use-event-callback
pattern) so the listener stays mounted across renders.
Companions for the multi-event → single state-slice case:
`useNitroEventReducer`, `useMessageEventReducer`, plus
`useExternalSnapshot` (a typed wrapper of `useSyncExternalStore` for the
renderer's `EventDispatcher.subscribe()` + `getXxxSnapshot()` getters
added in `Nitro_Render_V3` 2.1.0).
Pilots: `OfferView` (single-event), `useAvatarInfoWidget` (3 listeners
for figure/badges/group merged via pure reducers — moved out of
`InfoStandWidgetUserView`, killing 3 `CloneObject` calls), and
`useInventoryFurni` (4 message listeners + fragment buffer refactored
to pure reducers; the module-level `furniMsgFragments` is now a
`useRef` and the dead `FurniturePostItPlacedEvent` handler dropped).
- **`useNitroQuery`** (proposal #2) — **enabled**. `@tanstack/react-query` +
devtools installed; `QueryClientProvider` mounted in `src/index.tsx`.
Adapter at `src/api/nitro-query/createNitroQuery.ts` with `select`,
`accept` (correlation-key filter), `timeoutMs`, `staleTime`, plus a
lower-level `awaitNitroResponse()` for imperative use. Companion at
`src/api/nitro-query/useNitroEventInvalidator.ts` invalidates a slot
whenever the server pushes the matching event unprompted — required
for queries whose data the server refreshes outside the request cycle
(e.g. ClubGiftInfoEvent after a gift claim). Pilots / sites:
- `OfferView` (targeted offer)
- `CatalogLayoutRoomAdsView` (room-ad list)
- `ModToolsChatlogView` / `CfhChatlogView` (correlated by roomId / ticketId)
- `useGiftConfiguration` — replaces the GiftWrappingConfigurationEvent
listener + eager composer dispatch that lived in `useCatalog`
- `useUserGroups` — consolidates 5 sites that each fired
CatalogGroupsComposer independently (2 wired views + 2 catalog
group widgets + useCatalog itself); now one query, dedup'd
- `useClubOffers(windowId)` — per-windowId query for the VIP / Builders
Club purchase pages, with accept() correlation filter
- `useSellablePetPalette(breed)` — per-breed pet palette, accept()
filter on parser.productCode
- `useMarketplaceConfiguration` — lifts a self-fetch out of
MarketplacePostOfferView
- `useClubGifts` — paired with `useNitroEventInvalidator` for the
server-push-after-SelectClubGift case
- **`ICatalogOptions` deleted** — useCatalog used to expose a
`catalogOptions` bag where multiple components stuffed unrelated
fetched data (groups, clubOffers, clubOffersByWindowId, petPalettes,
marketplaceConfiguration, clubGifts, giftConfiguration). Every field
is now its own TanStack query at the consumer site; the bag and the
interface are gone.
- **Layout / feature folders** (proposal #3) — **rejected**. The existing
`src/components/<area>/<feature>/` (views) +
`src/hooks/<area>/<feature?>/` (flat hook files) is the layout that
stays. See section 3 above for the full rule.
- **God-hook split** (proposal #4) — applied to:
- **doorbell**: `useDoorbellState` + `useDoorbellActions` + shim.
- **poll**: `usePollSubscriptions` (mounted once in `RoomWidgetsView`)
+ `usePollActions` + shim. `useWordQuizWidget` was migrated to
import `usePollActions` directly so it doesn't pull subscriptions.
- **furni chooser**: `useFurniChooserState` + `useFurniChooserActions`
+ shim. Helper `buildWallItem`/`buildFloorItem` dedupes ~50 lines
of inline `RoomObjectItem` construction (typed via `IRoomObject`;
the dead `sessionDataManager.getUserData` fallback dropped — the
method never existed).
- **user chooser**: `useUserChooserState` + `useUserChooserActions`
+ shim. Helper `buildUserItem`. Adds `?.` guards on
`roomSession?.userDataManager?` to avoid the room-transition NPE
pattern.
- **friend request**: `useFriendRequestState` (3 useState + 2 event
bridges + 1 derive effect) + `useFriendRequestActions` (thin
adapter on the friends store) + shim. Exports `ActiveFriendRequest`
type.
- **chat input**: `useChatInputState` (5 state slices + 3 event
listeners + 3 lifecycle effects: flood countdown, idle auto-clear,
typing-indicator sync) + `useChatInputActions` (`sendChat` with
the full slash-command repertoire and the outgoing-translation
pipeline) + shim. Single consumer (`ChatInputView`) keeps the
original tuple.
