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https://github.com/duckietm/Nitro_Render_V3.git
synced 2026-06-19 15:06:20 +00:00
🆙 Some minor mem tweaks
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@@ -285,6 +285,8 @@ export class AvatarImage implements IAvatarImage, IAvatarEffectListener
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const container = this.buildAvatarContainer(avatarCanvas, setType);
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if(!container) return null;
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GetRenderer().render({
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target: this._activeTexture,
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container: container,
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@@ -117,7 +117,12 @@ export class RoomCameraWidgetManager implements IRoomCameraWidgetManager
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TextureUtils.writeToTexture(container, renderTexture);
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return await TextureUtils.generateImage(renderTexture);
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const image = await TextureUtils.generateImage(renderTexture);
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container.destroy({ children: true });
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renderTexture.destroy(true);
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return image;
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}
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public get effects(): Map<string, IRoomCameraWidgetEffect>
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@@ -62,7 +62,8 @@ export class CommunicationManager implements ICommunicationManager
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t.shadowColor = 'blue';
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t.fillRect(-20, 10, 234, 5);
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const i = e.toDataURL();
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document.body.appendChild(e);
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e.width = 0;
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e.height = 0;
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let r = 0;
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if (i.length === 0) return 'nothing!';
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for (let n = 0; n < i.length; n++) {
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+5
-2
@@ -283,6 +283,8 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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tempCtx.putImageData(patchData, 0, 0);
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accCtx.drawImage(tempCanvas, frame.dims.left, frame.dims.top);
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tempCanvas.width = 0;
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tempCanvas.height = 0;
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// Create a new canvas for this frame and create a texture from it
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const frameCanvas = document.createElement('canvas');
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@@ -299,6 +301,9 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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frameDelays.push(frame.delay || 10);
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}
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accCanvas.width = 0;
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accCanvas.height = 0;
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// Create AnimatedSprite with frame textures
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if(this._frameTextures.length > 1)
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{
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@@ -342,13 +347,11 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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tex.source.update();
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img.onload = null;
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img.onerror = null;
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img.src = '';
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};
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img.onerror = () =>
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{
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img.onload = null;
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img.onerror = null;
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img.src = '';
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};
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img.src = badgeUrl;
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}
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-2
@@ -35,14 +35,12 @@ export class FurnitureDynamicThumbnailVisualization extends IsometricImageFurniV
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}
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image.onload = null;
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image.onerror = null;
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image.src = '';
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};
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image.onerror = () => {
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this.setThumbnailImages(null);
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image.onload = null;
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image.onerror = null;
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image.src = '';
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};
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} else {
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this.setThumbnailImages(null);
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@@ -883,8 +883,18 @@ export class RoomPlane implements IRoomPlane
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const container = new Container();
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const visibleAvatarIds = new Set<number>();
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const addReflectionSprite = (texture: Texture, oppositeTexture: Texture, location: IVector3D, alpha: number, verticalOffset: number = 0, direction: number = 0, avatarId: number = -1): boolean => {
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if(!texture?.source || texture.source.destroyed || !texture.source.style || !location || alpha < 0) return false;
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const addReflectionSprite = (
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texture: Texture,
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oppositeTexture: Texture,
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location: IVector3D,
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alpha: number,
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verticalOffset: number = 0,
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direction: number = 0,
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avatarId: number = -1
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): boolean =>
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{
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if(!texture?.source || texture.source.destroyed || !texture.source.style || !location || alpha < 0)
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return false;
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const relative = Vector3d.dif(location, this._location);
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const planeDistance = Math.abs(Vector3d.scalarProjection(relative, this._normal));
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@@ -894,7 +904,8 @@ export class RoomPlane implements IRoomPlane
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const leftSideLoc = Vector3d.scalarProjection(relative, this._leftSide);
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const rightSideLoc = Vector3d.scalarProjection(relative, this._rightSide);
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const closestMask = this._windowMasks.reduce((best, mask) => {
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const closestMask = this._windowMasks.reduce((best, mask) =>
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{
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const score = Math.abs(mask.leftSideLoc - leftSideLoc) + Math.abs(mask.rightSideLoc - rightSideLoc);
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if(!best || (score < best.score)) return { mask, score };
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@@ -936,7 +947,8 @@ export class RoomPlane implements IRoomPlane
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if(shouldMirror && oppositeTexture)
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{
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if(normalFacingDot >= transitionHigh) oppositeWeight = 1;
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else if(normalFacingDot > transitionLow) oppositeWeight = (normalFacingDot - transitionLow) / (transitionHigh - transitionLow);
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else if(normalFacingDot > transitionLow)
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oppositeWeight = (normalFacingDot - transitionLow) / (transitionHigh - transitionLow);