- **wired tools**: `useWiredToolsStore` (internal singleton — state,
listeners, effects, 13 actions in one closure) + `useWiredToolsState`
/ `useWiredToolsActions` (read-only and imperative `useBetween`
filters over the same singleton) + `useWiredTools` shim. Used by
~20 consumers; the singleton sharing keeps a single source of
truth while letting consumers import only the slice they touch.
- **translation**: `useTranslationStore` (internal singleton) +
`useTranslationState` / `useTranslationActions` (filtered
`useBetween` views) + `useTranslation` shim. Same pattern as
Wired tools — six consumers split across read-only views
(settings panel, bootstrap) and dispatch sites (messenger, chat
input).
- **notification**: `useNotificationStore` (internal singleton) +
`useNotificationState` (queue arrays for the renderer view) +
`useNotificationActions` (8 entry points: simpleAlert,
showNitroAlert, showTradeAlert, showConfirm, showSingleBubble,
closeAlert, closeBubbleAlert, closeConfirm) + shim. The ~30
message-event listeners and 5 state slices stay in the singleton.
Used by ~44 consumers, most of which only need one action.
- **friends**: `useFriendsStore` (internal singleton) +
`useFriendsState` (friends arrays, settings, derived
online/offline split, lookup helpers) + `useFriendsActions`
(requestFriend, requestResponse, followFriend, updateRelationship)
+ shim. 16 consumers.
- **Zustand** (proposal #5) — **enabled**. `zustand` installed; factory at
`src/state/createNitroStore.ts`. First adoption: the `let isCreatingRoom`
/ `createRoomTimeout` module-level pair in `NavigatorRoomCreatorView`
replaced by `useRoomCreatorStore` (timer lives in the store closure,
survives StrictMode double-mount).
### `WiredCreatorToolsView` decomposition
- Top-level constants/types/helpers extracted to sibling files
(`WiredCreatorTools.{types,constants,helpers}.ts`).
- All four tab JSX bodies extracted into sibling components:
- `WiredMonitorTabView`
- `WiredInspectionTabView`
- `WiredVariablesTabView`
- `WiredToolsSettingsTabView` (already separate from before this PR)
- The three Monitor-tab overlay popups guarded by `{ false && ... }`
were dead duplicates of the live overlays mounted at the root level —
dropped.
- Main view: **4493 → 3544 lines** (21%).
### `useCatalog` decomposition (in progress)
The 1100-line god-hook owns the catalog page tree, current page,
offer selection, and a long tail of secondary fetches. Decomposition
strategy from ARCHITECTURE.md proposal #4 step 1: lift the
session-stable read-only fetches to TanStack queries first, then
split the remaining state ownership into `useCatalogData` /
`useCatalogUiState` / `useCatalogActions`.
Status after this round of work:
| Fetch | Migrated to |
|---|---|
| GiftWrappingConfiguration | `useGiftConfiguration()` |
| GuildMemberships | `useUserGroups()` |
| HabboClubOffers (per windowId) | `useClubOffers(windowId)` |
| SellablePetPalettes (per breed) | `useSellablePetPalette(breed)` |
| MarketplaceConfiguration | `useMarketplaceConfiguration()` |
| ClubGiftInfo | `useClubGifts()` (with `useNitroEventInvalidator`) |
| CatalogPagesList / CatalogPage | **deferred** — core state slice (rootNode / offersToNodes / currentPage), needs its own split-out store |
| BuildersClubFurniCount / SubscriptionStatus | **deferred** — read by the internal `getBuilderFurniPlaceableStatus` logic, moves with the data/actions split |
### Tests
- Vitest 3 + jsdom + `@testing-library/react` + `@testing-library/jest-dom`
configured. Separate `vitest.config.mts` so the runner doesn't drag in
the renderer SDK aliases from `vite.config.mjs`.
- **113 cases passing** across 8 test files:
- `WiredCreatorTools.helpers.test.ts` (18) — formatters + snapshot
factory.
- `navigatorRoomCreatorStore.test.ts` (4) — Zustand store invariants
with fake timers.
- `api-utils.test.ts` (27) — `ConvertSeconds`, `LocalizeShortNumber`,
`CloneObject`, `GetWiredTimeLocale`, `WiredDateToString`,
`PrefixUtils`.
- `api-utils-extra.test.ts` (16) — `ColorUtils`, `FixedSizeStack`,
`LocalizeFormattedNumber`.
- `friendly-time.test.ts` (12) — `FriendlyTime` with a deterministic
`LocalizeText` mock (cuts the transitive renderer-SDK import).
- `dedupeBadges.test.ts` (6) — slot-preserving badge dedup
(covers the helper used by the InfoStand pilot).
- `catalog-favorites.helpers.test.ts` (16) — localStorage parse +
v2→v3 migration + per-catalog-type storage-key routing.
- `avatar-info-reducers.test.ts` (14) — InfoStand reducer pilot:
bail-out branches (state-not-AvatarInfoUser, mismatched
user/roomIndex, equal-after-dedup) + the figure / favorite-group
apply paths.
- **Pure-module convention**: tests live in `tests/` and import from
concrete file paths (e.g. `../src/api/catalog/CatalogType`) rather
than the api barrel, so jsdom doesn't transitively load the renderer
SDK's Pixi-bound modules. Renderer event type imports use
`import type { … }` so they're erased at compile time and don't
trigger the runtime module load either.
- `yarn test` + `yarn test:watch` scripts added.
### Logic bug fixes
- Doorbell close button didn't close while users were pending
(`useEffect(() => setIsVisible(!!users.length))` overrode the close).
- Doorbell `answer()` removed users locally before the server confirmed
via `RSDE_ACCEPTED`/`RSDE_REJECTED`, desyncing on network drop.
- `RoomToolsWidgetView` wiped `nitro.room.history` from localStorage on
every `beforeunload` (every tab close).
- `AvatarInfoPetTrainingPanelView` crashed if `roomSession` was null at
parser time.
- `useInventoryFurni` had a module-level `furniMsgFragments` buffer that
would have collided between two simultaneous client instances (now
scoped to a `useRef` inside the singleton hook).
### Dead code removed
- `src/components/login/components/RegisterDialog.tsx`.
- `src/components/login/components/ForgotDialog.tsx`.
- `src/components/login/components/shared.ts` (consumed only by the two
legacy dialogs).
- `useInventoryFurni`'s empty `FurniturePostItPlacedEvent` handler.
- `IRoomSession.sendWhisperGroupMessage` + impl in the renderer (the
`ChatWhisperGroupComposer` it referenced never existed; no client
call site).
### Typecheck baseline
- Repository-wide `tsgo` (TS 7 preview) errors driven down to **0**
client-side and **0** renderer-side via a series of small targeted
sweeps:
- Framer-motion `Variants` typing on `ToolbarView` + `FriendsBarView`
(33).
- `createNitroQuery` import path / generics / Pick subset
(3 + 1 propagation).
- `useFurniChooserState` typed as `IRoomObject` + dead getUserData
branch dropped (10).
- `ColorVariantType` extended with the 5 `outline-*` bootstrap
variants used by the group-forum thread view (4).
- React 19 `JSX` import in `WiredNeighborhoodSelectorView` (1).
- `showConfirm` extra-arg drop in `useOnClickChat` (1).
- `UserContainerView` `friendsCount.toString()` (1).
- Renderer-side cluster cleared in a single pass: TS 5.7+ `ArrayBuffer`
drift, Pixi v8 `Filter[]` / `WebGLRenderer` narrows, missing
`IGraphicAsset` import, empty-tuple `IMessageComposer<[]>`,
`PetBreedingMessageParser.bytesAvailable` boolean-vs-number bug,
`RoomEnterComposer` extended with optional spawnX/spawnY to match the
Arcturus server (which already reads both ints when present).
### Bonus
- **`WidgetErrorBoundary`** (`src/common/error-boundary/`) — wraps the
`RoomWidgetsView` umbrella. A widget crash now degrades gracefully
(logged to `NitroLogger.error`) instead of unmounting the room.
- **`CLAUDE.md`** at the repo root — onboarding file Claude Code reads at
session start. Captures the layout convention, the patterns to use,
what's wired up, what isn't, and the open logic bugs.
### Boot-time orchestration (`src/bootstrap.ts`)
- Mobile viewport meta tag inserted before anything else.
- `await loadClientMode()` — fetches `client-mode.json` into
`window.__nitroClientMode` so `getClientMode()` can pick up
`secureAssetsEnabled` / `secureApiEnabled` / `apiBaseUrl` for the
fetch interceptor.
- `installSecureFetch()` (no-op when both `secureAssetsEnabled` and
`secureApiEnabled` are off, which is the dev default).