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}
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if(oppositeWeight < 1)
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@@ -944,7 +956,6 @@ export class RoomPlane implements IRoomPlane
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const sprite = new Sprite(texture);
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sprite.anchor.set(0.5, 1);
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sprite.position.set(Math.trunc(x), Math.trunc(y));
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sprite.scale.set(1, 1);
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sprite.tint = 0xCFE3FF;
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sprite.alpha = alpha * (1 - oppositeWeight);
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container.addChild(sprite);
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@@ -955,7 +966,6 @@ export class RoomPlane implements IRoomPlane
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const sprite = new Sprite(oppositeTexture);
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sprite.anchor.set(0.5, 1);
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sprite.position.set(Math.trunc(x), Math.trunc(y));
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sprite.scale.set(1, 1);
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sprite.tint = 0xCFE3FF;
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sprite.alpha = alpha * oppositeWeight;
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container.addChild(sprite);
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@@ -966,22 +976,28 @@ export class RoomPlane implements IRoomPlane
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for(const avatar of avatars)
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{
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if(!avatar?.texture?.source || avatar.texture.source.destroyed || !avatar.texture.source.style || !avatar.location) continue;
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if(!avatar?.texture?.source || avatar.texture.source.destroyed || !avatar.texture.source.style || !avatar.location)
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continue;
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let firstSeenAt = this._windowReflectionFirstSeenAt.get(avatar.id);
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if(firstSeenAt === undefined)
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{
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firstSeenAt = now;
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}
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if(firstSeenAt === undefined) firstSeenAt = now;
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const elapsed = Math.min(fadeDurationMs, Math.max(0, (now - firstSeenAt)));
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const progress = (elapsed / fadeDurationMs);
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const alpha = (0.4 * progress);
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const alpha = (0.4 * (elapsed / fadeDurationMs));
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if(!addReflectionSprite(avatar.texture, avatar.oppositeTexture, avatar.location, alpha, avatar.verticalOffset || 0, avatar.direction || 0, avatar.id)) continue;
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if(!addReflectionSprite(
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avatar.texture,
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avatar.oppositeTexture,
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avatar.location,
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alpha,
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avatar.verticalOffset || 0,
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avatar.direction || 0,
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avatar.id))
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continue;
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if(!this._windowReflectionFirstSeenAt.has(avatar.id)) this._windowReflectionFirstSeenAt.set(avatar.id, firstSeenAt);
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if(!this._windowReflectionFirstSeenAt.has(avatar.id))
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this._windowReflectionFirstSeenAt.set(avatar.id, firstSeenAt);
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visibleAvatarIds.add(avatar.id);
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this._windowReflectionFadeOut.delete(avatar.id);
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@@ -998,24 +1014,13 @@ export class RoomPlane implements IRoomPlane
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});
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}
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// move to fade-out (NO destruction)
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for(const [id, lastVisible] of this._windowReflectionLastVisible)
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{
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if(visibleAvatarIds.has(id) || this._windowReflectionFadeOut.has(id)) continue;
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if(!lastVisible.texture?.source || lastVisible.texture.source.destroyed || !lastVisible.texture.source.style)
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{
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this._windowReflectionLastVisible.delete(id);
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this._windowReflectionFirstSeenAt.delete(id);
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continue;
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}
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this._windowReflectionFadeOut.set(id, {
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texture: lastVisible.texture,
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oppositeTexture: lastVisible.oppositeTexture,
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location: lastVisible.location,
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verticalOffset: lastVisible.verticalOffset,
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direction: lastVisible.direction,
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...lastVisible,
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startedAt: now
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});
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@@ -1023,6 +1028,7 @@ export class RoomPlane implements IRoomPlane
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this._windowReflectionFirstSeenAt.delete(id);
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}
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// fade-out rendering (NO destruction)
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for(const [id, fadeOut] of this._windowReflectionFadeOut)
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{
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const elapsed = (now - fadeOut.startedAt);
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@@ -1030,13 +1036,22 @@ export class RoomPlane implements IRoomPlane
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if(elapsed >= fadeDurationMs)
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{
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this._windowReflectionFadeOut.delete(id);
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continue;
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}
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const alpha = (0.4 * (1 - (elapsed / fadeDurationMs)));
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if(!addReflectionSprite(fadeOut.texture, fadeOut.oppositeTexture, fadeOut.location, alpha, fadeOut.verticalOffset, fadeOut.direction, id)) this._windowReflectionFadeOut.delete(id);
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if(!addReflectionSprite(
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fadeOut.texture,
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fadeOut.oppositeTexture,
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fadeOut.location,
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alpha,
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fadeOut.verticalOffset,
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fadeOut.direction,
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id))
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{
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this._windowReflectionFadeOut.delete(id);
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}
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}
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if(!container.children.length)
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@@ -248,6 +248,7 @@ export class BadgeImageManager
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if(!renderedLayers) return false;
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const texture = TextureUtils.generateTexture(container);
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container.destroy({ children: true });
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GetAssetManager().setTexture(groupBadge.code, texture);
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GetEventDispatcher().dispatchEvent(new BadgeImageReadyEvent(groupBadge.code, texture));
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