- Populate `window.NitroConfig` with `config.urls`, `sso.ticket`,
forward parameters.
- **`await GetConfiguration().init()`** — eager configuration load
before React mounts. Eliminates the "Missing configuration key:
asset.url / login.endpoint / login.turnstile.* / …" warning flood
that happens when components synchronously read keys on the first
paint while `prepare()`'s deferred init is still in flight.
- `import('./index')` — dynamic, so we keep top-level await for the
steps above.
### Dev asset serving (`vite.config.mjs`)
- Game asset directories (`bundled/`, `c_images/`, `gamedata/`, `swf/`)
live OUTSIDE the repo. The historical "symlink them into `public/`
so Vite serves them via `publicDir`" trick is a trap on Windows:
chokidar tries to install a watcher on every file under `public/`
and the dev server hangs for minutes on ~177k assets.
- The current setup installs a tiny Vite plugin (`nitroAssetsServer`)
that mounts `sirv` on `/nitro-assets` and `/swf`, reading from
`../Nitro-Files/{nitro-assets,swf}`. `sirv` is connect-style
middleware; it bypasses chokidar entirely.
- The same plugin wires the same handler into
`configurePreviewServer` so `yarn preview` keeps working with the
production build.
- `.gitignore` has explicit entries for `/public/nitro-assets` and
`/public/swf` plus a comment explaining why those paths must not be
recreated as symlinks.
### Upstream feature catch-up
- `duckietm/Nitro-V3` PR #126 is cherry-picked: adds
`src/components/user-settings/UserAccountSettingsView.tsx`
(reset password / email / change username flows under the user
settings overlay) and a wear-badge popup fix in
`NotificationBadgeReceivedBubbleView` that gates the button on the
`canShowWearButton` derived predicate. The cherry-pick required
reconciling the LoginView fork to the Form Actions migration
(`useActionState` + `useFormStatus`) and restoring the
`useEffectEvent`-wrapped subscription pattern used elsewhere in
this branch.
---
## How to pick the next refactor PR
Foundations are **done**: React Query enabled with 4 pilot migrations,
Zustand enabled with 1 store, Vitest with 77 cases, error boundary on
the room widgets umbrella, `usePollSubscriptions` already hoisted to
`RoomWidgetsView`, `WiredCreatorToolsView` fully split per tab.
Remaining order of value/risk for the next contributor:
1. **Migrate `useCatalog`'s read-only fetches to `useNitroQuery`.**
Biggest expected payoff (cache + dedup + loading state for free).
The hook is ~1100 lines; start with the page-tree fetch and the
handful of fire-and-forget request/response pairs (gift wrapping
config, builders-club furni count, sellable pet palettes). The
imperative purchase / gift flows stay where they are. Add a
Vitest case per migration.
2. **Split `useCatalog` along the doorbell/poll lines**
(`useCatalogData` / `useCatalogUiState` / `useCatalogActions`,
siblings under `src/hooks/catalog/`). Only after step 1 — React
Query removes ~60% of the file's responsibility, Zustand can absorb
the UI state slice.
3. **Per-widget `WidgetErrorBoundary` wrapping** inside `RoomWidgetsView`.
The umbrella is in place; granular wrapping means a crash in one
widget (e.g. `ChatWidgetView`) doesn't take down the rest of the
room overlay. Mechanical and safe.
4. **Hoist `WiredCreatorToolsView`'s shared state to a Zustand slice.**
The 4-tab split is done but the parent still passes ~25 props to
each tab. A slice at `src/components/wired-tools/wiredToolsStore.ts`
would make each tab subscribe to the keys it needs.
5. **Address the two open logic bugs** (see the "Known logic bugs"
section above): the `MainView` CREATED/ENDED race needs a session
token; the `LayoutFurniImageView` / `LayoutAvatarImageView` async
fetch race needs a request-id ref (or is solved by migrating the
image fetch to `useNitroQuery` keyed on props).
6. **Wider Vitest coverage** — next worthwhile targets: the
`useNitroQuery` adapter (timeout + cleanup + accept-filter
behavior, needs a stub for `@nitrots/nitro-renderer`),
`useDoorbellState`/`useUserChooserState` event-reducer logic
(needs the same renderer stub).
Skipped intentionally and documented in commit messages:
- `usePetPackageWidget` and `useWordQuizWidget` god-hook splits — their
"actions" mutate internal state, so a clean data/actions split would
need either action arguments or a shared store first.
- `useChatInputWidget` / `useChatWidget` / `useAvatarInfoWidget`
large state machines, need per-file design before a mechanical split.
Anything else (the `LoginView` dialog split, the
`react-compiler/react-compiler` warnings on the remaining big files,
the `set-state-in-effect` sweep) is a downstream consequence of the
above — easier and safer once the foundations are in place.
---
## Known logic bugs (independent of structural refactor)
These are runtime bugs spotted while doing the structural work. They are
**not** fixed by the patterns above — they need their own PRs with manual
QA. Listing them here because there is currently no GitHub Issues board on
this repo.
### Open
#### `MainView` — race between `RoomSessionEvent.CREATED` and `ENDED`
`src/components/MainView.tsx:47-48` writes the same `landingViewVisible`
state from two independent listeners with no session-token guard:
```ts
useNitroEvent(RoomSessionEvent.CREATED, () => setLandingViewVisible(false));
useNitroEvent(RoomSessionEvent.ENDED, e => setLandingViewVisible(e.openLandingView));
```
If the events arrive out of order (fast reconnect, network reordering),
the final state contradicts the actual session state — landing view stuck
open inside a room, or stuck closed at the hotel view. Resolves on next
room change.
**Fix shape** (deferred until `useNitroEventReducer` companion lands —
see proposal #1):
```ts
// One reducer owns both events + the active session token
const { sessionId, landingViewVisible } = useNitroEventReducer<...>(
[RoomSessionEvent.CREATED, RoomSessionEvent.ENDED],
(state, e) => {
if (e.type === RoomSessionEvent.CREATED) {
return { sessionId: e.session.roomId, landingViewVisible: false };
}
if (state.sessionId !== null && e.session.roomId !== state.sessionId) {
return state; // stale ENDED for old session, ignore
}
return { sessionId: null, landingViewVisible: e.openLandingView };
},
{ sessionId: null, landingViewVisible: true }
);
```
**Severity**: edge case, observed only after unstable websocket
reconnects. UX-degrading, not data-corrupting.
#### `LayoutFurniImageView` / `LayoutAvatarImageView` — async fetch race
In both files an effect kicks off an async `processAsImageUrl` /
`generateImage` and writes the result via `setImageElement`. If props
change twice in quick succession, the first fetch can resolve **after**
the second one and overwrite the newer image with the older one.
**Fix shape**: capture a request-id ref at the start of the effect, only
write the result if the ref hasn't been bumped meanwhile. Or — better —
once React Query (#2) is enabled, model the image fetch as a query keyed
on the props tuple; React Query handles cancellation and ordering for
free.
**Severity**: visible only on slow connections / rapid prop changes. Not
data-corrupting.
### Recently fixed (in this branch)
- **Doorbell close button didn't close** while users were pending
(`useEffect(() => setIsVisible(!!users.length))` overrode the close).
Fixed by `src/components/room/widgets/doorbell/DoorbellWidgetView.tsx`
(separate `dismissed` state, visibility computed in render).
- **Doorbell optimistic remove without rollback** — the original
`answer()` removed the user from the local list before the server
confirmed via `RSDE_ACCEPTED`/`RSDE_REJECTED`, leaving client and
server desynced if the network dropped. Fixed by removing the local
`removeUser` call: the server-driven events now own the list. Note:
a "pending" indicator (so users see their answer is in flight) is
desirable — separate small PR.
- **`localStorage` room history wiped on every tab close**
(`RoomToolsWidgetView.tsx`, `useEffect` on `beforeunload` removing
`nitro.room.history`). Fixed by removing the `beforeunload` handler;
history now persists across sessions, which is the only sensible
meaning of `localStorage`. If "session-only" was the intent, the right
primitive is `sessionStorage` — file an issue if that's actually
desired.
- **`AvatarInfoPetTrainingPanelView` null-pointer** —
`roomSession.userDataManager.getPetData(parser.petId)` could throw if
`roomSession` was null at the moment the event arrived (between rooms).
Fixed with `?.` chain.
- **`useAvatarEditor` `set.paletteID` null-pointer** —
`buildCategory` read `set.paletteID` on the line above its
`if(!set || !palette) return null` guard. For categories where
`getSetType()` legitimately returns null (PETS / MISC without
server-side figure data), this threw and the avatar editor crashed
on open, escalating to `WidgetErrorBoundary`. Split the guard so
`set` is checked before its property access.